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1401. Guide under Construction - in Rookie Training Grounds [original thread]
Fox Gaden wrote: Megaman Trigger wrote: Considering dropping the Damage Mod and SMG to basic and upping the Rep and possibly Plates to Complex for running solo. EDIT: Can fit 2x Complex Plates, Complex Rep and an Enhanced Damage Mod. Defin...
- by Megaman Trigger - at 2014.08.25 22:58:00
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1402. Guide under Construction - in Rookie Training Grounds [original thread]
Been running the following fit all day today; Sentinel G/1 MLR-A Burst HMG M209 Assault SMG Locus Grenades Complex Heavy Damage Mod Enhanced Armour Plate Enhanced Armour Plate Enhanced Armour Rep Fitting cost: 47,895 ISK Yeah, not cheap but i...
- by Megaman Trigger - at 2014.08.24 15:37:00
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1403. Guide under Construction - in Rookie Training Grounds [original thread]
J4yne C0bb wrote: Megaman Trigger wrote: I gave the Burst a try and found it not to my style. I might give the Proto a shot at a later date and stick with it a little longer, see how it plays out. I've actually come to like the slot swap on...
- by Megaman Trigger - at 2014.08.23 12:27:00
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1404. Guide under Construction - in Rookie Training Grounds [original thread]
I gave the Burst a try and found it not to my style. I might give the Proto a shot at a later date and stick with it a little longer, see how it plays out. I've actually come to like the slot swap on the Gallente Proto. Two high slots lets me run...
- by Megaman Trigger - at 2014.08.22 23:16:00
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1405. Nerf The Swarm Launchers! - in Rookie Training Grounds [original thread]
The Ghost Buster wrote: No Man I Bet It Was A GodDamn Swarm Launcher! If you're gonna make bets like that, I'd stay out of Vegas. Because a Swarm Launcher cannot deal 3000 damage in one salvo. 1000 maybe, vs armour, but not 3000 vs shields.
- by Megaman Trigger - at 2014.08.19 22:52:00
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1406. Delete sniper rifle from the game please - in General Discussions [original thread]
If anything, the only change to snipers should be a range reduction to 300M to bring them in ling with the other rail weapons. Doesn't really make sense for a light rail weapon like a Sniper Rifle to out-range larger Railguns. This would also cu...
- by Megaman Trigger - at 2014.08.17 12:51:00
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1407. Nerf The Swarm Launchers! - in Rookie Training Grounds [original thread]
It's impossible for a Swarm to deal over 3000 damage in a single salvo, so you were probably hit with multiple weapons (Swarms, Forge, Plasma Cannon, REs) simultaneously.
- by Megaman Trigger - at 2014.08.17 12:17:00
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1408. Guide under Construction - in Rookie Training Grounds [original thread]
Basic Cal Sentinel needs something to make up for the loss of the low slot.
- by Megaman Trigger - at 2014.08.15 23:41:00
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1409. Guide under Construction - in Rookie Training Grounds [original thread]
I can agree that the nerf was needed on Gal Sentinel, since it had way too much CPU and PG, but Cal has always been tighter to fit when running an AV. Never thought I'd have to spec into the Optimizations, but I guess now it's actually worth it fo...
- by Megaman Trigger - at 2014.08.14 23:11:00
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1410. BMG's and Hotfix Charlie - in General Discussions [original thread]
RYN0CER0S wrote: Death Shadow117 wrote: What the **** is a bowel movement gun? Flaylock Pistol. Yeah, you **** yourself laughing when you see someone use it.
- by Megaman Trigger - at 2014.08.14 02:16:00
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1411. Why do vehicles blow up after... - in General Discussions [original thread]
I'd rather ask why LAVs and Havs explode instantly when they run out of HP but Dropships don't, even when parked on the ground.
- by Megaman Trigger - at 2014.08.14 02:04:00
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1412. So what do my Amarr/Gallente fatbros think about Chuck so far? - in General Discussions [original thread]
Red OfDust wrote: They haven-Št reduced the PG/Cpu of the basic and the militia frames so think about it Yes, they have
- by Megaman Trigger - at 2014.08.14 01:43:00
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1413. AVers Speak to me! - in General Discussions [original thread]
I only get a sense of satisfaction if I take out a good pilot's ADS. Other than that, it's just "tank down, next target"
- by Megaman Trigger - at 2014.08.14 01:42:00
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1414. So what do my Amarr/Gallente fatbros think about Chuck so far? - in General Discussions [original thread]
bamboo x wrote: Megaman Trigger wrote: I really don't like what they've done with the Sentinels. Forge runners have been screwed over big time by the CPU and PG nerf vs our already massive drains that are our only AV weapon. "Heavy Weapon f...
- by Megaman Trigger - at 2014.08.14 01:37:00
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1415. So what do my Amarr/Gallente fatbros think about Chuck so far? - in General Discussions [original thread]
I really don't like what they've done with the Sentinels. Forge runners have been screwed over big time by the CPU and PG nerf vs our already massive drains that are our only AV weapon. "Heavy Weapon fitting reduction" doesn't seem to work or, at...
- by Megaman Trigger - at 2014.08.14 01:19:00
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1416. Guide under Construction - in Rookie Training Grounds [original thread]
Kinda mixed over the Hotfix update. Don't have an issue with the HMG balance but I'm not too fond of what they did to the Sentinel slot layouts. Plus, what the hell happened to the grenades on my fittings?
- by Megaman Trigger - at 2014.08.13 11:51:00
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1417. Guide under Construction - in Rookie Training Grounds [original thread]
Fox Gaden wrote: Megaman Trigger wrote: I've never actually used the Burst HMG, so I'll have to test it out. I stick to the standard HMG, I wasn't particularly fond of the Assault since my play style is more up-close and personal than the As...
- by Megaman Trigger - at 2014.07.31 01:32:00
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1418. Guide under Construction - in Rookie Training Grounds [original thread]
I've never actually used the Burst HMG, so I'll have to test it out. I stick to the standard HMG, I wasn't particularly fond of the Assault since my play style is more up-close and personal than the Assault was designed for.
- by Megaman Trigger - at 2014.07.23 12:16:00
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1419. Guide under Construction - in Rookie Training Grounds [original thread]
So by now we've seen the proposed balances to the Sentinels and the HMG. What's everyone's thoughts?
- by Megaman Trigger - at 2014.07.21 22:30:00
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1420. Request - no sniper game mode - in Feedback/Requests [original thread]
Snake Sellors wrote: lol, true but think of the bedlam unitil then! bhaa...... Boom,BOOM! Just make sure you count to 3, not 5.
- by Megaman Trigger - at 2014.07.16 23:35:00
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