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301. Hey CCP Rattati, what's my Mu rating? (New balancing system feed... - in Feedback/Requests [original thread]
It will take a while for the general player base to develop their mu to the point where match making will be accurate. While you may have played enough games to have a score indicative of your ability there are plenty of other players who's perfor...
- by Mobius Kaethis - at 2014.09.20 01:41:00
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302. Rattati nerfs Skill by nerfing asset. - in General Discussions [original thread]
Breakin Stuff wrote: Value based balancing is utter crap. By that logic anyone who is facing my proto sents has no business being anything more than a slight distraction and free warpoints. Except for my proto-logi which should find your ...
- by Mobius Kaethis - at 2014.09.19 04:39:00
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303. lp standings discussion reopened - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: I think the ranks/titles should be more inline with their eve FW counterparts. Agreed.
- by Mobius Kaethis - at 2014.09.19 04:14:00
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304. Anti-Armor fit needs a little something... - in Feedback/Requests [original thread]
My only issue with this is that starter fits should be awful to encourage players to stop using them as soon as possible. The longer people stick with those suits the longer they get their asses kicked.
- by Mobius Kaethis - at 2014.09.19 03:56:00
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305. A Statement from a Merc o/ Rattati Read this ! - in Feedback/Requests [original thread]
TechMechMeds wrote: I support this. I have tried flying my vehicle ALTs drop ships for profit. Transporting, operating as a light gunships, recon, etc,etc. It seems impossible to make a profit unless I'm facing complete newbs or I try to sa...
- by Mobius Kaethis - at 2014.09.19 03:54:00
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306. tankers + depots - in Feedback/Requests [original thread]
When the major balancing attempts with vechicles began, and active modules became the tool to vehicle success, Devs clearly stated that vehicles were going to have windows of opportunity and windows of vulnerability. Your modules being down is you...
- by Mobius Kaethis - at 2014.09.19 03:41:00
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307. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Cpt McReady wrote: CCP Rattati wrote: Hi everyone, I appreciate the thread and the civil discussions here, it was easy to read and absorb the theories and numbers. Here is the proposal https://forums.dust514.com/default.aspx?g=posts&t...
- by Mobius Kaethis - at 2014.09.18 14:45:00
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308. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Extraneus Tenebrarum wrote: I just noticed where are the stats for the calas and wolfmans? You don't want to know.
- by Mobius Kaethis - at 2014.09.18 07:00:00
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309. Please send isk for my mlt spam in the Million clone event - in General Discussions [original thread]
Really the best suit for dying in is a starter fit, and of these the minmatar starter fit is the king of killability. Why even bother with militia when you can easily run starter and do as poorly as your heart desires for free.
- by Mobius Kaethis - at 2014.09.17 09:20:00
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310. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Excellent!
- by Mobius Kaethis - at 2014.09.16 16:49:00
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311. Scouts! Still no reason to be an Assault - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: just a simple idea.. remove 1 equipment slot from light/scout suits so they can still use their crutch or RE (not both) and give assaults the second Equipment slot since they are supposed to be the Versatile Suit.. and m...
- by Mobius Kaethis - at 2014.09.15 14:40:00
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312. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Lets not get off tack here by talking about forge guns. The issue at hand is swarms vs ADS and that is where we should try to keep the conversation. If you want to take up the issue of forge guns vs ADS why not make a new thread? As far as the gr...
- by Mobius Kaethis - at 2014.09.15 14:36:00
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313. The use for the Ion Pistol - in General Discussions [original thread]
Tectonic Fusion wrote: RKKR wrote: Charge...pop out of cover...Shoot...pop back into cover...repeat. Line up the headshot when the red dot comes around the corner from your cover. Or run around your target like crazy when you have no cover. ...
- by Mobius Kaethis - at 2014.09.13 16:23:00
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314. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
In my OP I stated that I was only showing proto weapons on the spreadsheet but that each tier should only be 5% less damaging that the tier above it. So: Advanced has 5% less DPS than Proto Basic has 5% less DPS than Advanced I'd like to add to m...
- by Mobius Kaethis - at 2014.09.11 22:02:00
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315. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Cpt McReady wrote: most comments here revolve around "buff my favorite looking sidearm, nerf the rest" and regarding SMG, it as hard to fit as a combat rifle , sometimes even harder as it requires more PG and tanking m...
- by Mobius Kaethis - at 2014.09.11 21:08:00
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316. Disarming RE - in Feedback/Requests [original thread]
Just step back before you blow it up. Then you can laugh as all the stupid blueberries bodies go ragdolling their way through the sky. Really though, the won't learn unless they feel the pain of the RE.
- by Mobius Kaethis - at 2014.09.10 03:56:00
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317. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Vesta Opalus wrote: Howdy, Not sure if you are still monitoring this thread (make it a sticky maybe?), but here goes: I only have three things to talk about 1. Bolt pistol change: You proposed a raise to the fire rate of this guy, and I thin...
- by Mobius Kaethis - at 2014.09.09 07:20:00
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318. Aurum Dropsuit FAIL!!! - in General Discussions [original thread]
If this is happening I bet it has something to do with skills not applying properly to aurum gear rather than the gear itself actually being weaker.
- by Mobius Kaethis - at 2014.09.08 01:06:00
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319. [Notice Me] Proposed Scout Balancing - in Feedback/Requests [original thread]
bogeyman m wrote: Nerf overall Scout CPU/PG and then bonus/rebate CPU/PG for EWAR modules only. I don't really feel like that is the solution. What needs to happen is a massive overhaul of the ewar mechanics. Other threads are actively dis...
- by Mobius Kaethis - at 2014.09.07 17:41:00
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320. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Gabriella Grey wrote: 501st Headstrong wrote: Is is possible for normal dropships to have built in CRUS? One's that don't need to activate at a specific altitude? As it is currently, few people fly NDS because they need to take away troops f...
- by Mobius Kaethis - at 2014.09.07 17:35:00
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