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521. LAG, this isn't mario bros, fix it. - in Feedback/Requests [original thread]
Draco Cerberus wrote: Malkai Inos wrote: Wait, so you're having FPS issues right? FPS issues are commonly referred to as "lag" in the english language. It is, however, an entirely seperate thing from actual network lag, which should never d...
- by Malkai Inos - at 2014.02.28 08:54:00
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522. LAG, this isn't mario bros, fix it. - in Feedback/Requests [original thread]
Wait, so you're having FPS issues right? FPS issues are commonly referred to as "lag" in the english language. It is, however, an entirely seperate thing from actual network lag, which should never degrade the amount of frames your PS3 renders pe...
- by Malkai Inos - at 2014.02.28 08:35:00
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523. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Master Smurf wrote: The easiest one is possibly the Minmatar Logi. The minny Logi totally eluded me and i agree with this being a case to consider a solution. A full respec for everyone wouldn't be the first thing i'd be looking at though. ...
- by Malkai Inos - at 2014.02.28 06:45:00
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524. MLT Of all Chromosome Items but... - in Feedback/Requests [original thread]
I've said this somewhere else: Open and copy STD ISK module database
Decrease ISK cost by 70%
Increase fitting costs by 15% and/or reduce effectiveness by10%
Remove skill requirements
Done
- by Malkai Inos - at 2014.02.28 05:38:00
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525. EVE security space mechanic - in Feedback/Requests [original thread]
The problem with just mirroring a sec mechanic is that the sec system does not actually ensure fair matches in the common sense of the term. The things locked in high sec are among others, cynosural field generators. These would be analogous to y...
- by Malkai Inos - at 2014.02.28 05:22:00
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526. Wait.....WHAT? - in General Discussions [original thread]
LT SHANKS wrote: CCP Logibro wrote: It's not in 1.8, but we are not denying the possibility of a future implementation in a later update. Dear god... It also hasn't been in 1.7-6-5-4-3-2-1 or chromosome. This idea is old and would've ...
- by Malkai Inos - at 2014.02.27 11:28:00
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527. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
DUST Fiend wrote: I can't even be bothered to dig out the plethora of examples that show how suits are, in fact, having their fundamental roles shifted around. I'd be fine with a single one. And just to be clear: I'm talking about the broade...
- by Malkai Inos - at 2014.02.27 09:43:00
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528. These next few months will decide everything!!! - in General Discussions [original thread]
We've had "the next big dust killer" come and go so many times now with no long term impact on player numbers that i'm pretty sure the only ones holding the power to kill dust are CCP themselves. Time will tell...
- by Malkai Inos - at 2014.02.27 06:22:00
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529. Dust Player Intelligence - Getting smarter? - in General Discussions [original thread]
Maken Tosch wrote: It's called natural selection. As the dumber ones die off, the smarter ones stick around to propagate the species. CCP: Simulating Social Darwinism since 2003.
- by Malkai Inos - at 2014.02.27 03:42:00
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530. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Patrick57 wrote: Tallen Ellecon wrote: Zatara Rought wrote: Just here to say as a humble member of the community I am against respecs, but FOR a respec in 1.8 and anytime our invested choices are dramatically altered. I used to have t...
- by Malkai Inos - at 2014.02.27 03:31:00
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531. Dust Player Intelligence - Getting smarter? - in General Discussions [original thread]
Well, we're a pretty exclusive bunch around here. Dust being rock hard to downright unplayable for new players means that few of them stick around. But those who do are pretty much a selection of the most resilient, masochistic motherkitteners (en...
- by Malkai Inos - at 2014.02.27 03:22:00
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532. Dear CCP Please top my torture!!! - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: happens with melee when i try to speed tank sometimesGǪ. Do you have a newer or less used controller to test it with? You could also try pressing L3 or R3 a little harder than you would otherwise do and just wiggle it ...
- by Malkai Inos - at 2014.02.27 02:53:00
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533. Dear CCP Please top my torture!!! - in Feedback/Requests [original thread]
Koric McLangous wrote: Dude if this is the problem, I am terrible ashamed for my rant. I really hope it's on my side cause that is easier to fix. :} Thank you Lets hope it is. I'm pretty sure though Aerius Corius wrote: Doesn't change yo...
- by Malkai Inos - at 2014.02.27 00:53:00
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534. Dear CCP Please top my torture!!! - in Feedback/Requests [original thread]
That's a hardware issue of your controller. Hold on, i'll post a solution that sounds a little finicky at first but should take no more than 20minutes... Edit: And here it is: Link Had it on two of my DS3s and both work to this day without fault.
- by Malkai Inos - at 2014.02.26 23:43:00
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535. Forum change - Dev seen - in Feedback/Requests [original thread]
You'd have this tag on most threads especially around here and support/bugs. It was asked for before and that's basically the reason why it's deemed of little use. Along with the argument that it's just distracting from the discussion for little...
- by Malkai Inos - at 2014.02.26 10:12:00
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536. Prone - in Feedback/Requests [original thread]
SGTFunyoun THEFIRST wrote: ThePlayerkyle13 wrote: Korvin Lomont wrote: Well we definatly need more movement options lke vaulting and going prone, or sneaking around corners firing from cover etc. All his alongside with new animations (why...
- by Malkai Inos - at 2014.02.26 09:26:00
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537. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Since the thread subject seems to morph into "Are FOTM chasers the devil who feasts on your children" i'll just re-post a recent piece of mine that focuses on the subject at hand. Preface: The following is exclusively about a proper on-demand r...
- by Malkai Inos - at 2014.02.26 04:45:00
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538. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Spectral Clone wrote: Exactly. Respecs are in line with the continuous improvement/agile work methods that I certainly hope CCP are using. They're not and they don't. CCP calls respecs "disruptive" for the community and developers alike. I c...
- by Malkai Inos - at 2014.02.25 17:54:00
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539. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Spectral Clone wrote: Ah, swarm launchers did not stay OP for a long time? Forge guns easymode splash damage OHK infantry since beta? Gallente assault rifles best weapon since closed beta (in one shape or another: First burst, then TAC, then r...
- by Malkai Inos - at 2014.02.25 08:36:00
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540. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Spectral Clone wrote: Crimson ShieId wrote: ...seeing huge amounts of FoTM fittings after a respec... Well, if items stay OP for a long time (which is the REAL FOTM PROBLEM) players will just grind SP to get that OP sh*t . Increase in ...
- by Malkai Inos - at 2014.02.25 08:20:00
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