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581. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
It is an AV weapon though. Why are we even talking about boosting its ability vs infantry? Or do you think all light AV weapons should have anti-infantry capabilities (ie swarm, proxi-mine, and AV grenades).
- by Mobius Kaethis - at 2014.06.08 16:56:00
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582. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
I've really been thinking about the rifle balance issue and the total lack of diversity it is causing so I've started making a spreadsheet to help visualize the problem and possible solutions. 1.8 hotfix alpha weapons stats link Take a look a...
- by Mobius Kaethis - at 2014.06.08 16:15:00
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583. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
Devs, I've been digging into this a bit deeper and was wondering what range the majority of kills occur at?
- by Mobius Kaethis - at 2014.06.08 09:06:00
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584. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
CCP Rattati wrote: A little chart I made. Hypothetical Max dps of Rifles Discuss. Thank you for the graph. Here is the problem with the way the rilfes currently work, which your graph perfectly illustrates. While weapons of the same ty...
- by Mobius Kaethis - at 2014.06.07 20:31:00
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585. [BUG] Enhanced Ferroscale Plates have a movement penalty - in Technical Support/Bugs [original thread]
If you look at the Enhanced Ferro Scale Plates it has a -4% movement penalty which should be 0%. I confirmed that this does affect movement speed by fitting one to a dragon fly scout suit. Its movement dropped from 8.01 to 7.79. The basic ferro ...
- by Mobius Kaethis - at 2014.06.07 19:34:00
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586. The DUST 514 Bi-Weekly Feature/Ideas Updates discontinued? - in Feedback/Requests [original thread]
If you make a google doc will you allow public commenting on it (not editing just commenting) so that we can argue our two cents more?
- by Mobius Kaethis - at 2014.06.06 08:09:00
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587. Still haven't fixed..... - in Feedback/Requests [original thread]
No...its the Stay Puff Marshmallow Man not the Michellin Man. Come on!
- by Mobius Kaethis - at 2014.06.06 08:08:00
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588. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
Boot Booter wrote: Sorry but correct me if I'm wrong... 1. The proto RR DPS is only 397.7 (51.7 damage with 461.53 rpm) 2. You have to include the delay between bursts for the CR. I don't think it's possible to achieve the full dps without ...
- by Mobius Kaethis - at 2014.06.06 07:53:00
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589. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
castba wrote: 44hp per round for a duvolle? You have to be kidding. Please refer back to the TTK issues pre 1.7 with the AR and three of the old complex damage mods. EDIT: Also, perhaps compare like for like? AR Assault CR Assault RR Assault...
- by Mobius Kaethis - at 2014.06.06 07:48:00
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590. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
DeathwindRising wrote: Lower the damage per shot a bit and increase rof for the AR stats you propose. Your dps should be the same. I'll do the math in a bit but, AR damage per shouldn't be that close to a RR. A 10% increase in damage (36.3) pl...
- by Mobius Kaethis - at 2014.06.05 12:43:00
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591. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: A 35% damage increase is insane and unreasonable. I thought so at first too but please look at the DPS numbers and keep in mind the range profiles of the weapons. While a 35% increase to weapons damage is quite high i...
- by Mobius Kaethis - at 2014.06.05 12:35:00
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592. [Feedback] The Plas.R - in Feedback/Requests [original thread]
That is too small of a change. Please see this thread for the related math.
- by Mobius Kaethis - at 2014.06.05 05:15:00
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593. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
So the changes that were made to the rifles were too small to really lead to effective change in each of the effected weapon's relative power. The Gallente Assault Rifle got a 3% buff leading to the following changes: Duvolle GAR Previous Damage...
- by Mobius Kaethis - at 2014.06.05 05:09:00
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594. Announcement:Dev Blog: Hotfix Alpha is now live! - in General Discussions [original thread]
King0fHearts wrote: Why do I always feel that game developers always favor heavys over all other dropsuits in this game? In this Hotfix they " increased speed penalties " increased? Why? So we can all move slower like a heavy? The way I see it...
- by Mobius Kaethis - at 2014.06.04 22:40:00
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595. [Suggestion] Sidearm only Scouts? - in Feedback/Requests [original thread]
CCP Rattati wrote: I think the inherent strength of DUST 514 is the fitting freedom and I don't like hardcoding these choices. However, because it is hard to create weapons for classes like the Assault, without making them equally good for Scou...
- by Mobius Kaethis - at 2014.06.04 20:03:00
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596. GM - in General Discussions [original thread]
They appear a lot more on the forums for non-english speaking dust players. Apparently the Dev's speak english well enough to that do most of the work here.
- by Mobius Kaethis - at 2014.06.04 02:35:00
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597. [Error on DUST514.com] Post states that DUST supports 24 vs 24 battl... - in General Discussions [original thread]
Since when have we had 24 vs 24 battles?
- by Mobius Kaethis - at 2014.06.03 05:35:00
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598. Burst & TAC ARs - in General Discussions [original thread]
HYENAKILLER X wrote: Proto burst ar with full prof and damage mods is "ok". I carry a breach on my galmando for the range. Lol/pointing@anyone using tac ars. The breach has worse range than a standard AR.
- by Mobius Kaethis - at 2014.06.02 04:12:00
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599. Repair Tools are a little TOO dominant - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Cat Merc wrote: Look at how much a proto repair tool repairs. Look at how much DPS an unskilled STD rifle does. So where would the logi be more useful in battle, with a repair tool out or with a gun out? ...
- by Mobius Kaethis - at 2014.06.01 06:51:00
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600. NO ONE TOLD ME - in General Discussions [original thread]
Eko Sol wrote: The M Assault is the best Assault by far. I think most players know this. The clip size boost is AWESOME. If you didn't know, it applies to Swarms AND Sniper Rifle. So at proto you get an extra shot out of your swarms AND snipe...
- by Mobius Kaethis - at 2014.06.01 06:42:00
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