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101. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Malkai Inos wrote: Mike Poole wrote: Knightshade Belladonna wrote: Hrmm, so it does sound like a mod controller or mouse could be used for this.. but then again it could for everything. at least unlike the TAC AR this thing overheats, so ...
- by Mike Poole - at 2013.06.06 15:10:00
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102. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Knightshade Belladonna wrote: Hrmm, so it does sound like a mod controller or mouse could be used for this.. but then again it could for everything. at least unlike the TAC AR this thing overheats, so if they are using a mod , they will overhea...
- by Mike Poole - at 2013.06.06 14:30:00
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103. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Rei Shepard wrote: 19 rounds is standard with an Amarr Assault suit, don't bother with this gun with any other suit, youll manage 11-14 ish. Tried it on the Templar Renegade187 who came with no skills & scrambler rifle BPO, horrible gun ...
- by Mike Poole - at 2013.06.06 13:59:00
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104. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Rei Shepard wrote: The gun overheats at 19-20 rounds with or without a modded controller, so on that point alone your point is invalid already. The way this gun heat works is you fire, it builds up, there is no way around the buildup, modded c...
- by Mike Poole - at 2013.06.06 13:49:00
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105. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Imp Smash wrote: Fascinating! As we can see - the subject is crying for a Nerf despite the past 3 weeks of careful discussion and feedback concerning the scrambler rifle. He then attempts to obfuscate this by saying there is a bug. Whether the...
- by Mike Poole - at 2013.06.06 13:42:00
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106. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
I seriously don't get what is with all of the vitriol that has popped up throughout this thread. I'm not coming around declaring the Scrambler Rifle to be an all powerful OP weapon and everyone using it is exploiting it and the damage needs to be...
- by Mike Poole - at 2013.06.06 13:26:00
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107. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Rei Shepard wrote: Mike Poole wrote: So it didn't even take 24 hours for most of of the turbo button TAC users to switch over to Scrambler Rifles huh? It takes 20 shots before the Scrambler Rifle overheats, at 72 damage a shot and 705 rpm t...
- by Mike Poole - at 2013.06.06 13:04:00
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108. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Sloth9230 wrote: Mike Poole wrote: Iskandar Zul Karnain wrote: ScR is one of the few weapons CCP got right. Anyone complaining about it is going to complain about every gun they either don't use or are killed by. Go play Harvest Moon. ...
- by Mike Poole - at 2013.06.06 04:33:00
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109. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Iskandar Zul Karnain wrote: ScR is one of the few weapons CCP got right. Anyone complaining about it is going to complain about every gun they either don't use or are killed by. Go play Harvest Moon. The Scrambler Rifleis one of the few wea...
- by Mike Poole - at 2013.06.06 04:24:00
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110. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Lance 2ballzStrong wrote: ::facepalm:: ffs, change the title of your thread then. If you're reporting a bug, SAY IT'S A BUG. SR abuse? It's not just about a bug, the fact that you can squeeze out more shots with a modded input is just a...
- by Mike Poole - at 2013.06.06 04:22:00
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111. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Gunner Nightingale wrote: This here is why you fail at FPS games. Srsly just Biomass your toon and delete the client. FPS is clearly not the game for you. I fail because I gathered and compared data? I failed by proving that using modded me...
- by Mike Poole - at 2013.06.06 04:00:00
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112. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Disturbingly Bored wrote: Heimdallr69 wrote: If scramblers get nerfed I will take my leave till dust comes to the ps4 From what it sounds like, if scramblers get nerfed to adjust the OP's issue, you won't notice they got nerfed at all. T...
- by Mike Poole - at 2013.06.06 03:55:00
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113. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Malkai Inos wrote: Where does your "math" explain how firing faster, thus reducing the time of cooldown between each shot can lead to more shots beeing fired before overheat? This requires a flaw in the heat buildup algorhythm to be possible a...
- by Mike Poole - at 2013.06.06 03:48:00
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114. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Lance 2ballzStrong wrote: lol i can tell you don't use SR. If you did, you'll realize you have no argument. I don't really need an argument given I have physical evidence and this thing called "math". The two of those together tend to spea...
- by Mike Poole - at 2013.06.06 03:23:00
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115. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
BL4CKST4R wrote: Scrambler rifle overheats at 12 shots. Not if you're using a turbo feature or a mouse macro. 19-20 shots before it overheats if you're firing at max RPM. Don't look at me, look at the crappy heat gauge that must lag behin...
- by Mike Poole - at 2013.06.06 03:10:00
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116. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Lance 2ballzStrong wrote: lol... bro, the gun overheats, rendering modded controllers USELESS. Bro... try reading... the weapon dumps out almost 1500 damage BEFORE overheating... If you need to do more than 1500 damage to whatever you're s...
- by Mike Poole - at 2013.06.06 03:05:00
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117. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Heimdallr69 wrote: 20? I can get 11 with my finger a mod would cause it to overheat faster.. 20, maybe 19 if you didn't want to risk the overheat too much. To test for accurate numbers I took a programmable mouse and set a macro to click a...
- by Mike Poole - at 2013.06.06 02:57:00
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118. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
So it didn't even take 24 hours for most of of the turbo button TAC users to switch over to Scrambler Rifles huh? It takes 20 shots before the Scrambler Rifle overheats, at 72 damage a shot and 705 rpm that means you're spitting out about 1440 da...
- by Mike Poole - at 2013.06.06 02:48:00
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119. Countdown until Dust falls. - in General Discussions [original thread]
dust fell on May 14th when CCP's marketing department won out whatever argument it had with the actual developers and pushed this game into full release in this state.
- by Mike Poole - at 2013.06.06 00:13:00
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120. What's the over/under on CCP fixing - in General Discussions [original thread]
*condescending comment on how nanite injectors always work so you must be doing something wrong, HTFU, adapt or die etc etc etc*
- by Mike Poole - at 2013.06.06 00:03:00
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