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181. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
Promethius Franklin wrote: Edit: After some searching here is a post from CCP on the subject addressing people's complaints about the HMG while referencing the heavy AND point defense. The problem with CCP's idealized vision of how a Heav...
- by Mike Poole - at 2013.05.24 02:39:00
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182. Did they seriously mess with aiming again? - in General Discussions [original thread]
Before the patch today i needed to have my kb/m sensitivity set to 100% just to be able to turn without feeling like I was stuck in mud. Now even at 100% the controls are sluggish at best and almost feel like they're lagging behind my input. It's...
- by Mike Poole - at 2013.05.24 01:03:00
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183. People really don't want us to adapt - in General Discussions [original thread]
Who is complaining about people that properly invested in their skills to actually outfit a LAV? The complaints are that any dip**** can toss out free lavs and one hit kill anyone they can find with zero consequence outside needing to spawn one m...
- by Mike Poole - at 2013.05.23 22:19:00
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184. What is with the total lack of kick on the AR? - in General Discussions [original thread]
Panther Alpha wrote: Mike Poole wrote: Should an assault rifle really have this much stability? Under continuous fire you have to unload almost half the clip before you end up with any noticeable sway and you can ENTIRELY negate the sway ...
- by Mike Poole - at 2013.05.23 11:12:00
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185. What is with the total lack of kick on the AR? - in General Discussions [original thread]
Should an assault rifle really have this much stability? Under continuous fire you have to unload almost half the clip before you end up with any noticeable sway and you can ENTIRELY negate the sway buildup by tapping rather than holding with no ...
- by Mike Poole - at 2013.05.23 03:35:00
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186. Review Fail: Gametrailers - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: And yes, the game does lack content. Not really in terms of dropsuits, vehicles and guns; sure a lot is missing, but compared to a Halo or Killzone game, we have a lot of weapon types, plus all those variants and t...
- by Mike Poole - at 2013.05.23 03:26:00
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187. Review Fail: Gametrailers - in General Discussions [original thread]
Toolshed Mclean wrote: enjoy as they completely miss everything Dust 514 encompasses. and i do literally mean "everything" What exactly does Dust "encompass"? They hit on a number of the overarching problems with the game and didn't ev...
- by Mike Poole - at 2013.05.23 03:09:00
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188. Holy Crap, You Fixed It! Nice Job Dev's - in General Discussions [original thread]
RedBleach LeSanglant wrote: Being a dev must be a thankless job at times.... but when they get it right do we say "great job" or "its about time"? Certainly a definition of personality. So yes, thanks for the work. The game will turn out in the...
- by Mike Poole - at 2013.05.23 02:51:00
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189. Change the way Scan Profile works - in General Discussions [original thread]
Showing everyone within your radar range is a bit much but there really should be more to picking up someone's profile. Within a certain short range you should show up no matter what suit you're wearing and no matter what direction someone is com...
- by Mike Poole - at 2013.05.22 00:47:00
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190. getting pretty tired of being run over by LAVs - in General Discussions [original thread]
Maximus Stryker wrote: AV or don't run around in the open... "the open" also known as 80-90% of most maps.
- by Mike Poole - at 2013.05.21 20:34:00
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191. Bumping into anything = Instant uncrouch? - in General Discussions [original thread]
Seriously? Should an utmost basic mechanic like crouching really be so complicated that it can't be done right the first time? It's hard enough trying to find cover when you're under fire but you also have to hope no one on your team comes by and...
- by Mike Poole - at 2013.05.20 23:08:00
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192. Why is it called "Armor"... - in General Discussions [original thread]
If it's really just tissue paper held together with spit, bubblegum and good intentions?
- by Mike Poole - at 2013.05.20 16:30:00
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193. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
Blammmo wrote: Your doing it wrong... You seem to be posting wrong, usually a comment like that is followed by content... opinions... facts... anything at all really to provide something other than an as of yet undeserved feeling of condesc...
- by Mike Poole - at 2013.05.19 21:21:00
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194. Behind the Red Line? Zero Damage Dealt, Zero Damage Taken. - in General Discussions [original thread]
This would be what happens when you 404 during a post I guess. Simply put it's about time the red line stopped being a safe haven for snipers or for tanks to pop their turrets over a hill and take pot shots. It should be simple enough that beyon...
- by Mike Poole - at 2013.05.19 21:16:00
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195. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
Mr Sprinklez wrote: I haven't been playing for long, but if any of you have seen me with my HMG, you know this thread is a load of bull. The HMG is powerful to anyone who can become accustomed to its range, anyone that says otherwise spends too...
- by Mike Poole - at 2013.05.19 21:10:00
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196. What idiot designed the WP system? - in General Discussions [original thread]
Sloth9230 wrote: Join a corp, stop playing with newberries. Joining a corporation awards kill wp based on damage dealt to a target? Joining a corporation gives you points for defending an objective rather than running off like an ADD kid off...
- by Mike Poole - at 2013.05.19 20:36:00
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197. What idiot designed the WP system? - in General Discussions [original thread]
Who incentives people to not work together? The bonus points from squad leader orders aside the WP system is just ridiculous. In a competent game if you have 3 people running up to an objective what would normally happen? Two of them would scout...
- by Mike Poole - at 2013.05.19 20:20:00
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198. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
Laheon wrote: I didn't mention tanks...? I said installation. From halfway across the map. I got behind cover, and despite being in a pretty limited area, managed to defend C for a few minutes. I'll tell a class how to play until people who p...
- by Mike Poole - at 2013.05.19 16:58:00
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199. No means of basic communication? - in General Discussions [original thread]
Am I missing something or is there a total lack of basic communication in this game? I'm not talking about text based or voice which would require people to have a keyboard or a mic, something extremely simple like being able to paint a target wi...
- by Mike Poole - at 2013.05.19 16:51:00
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200. The fundamental problem with Dust... - in General Discussions [original thread]
J'Hiera wrote: Mike Poole wrote: The role of a Heavy HMG user is to control confined close quarter areas with choke points where long range weapons lose their advantage... and it's decent at that if you happen to be on the rare map with an i...
- by Mike Poole - at 2013.05.19 16:28:00
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