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1461. CCP Devs where you be? - in General Discussions [original thread]
You started something here Nullarbor is responding to topics like his life depends on it now lol.
- by Medic 1879 - at 2013.07.01 23:52:00
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1462. Rumor of character sp cap? - in General Discussions [original thread]
Yep get to 50mil SP and you unlock "prestige mode" Where you reset all your SP, ISK etc... for the chance of a glorious little picture next to your name.
- by Medic 1879 - at 2013.07.01 23:48:00
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1463. CCP Devs where you be? - in General Discussions [original thread]
CCP Nullarbor wrote: Working hard. Or hardly working? Sorry but I couldn't help my self.
- by Medic 1879 - at 2013.07.01 23:45:00
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1464. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Acezero 44 wrote: guess i do this one to, put you guys to bed. Armor is not a buffer, it dont recharge on its own, and shields are first thing to go down when poking ur head out.. locus kils everyone, low range, and takes more skill/isk, an...
- by Medic 1879 - at 2013.07.01 23:43:00
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1465. Dust 514: Diary of a Knifing Instructor - in General Discussions [original thread]
Had a knifer coming at me while I was doing a bit of AV'ing I totally panicked and instead of switching to my SMG I hit melee with my SL out and did the cool left hook thing and got the guy. I was totally speechless and got a message from him just...
- by Medic 1879 - at 2013.07.01 23:30:00
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1466. Confused about 3x SP - in General Discussions [original thread]
Dont worry CCP will clarify this I am sure they will. Sadly clarification will probably come on Thursday.
- by Medic 1879 - at 2013.07.01 23:26:00
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1467. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Acezero 44 wrote: KOBLAKA1 wrote: Acezero 44 wrote: I like the new mods, everything seems balanced. People forget the "Armor tanker" gets to have 250+ shields as a buffer, or more with a extender.. People forget its low skill investment...
- by Medic 1879 - at 2013.07.01 23:20:00
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1468. I came from the future - yes aiming is fixed! - in General Discussions [original thread]
INB4 this guy is from the future and he is right however he is from 2020 when DUST gets fixed.
- by Medic 1879 - at 2013.07.01 23:17:00
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1469. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Acezero 44 wrote: I like the new mods, everything seems balanced. People forget the "Armor tanker" gets to have 250+ shields as a buffer, or more with a extender.. People forget its low skill investment to Armor tank, People forget armor tan...
- by Medic 1879 - at 2013.07.01 23:15:00
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1470. K/DR vs W/LR - in General Discussions [original thread]
Most of it is pretty meaningless, W/L ratio is useful but playing solo has a tendency to throw you into a match that ends in defeat the second you arrive from time to time adding losses for battles unfought. (Oddly enough I have never jumped into ...
- by Medic 1879 - at 2013.07.01 23:06:00
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1471. 3x SP means we shouldn't play on wednesday? - in General Discussions [original thread]
Crash Monster wrote: Crack out an alt, play a game or two... see if you are getting 3x rewards. If not, wait a day to crack out your main. It's not that ******* hard. Oh, and expect it to end a day earlier than you think. I think the main c...
- by Medic 1879 - at 2013.07.01 22:52:00
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1472. What is specific stacking penalty of damage mods??? - in General Discussions [original thread]
zzZaXxx wrote: What does the "Armor Damage Modifier = 0.0" refer to anyway? Presumably the same as it does on the vehicles and refers to armour resistance, Also is it just me or on the vehicles fitting screen it shows armour res but no...
- by Medic 1879 - at 2013.07.01 22:49:00
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1473. I have a question for CCP - in General Discussions [original thread]
You can still salvage vehicles but only in PC matches as far as I know (got a AUR madrugar in one.) But when it comes out player trading wont be just salvage there will have to be an industrial component as well other wise people will run out of g...
- by Medic 1879 - at 2013.07.01 22:44:00
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1474. Friendly Reminder for U.S. Players - in General Discussions [original thread]
Alaika Arbosa wrote: Medic 1879 wrote: P14GU3 wrote: Medic 1879 wrote: Meanwhile in the UK July 4th is the start of national "wonder weather to reconquer those upstart colonies week" We usually decide we dont want them anyway. Probab...
- by Medic 1879 - at 2013.07.01 22:28:00
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1475. What the "Hop" is going on? - in General Discussions [original thread]
KOBLAKA1 wrote: Medic 1879 wrote: Dont nerf jumping I have enough difficulty getting stuck on curbs as it is. i cant help but keep bringing it up but stairs omg stairs fix that crap ccp Yes forgot about stairs my immortal clone can mana...
- by Medic 1879 - at 2013.07.01 22:24:00
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1476. What the "Hop" is going on? - in General Discussions [original thread]
Dont nerf jumping I have enough difficulty getting stuck on curbs as it is.
- by Medic 1879 - at 2013.07.01 22:19:00
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1477. Are you excited for 1.2? [from 0 to 5] - in General Discussions [original thread]
4, Fix for nanite injectors and MD's I may have had an accident when I saw that, However I am sure I will be full of rage when it all goes to pot.
- by Medic 1879 - at 2013.07.01 22:16:00
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1478. NF, EoN, ROFL, Cronos - in General Discussions [original thread]
Colonel Killar wrote: Medic 1879 wrote: Posting in a possible classic. How Could this be a classic It might eventually, remember when D-UNI decided they wanted a whole planet? This is the BSOTT wants all instead, you never know McBob co...
- by Medic 1879 - at 2013.07.01 22:09:00
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1479. Friendly Reminder for U.S. Players - in General Discussions [original thread]
P14GU3 wrote: Medic 1879 wrote: Meanwhile in the UK July 4th is the start of national "wonder weather to reconquer those upstart colonies week" We usually decide we dont want them anyway. Probably best. In way worse shape than you left em ...
- by Medic 1879 - at 2013.07.01 22:04:00
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1480. NF, EoN, ROFL, Cronos - in General Discussions [original thread]
Posting in a possible classic.
- by Medic 1879 - at 2013.07.01 21:59:00
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