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61. Lets talk game mechanics. - in General Discussions [original thread]
Tony Calif wrote: Right, but that's pretty standard in FPS. A miss is a miss. Now how is 30% damage and 50% health not a massive advantage? My original point was that you guys focused on these little examples. Which you are. And not the fact th...
- by Mike Gunnzito - at 2012.08.02 17:05:00
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62. Lets talk game mechanics. - in General Discussions [original thread]
Omnipotent lilmamaj wrote: Yes!!! Mike for president I'll run independant. I'm Mike Gunnzito... and I approve this message. (shakes hands and kisses a baby on camera)
- by Mike Gunnzito - at 2012.08.02 02:03:00
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63. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Noc Tempre wrote: This thread is full of laughs. We get more frames and better hit detection and that somehow ruined the game. I think you are just mad that you can't riverdance through bullets anymore and thus are promot...
- by Mike Gunnzito - at 2012.08.02 01:59:00
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64. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Omnipotent lilmamaj wrote: 1. High strafe speed takes more skill because it is harder to hit someone who is strafing. This makes aiming harder to do, henceforth more skill. um....whether or not it makes it harder for s...
- by Mike Gunnzito - at 2012.08.01 21:23:00
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65. Lets talk game mechanics. - in General Discussions [original thread]
EnglishSnake wrote: lol @ ppl saying strafe speed was fine in the last build Last build was broke from top to ******* bottom how can you say it was any good when ppl jumped across the screen because of framerate and lag? I'd say that's the ...
- by Mike Gunnzito - at 2012.08.01 19:46:00
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66. Just went 2 and 22 spawn camped the whole game by - in General Discussions [original thread]
Tony Calif wrote: Mikez Getz Likez Yay! I feel special. My mommy used to always tell me I was special, as I would walk onto that little yellow bus.
- by Mike Gunnzito - at 2012.07.30 14:02:00
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67. Just went 2 and 22 spawn camped the whole game by - in General Discussions [original thread]
Garrett Blacknova wrote: Xocoyol Zaraoul wrote: And this is why every start to every game I drop 6 droplinks. I only usually drop one, but it's always a good one. And when this sort of thing starts happening, I bring AV builds and chase t...
- by Mike Gunnzito - at 2012.07.30 13:51:00
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68. way to much shooting - in General Discussions [original thread]
Assuming ur new. There are hit detection and framerate problems with this beta, that's part of the problem. The bigger issue (especially if you're new) is that there are many players that have been grinding since early in the beta build. Because...
- by Mike Gunnzito - at 2012.07.30 13:32:00
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69. Remote explosives - in General Discussions [original thread]
Xerophobe Ellecon wrote: the most OP **** in the game. I had a guy put Remote explosives in the communications area on biomass and just wipe us all out with no way to get to him because he just kept laying down remote explosives. Than there was...
- by Mike Gunnzito - at 2012.07.30 00:40:00
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70. Gonna hunt you down. - in General Discussions [original thread]
xprotoman23 wrote: throwing RE on spawns isn't really that cheap. More than anything else it's area denial. However though using them as a primary weapon/excuse for not having any gun game is cheap. Area denial... is that in Egypt?
- by Mike Gunnzito - at 2012.07.30 00:26:00
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71. Game needs to be a little bit more friendly to fresh people! - in General Discussions [original thread]
Just repeating what others said. (I read first page, skimmed the other pages) CCP needs to offer SOME method of "easing" players into the game. Not sure if it should be some tutorial, or what... but something needs to be done. Also, to a degree,...
- by Mike Gunnzito - at 2012.07.30 00:16:00
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72. AV grenades - in General Discussions [original thread]
git gud?
- by Mike Gunnzito - at 2012.07.28 17:04:00
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73. -preaching- - in General Discussions [original thread]
Matt Damon?
- by Mike Gunnzito - at 2012.07.28 17:01:00
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74. msg petree - in General Discussions [original thread]
Cargo!
- by Mike Gunnzito - at 2012.07.27 20:53:00
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75. msg petree - in General Discussions [original thread]
It's already been confirmed... Petree is joining PRO.
- by Mike Gunnzito - at 2012.07.27 20:49:00
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76. vehicle limitations? - in General Discussions [original thread]
I'd agree on NOT putting limits. It's been mentioned in other threads... HiSec will likely have match balancing, and maybe even limits on vehicles. NullSec will be no holds barred/anything goes. That's the whole point of NullSec. Those that don't ...
- by Mike Gunnzito - at 2012.07.27 03:12:00
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77. "Dust is not a True FPS" - in General Discussions [original thread]
Some of us aren't complaining, lol. Just stating the obvious, that there is inherent imbalance. It's the nature of the beast, with a game trying to be both MMO and FPS. It is very visible in the beta, because the imbalance snowballs. Experienced ...
- by Mike Gunnzito - at 2012.07.27 00:10:00
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78. Update #4: This week's new map is Biomass Ambush. - in General Discussions [original thread]
Dewie Cheecham wrote: Mike Gunnzito wrote: I'm not talking about release. I'm talking about individual instances. This one in particular being the announcement of 3 new maps to be released after PSN downtime. Now CCP says 2 are still being w...
- by Mike Gunnzito - at 2012.07.26 15:21:00
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79. Update #4: This week's new map is Biomass Ambush. - in General Discussions [original thread]
Laurent Cazaderon wrote: Mike Gunnzito wrote: Chiming In: I personally am not complaining, bc I don't care. I don't expect anything from them. This is just another example of why the blind ccp fanboys need to wake up when they scream to...
- by Mike Gunnzito - at 2012.07.26 15:12:00
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80. "Dust is not a True FPS" - in General Discussions [original thread]
Tony Calif wrote: Oh I'm doing it so wrong I apologise. I was under the impression more play time gave me more hp, damage and regen. But seeing as I just "don't get it" I should leave. Right on. Dominance was the wrong word to use. Stupidly-h...
- by Mike Gunnzito - at 2012.07.26 15:09:00
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