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221. New Blog: Why Murder Taxis are hurting Dust 514 - in General Discussions [original thread]
LeCuch wrote: Phoenix Arakyd wrote: Hacked packed AV grenades. /thread Yeah considering everyone intelligent bought like 1,000 of those, they insta kill some LAVs so whats the problem. The problem is that as soon as you've blown them u...
- by Mike Poole - at 2013.05.16 14:09:00
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222. Carmageddon 514 - in General Discussions [original thread]
I've never had trouble with vehicles until recently but now it's getting out of hand. The game I just finished you couldn't go more than a minute before someone in a car peeled around the corner, flipped over twice and then righted itself perfect...
- by Mike Poole - at 2013.05.15 19:49:00
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223. More War Points Overall - in General Discussions [original thread]
Kill/Assist WP even slightly proportional to damage dealt? No more of this "Oh you did 99% of the damage but someone walked up last second and got the kill? We'll give them 50 points for that one bullet and you can have 25."
- by Mike Poole - at 2013.05.15 01:02:00
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224. I don't think i know how SP is awarded any more... - in General Discussions [original thread]
Django Quik wrote: Once you hit your weekly cap of ~190k SP (active), you only earn 1SP per 1WP in battle up to a limit of 1000SP per game. Wow, so that's how they screw you over into buying those boosters? I've been putting up with a lot ...
- by Mike Poole - at 2013.05.12 20:05:00
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225. I don't think i know how SP is awarded any more... - in General Discussions [original thread]
Logi Bro wrote: If they haven't changed it since the last time I checked, it's: 5 SP for every 1 second you spend in-game. 1 SP for every 1 WP you earn in-game. Considering I was there for the full game and got something like 1040 WP someth...
- by Mike Poole - at 2013.05.12 19:58:00
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226. I don't think i know how SP is awarded any more... - in General Discussions [original thread]
I haven't played for very long but I just got out of the best game I've ever played. Finally managed to top 1000 wp, more kills than I've ever gotten before and super few deaths compared to how I usually end up and the team I was on won. So i fin...
- by Mike Poole - at 2013.05.12 19:52:00
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227. What is up with the rapid and jerky movement? - in General Discussions [original thread]
How is anyone expected to be able to properly aim when the movement in this game is so rapid and jerky? Shouldn't there be even the slightest bit of realism in how players move, momentum to their movement so there is even the slightest bit of lag...
- by Mike Poole - at 2013.05.12 17:06:00
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228. Taking corners and hitting invisible walls? - in General Discussions [original thread]
So is anyone else getting snagged on corners? Whenever I'm hugging a wall and trying to take a corner unless i give the corner full clearance it's like running into an invisible wall. The same thing happens when moving around crates and such litt...
- by Mike Poole - at 2013.05.11 14:31:00
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229. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Sete Clifton wrote: In Uprising, it seems to be more of the opposite. Fine tuning your aim is decent, but larger more general aiming is unbelievably frustrating. This is obvious with close range 1v1 fights that last forever and turn into "dance...
- by Mike Poole - at 2013.05.09 21:10:00
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230. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Is your aim assist off? I just started playing so I don't know much about previous builds but I was having an absolutely HORRIBLE time aiming until I turned the aim assist off and now things are far smoother.
- by Mike Poole - at 2013.05.08 20:53:00
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