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621. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
I'm assuming logistics will be getting a speed and regen buff in order to survive. I mean if assaults are getting 8 slots including a sidearm,i would like to be able to run away from that. This is following scout logic of less armor = more speed...
- by Meee One - at 2014.07.23 22:22:00
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622. Buffing rep tools. - in Feedback/Requests [original thread]
Logi Bro wrote: If this lol-idea were to happen: Step 1: Get two logistics characters Step 2: Get them to repair each other Step 3: Run around the map trollolololing enemies with your invincibility. Step 4: ??? Step 5: Profit. Except vs REs ...
- by Meee One - at 2014.07.23 21:46:00
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623. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well I think you're being a bit biased, but again difference of opinion. I think you would be hard pressed to find a lot of people who think Logis and Assaults should have identical survivability. Because they simply don...
- by Meee One - at 2014.07.23 21:40:00
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624. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Meee One wrote: Yes,but changes that happen to suits in Dust on PS3 will carry over to Dust on PC. Which is why i'm mentioning this now. Thats not actually a guaranteed. Already we've seen some big differences betwee...
- by Meee One - at 2014.07.23 21:37:00
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625. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Ah you're right, I missed that line, my apologies. I worry that we're likely past that level of Development because of Legion thought But that's fine if you want to be rude about it, I don't mind. Meee One wrote: Th...
- by Meee One - at 2014.07.23 21:34:00
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626. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
True Adamance wrote: Meee One wrote: Pokey Dravon wrote: Meee One wrote: Pokey Dravon wrote: Oh really? Do you have a post detailing these modules that are being added? I must have missed that one. Look at this way dude. This is ...
- by Meee One - at 2014.07.23 21:27:00
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627. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Meee One wrote: Pokey Dravon wrote: Meee One wrote: Proof you're a non-logi fearmonger. You haven't even taken into consideration that CCP will be adding more modules that boost equipment efficiency. You just wan...
- by Meee One - at 2014.07.23 21:18:00
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628. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Meee One wrote: Proof you're a non-logi fearmonger. You haven't even taken into consideration that CCP will be adding more modules that boost equipment efficiency. You just want logistics to lose a slot for no other re...
- by Meee One - at 2014.07.23 21:08:00
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629. How to actually fix assaults. - in Feedback/Requests [original thread]
Why are assaults out classed? Some say eWAR. Others say hitboxes being broken ( seen first hand,CalScout) And still others say it's +1 module slot. (logistics) I say it's DPS. Why be the assault class if every class can do the same amount of dam...
- by Meee One - at 2014.07.23 20:51:00
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630. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Meee One wrote: Logistics only advantage stat wise is cpu/pg and you want to take that away and still leave them easier to kill? If this happens i'm going to need a respec,i went into the min to rep not to use REs. I'...
- by Meee One - at 2014.07.23 20:32:00
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631. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Adipem Nothi wrote: Pokey Dravon wrote: Adipem Nothi wrote: Frankly, Pokey, the race up HP mountain has been rather ridiculous since Uprising. Where does it end? Logis can already break 1000HP. Get any higher, you'...
- by Meee One - at 2014.07.23 20:29:00
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632. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: There has been a lot of chatter on these topics lately and I think the community has put together some really solid ideas. I thought I'd add some method to the madness and compile the general concepts into a spreadsheet to g...
- by Meee One - at 2014.07.23 20:22:00
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633. Buffing rep tools. - in Feedback/Requests [original thread]
Cat Merc wrote: Cough unlike some logistics that only rep armor heavies,i rep everything. From cal sents to min scouts. This would drastically help those with less armor. Until CCP introduces a shield tool also this is the best i can th...
- by Meee One - at 2014.07.23 20:03:00
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634. Buffing rep tools. - in Feedback/Requests [original thread]
All replies so far: A logistics being able to out DPS a single weapon is crazy. It's hillarious people think repairing that amount is crazy,yet almost any weapon can output that level of damage on a daily basis. It seems like you all wo...
- by Meee One - at 2014.07.23 19:59:00
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635. Buffing rep tools. - in Feedback/Requests [original thread]
501st Headstrong wrote: As a LogiBro, I have to say no to this. A good Logi doesn't out do damage, he reps and tells his comrade when to frickin get out the line of fire. A CoreFocused Repair Tool on a MinLogi can already negate most small arms...
- by Meee One - at 2014.07.23 04:32:00
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636. Additonal bonuses to equipment for logistics - in Feedback/Requests [original thread]
Gal logistics: 5% increased cooldown of active scanners per level Cal logistics: 5% increased range per level Amarr logistics: +1 Additonal uplink carried per level (per equipment slot,5+3=8 uplinks) Minmatar logistics: an additional 5% increa...
- by Meee One - at 2014.07.22 20:43:00
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637. Buffing rep tools. - in Feedback/Requests [original thread]
Killer's Coys wrote: I would prefer a buff of repair tool WITH the minmatar logi If the buff is on all repair tool, everyone'll save a heavy ... That'll be OP But if the buff was for minma logi, only them could save heavy, and so only 2-3 peop...
- by Meee One - at 2014.07.22 20:35:00
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638. Buffing rep tools. - in Feedback/Requests [original thread]
trollface dot jpg wrote: Meee One wrote: Even with the Minmatar logistics bonus regarding repair rate it's still impossible to out repair a same tier weapon. For example,a six kin triage repair tool (specifically designed for suits) cannot ...
- by Meee One - at 2014.07.22 20:21:00
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639. Buffing rep tools. - in Feedback/Requests [original thread]
Even with the Minmatar logistics bonus regarding repair rate it's still impossible to out repair a same tier weapon. For example,a six kin triage repair tool (specifically designed for suits) cannot out repair a Kal RR,this needs to change. My...
- by Meee One - at 2014.07.22 19:47:00
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640. How Assaults Were Intended To Be. Their Not Slayers (Spoiler Alert... - in Feedback/Requests [original thread]
Soulja Ghostface wrote: The assault dropsuit is a versatile frontline combat suit that combines excellent protection, Good mobility, and sufficient hard points for mission specific customizations Through customization assaults suits ar...
- by Meee One - at 2014.07.22 19:29:00
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