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3641. 1.6 Dropship changes - in General Discussions [original thread]
CCP Wolfman wrote: Dachande Anasazi wrote: For the militia if you stop touchign the sticks the ship will automatically even out and be parrallel to the ground. It is only bad if you kept wanting to fly at an awkward position. Correct. It...
- by MINA Longstrike - at 2013.11.11 23:42:00
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3642. (Request) Light machine gun - in Feedback/Requests [original thread]
True Adamance wrote: Text Grant wrote: Interplanetary Insanitarium wrote: Well, if it's an LMG it shouldn't have multiple barrels. And it's lighter so why should it immobilize you? It should be a laser weapon (Laser Machine Gun) that wou...
- by MINA Longstrike - at 2013.11.11 23:39:00
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3643. BUFF the laser. - in Feedback/Requests [original thread]
Buff the damage a little bit (from 17 to about 19 or 20), extend the range from 65-85 to about 55-90, with damage dropoff not hitting really hard until about 110m. Imo my biggest issues with the laser are the rate of ammo consumption, the damage ...
- by MINA Longstrike - at 2013.11.11 23:13:00
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3644. Nastiest move you ever pulled on a player? - in General Discussions [original thread]
Some guy shot a swarm launcher at me, so I spun around real quick and dropped altitude with my dropship and crushed him underneath me... in front of 2 squadmates and a few other enemy players. Wasn't easy to do either, but the tears were delicious.
- by MINA Longstrike - at 2013.11.11 07:58:00
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3645. My God the Gallente are Evil! - in General Discussions [original thread]
medomai grey wrote: It's funny how the player base loves to rag on the Amarr about slavery. If any of them actually read some lore, they'd know it's not as bad as it sounds; although by nature it's still unethical. The Nation's slavery on the ...
- by MINA Longstrike - at 2013.11.10 23:20:00
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3646. Nerf the AR. Nerf Aim Assist. Nerf hit detection. - in General Discussions [original thread]
Sgt Buttscratch wrote: I'd prefer better difference in the damage dealt between Tiers, and nerf aim bot and shoot through walls hit detection The problem with this is that it would only exacerbate problems with 'proto-stomping' which is alre...
- by MINA Longstrike - at 2013.11.10 20:02:00
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3647. Splash is the problem, from Mass Drivers to Flaylocks to Forges - in General Discussions [original thread]
Prius Vecht wrote: +1 the radius for splash weapons is much too large. MD prime example of how poor CCP is at coding splash. On some md variants yes (freedom assault I'm looking at you) it is pretty big, considering they're rapid fire aoe m...
- by MINA Longstrike - at 2013.11.09 06:42:00
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3648. A heavy fit perfect for HMG - in General Discussions [original thread]
That's only what, 15million sp with no armor mods other than a repper. I'm pretty sure anyone can theorycraft something better.
- by MINA Longstrike - at 2013.11.09 00:56:00
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3649. My God the Gallente are Evil! - in General Discussions [original thread]
The Caldari would probably do worse to gallente POW's, there is kind of a long standing racial hatred between the two going all the way back to when the caldari state tried to pull out of the gallente federation because it wasn't in their best int...
- by MINA Longstrike - at 2013.11.08 23:37:00
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3650. Just got Prototype Repair Tools - in General Discussions [original thread]
Just played a match where about 3 people in my squad had repair tools and probably more did on the enemy team, kills that weren't from grenades were incredibly rare and the sheer amount of eps earned from 2 guys trading hmg fire and refusing to di...
- by MINA Longstrike - at 2013.11.08 05:34:00
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3651. If the logistics suit were to get a nerf, what would you prefer it be? - in General Discussions [original thread]
Krom Ganesh wrote: I have a question. What baseline do you guys judge how each suit should behave? Without considering stats, what do you think the pro and cons of each suit should be? I've been using this mind set so far: Assaults ++ Attack ...
- by MINA Longstrike - at 2013.11.05 08:10:00
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3652. If the logistics suit were to get a nerf, what would you prefer it be? - in General Discussions [original thread]
Jebus McKing wrote: The one thing we really need to change is peoples understanding of what a Logi is. A Logi is not a weak medic class that should get roflstomped by any Assault player just because "lol Assault should be > rest". A Logi...
- by MINA Longstrike - at 2013.11.04 19:24:00
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3653. If the logistics suit were to get a nerf, what would you prefer it be? - in General Discussions [original thread]
Either force them to fill equipment slots, or massively reduce pg/CPU/slots and give a hard role bonus of -x%to pg/CPU fitting costs of equipment. No more gallente logis running around with a duvolle, 3 complex dmg mods and ~900hp
- by MINA Longstrike - at 2013.11.04 08:12:00
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3654. Gallente tanks and their "other" turret - in General Discussions [original thread]
lcarus X wrote: Ok, so right now Caldari tanks have two turrets: Rails and Missiles. But I'm curious to what Gallente's would have other than their blaster? A drone hive? ^^ Tank weapon selection is based on what you plan on fighting. Wanna ...
- by MINA Longstrike - at 2013.11.04 07:34:00
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3655. Something about Dropships... - in General Discussions [original thread]
Darth-Carbonite GIO wrote: Yep, happens to me all the time. Instead of relying on easy-mode swarms, I'd like to see these guys get in a dropship of their own and take me on like a man. You mean ram you out of the air because that's far eas...
- by MINA Longstrike - at 2013.11.03 20:50:00
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3656. FG, the shotgun for the big guys. - in General Discussions [original thread]
Templar 514 wrote: MINA Longstrike wrote: There's also the ishukone forge gun which is made by a caldari company, my mistake though, I flubbed up. Ishukone, Kaalakiota, Wyrkiomi, and Lai Dai are all Caldari megacorporations. Gallente firm...
- by MINA Longstrike - at 2013.11.03 02:36:00
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3657. Changing merc race - in General Discussions [original thread]
Needless Sacermendor wrote: Jacques Cayton II wrote: Welk if you like shields and are caldari race with caldari suits yiu get their racial bonus. If your caldari and you like any other races suit you dont get their racial bonus. Thats why ra...
- by MINA Longstrike - at 2013.11.03 00:30:00
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3658. FG, the shotgun for the big guys. - in General Discussions [original thread]
Templar 514 wrote: MINA Longstrike wrote: Except forge guns and shotguns in dust are both 'hybrid plasma/blaster' weapons, the only real difference is that the forge gun charge retains coherency out to 300m This is patently false. Forge G...
- by MINA Longstrike - at 2013.11.03 00:23:00
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3659. FG, the shotgun for the big guys. - in General Discussions [original thread]
Kaughst wrote: The mass driver..it's basically a giant shotgun that direct hit you and explode in a large radius if you miss...the large railgun turrent, it's basically a giant shotgun that shoot you from far away from a heavily armored vehicle...
- by MINA Longstrike - at 2013.11.02 19:13:00
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3660. shotgun needs new design - in General Discussions [original thread]
Mortedeamor wrote: Iron Wolf Saber wrote: Tom Hamp wrote: besides when are the shotguns gonna get a new look it looks like a water canister with a shield on it and not to mention the ding sound it when it fires it sounds like a air soft w...
- by MINA Longstrike - at 2013.11.02 19:02:00
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