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21. roleplaying servers - in General Discussions [original thread]
True Adamance wrote: Fox Gaden wrote: Onesimus Tarsus wrote: Simple. Racial purity bonus. The more your gear matches your chosen race, the more points you get. The more your squad matches racially, same thing. Ditto for Team inside a matc...
- by Malkai Inos - at 2014.07.23 21:05:00
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22. PC Gamer article, closer to greenlight? - in General Discussions [original thread]
Did anyone else find this bit quite peculiar to say the least? CCP Z wrote: GÇ£ThatGÇÖs the big thing weGÇÖre adding to the new progression system,GÇ¥ Dulioust says. GÇ£ In Dust we held peoplesGÇÖ hands a bit more, but in Legion we want people...
- by Malkai Inos - at 2014.07.23 18:47:00
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23. Passive/Active Scan Removal - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: trollface dot jpg wrote: Malkai Inos wrote: So your reasons for demanding the removal of central game mechanics in dust and/or foregoing their implementation in legion amount to: 1. Other games don't do it like tha...
- by Malkai Inos - at 2014.07.22 18:34:00
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24. You can't really trust anyone in Dust 514 can you? - in General Discussions [original thread]
*Trailer voice Previously in: Ideas Turn Horribly Bad!
- by Malkai Inos - at 2014.07.22 16:37:00
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25. Passive/Active Scan Removal - in Feedback/Requests [original thread]
So your reasons for demanding the removal of central game mechanics in dust and/or foregoing their implementation in legion amount to: 1. Other games don't do it like that. (wrong, Blacklight: Retribution has a built-in active scanner+ wallhack f...
- by Malkai Inos - at 2014.07.22 16:03:00
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26. In-game Banking - Loans - 7/21/14 - in Feedback/Requests [original thread]
Unidentified Caldarian wrote: Malkai Inos wrote: I frankly don't think CCP should moderate or otherwise interact with such activity in the first place. Banking/loan systems are a clear example of emergent gameplay and as such should be full...
- by Malkai Inos - at 2014.07.22 00:50:00
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27. In-game Banking - Loans - 7/21/14 - in Feedback/Requests [original thread]
I frankly don't think CCP should moderate or otherwise interact with such activity in the first place. Banking/loan systems are a clear example of emergent gameplay and as such should be fully operated by players, including the risks involved. ...
- by Malkai Inos - at 2014.07.21 21:10:00
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28. To People Who Want Faster Swarms - in Feedback/Requests [original thread]
Stefan Stahl wrote: DUST Fiend wrote: You do realize that Do you realize that a buff in projectile speed would not affect DPS? The time between the first impact and the time when the DS runs out of hp will stay completely identical. There...
- by Malkai Inos - at 2014.07.18 17:34:00
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29. To People Who Want Faster Swarms - in Feedback/Requests [original thread]
hfderrtgvcd wrote: actually, most swarm users are in militia starter fits Which might get their dmg buffed from 66% to around 83% of PRO in charlie or delta (a 25% increase, when calculating from the point of MLT/STD). "Oh it's just miltia"...
- by Malkai Inos - at 2014.07.18 17:24:00
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30. To People Who Want Faster Swarms - in Feedback/Requests [original thread]
The only way I can see a speed buff happening would be in tandem with a stinging agility nerf. Faster than an AB'ed DS and nimble is a no-no.
- by Malkai Inos - at 2014.07.18 17:00:00
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31. I have a question - in General Discussions [original thread]
Zindorak wrote: Commando C22 wrote: can you change your gender? No Actually. Try https://dust514.com/user/help-tickets/create and just ask them. No promises of course but you might aswell give it a shot if it bothers you.
- by Malkai Inos - at 2014.07.18 04:50:00
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32. Do we still think Dust should leave out magic? - in Feedback/Requests [original thread]
1.) No. 2.) Besides nanite technobabble it wouldn't. We already have healing buffs (reppers), resource buffs (hives), revives (needles), clairvoyance (scanners) and dragons (DS hue hue). If not for the cessation of content updates we'd be lookin...
- by Malkai Inos - at 2014.07.18 03:24:00
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33. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
Harpyja wrote: I've always wondered: WHY IS HEAT BUILD UP PER SECOND AND NOT PER SHOT Well, is it? The UI displays it as an instant heat increase with every shot varying with the amount of charging. Now while I believe True Adamance is right...
- by Malkai Inos - at 2014.07.18 02:57:00
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34. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
Atiim wrote: Sir Dukey wrote: you are null so stfu. There is no counter to swarms therefor no buffs needed. Why is it that you only support stuff you skilled into??? Am I null? My ideas may not always be the best, but at least I present...
- by Malkai Inos - at 2014.07.18 02:29:00
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35. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
B145PH3M3R wrote: True Adamance wrote: B145PH3M3R wrote: I love the people saying they can get 10+ shots per second period, let alone without overheating. Unless you are using a maxed amarr assault it is impossible. Btw you should go pro....
- by Malkai Inos - at 2014.07.18 01:38:00
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36. Why are the NOOBS ruining the game? - in General Discussions [original thread]
Seymour KrelbornX wrote: you mean like this noob? https://forums.dust514.com/default.aspx?g=posts&t=168132&find=unread Well, 8/10 I guess.
- by Malkai Inos - at 2014.07.17 22:29:00
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37. I would just like to bring up the BERY BERY sensitive topic of OMS A... - in General Discussions [original thread]
Seen like four STD suits in your target intel throughout the video. Rest was MLT. Zero ADV or PRO frames. With an enemy team like that you should feel ashamed you let 9 blues die.
- by Malkai Inos - at 2014.07.17 21:51:00
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38. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
sabre prime wrote: I can't tell how this is that different from the current sniper rifle scope zoom. Is it the zoom level? Or just the circular crosshair that's changed? A side-by-side comparison would be great. The current sniper has a pretty...
- by Malkai Inos - at 2014.07.17 13:08:00
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39. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
DUST Fiend wrote: REs are going to 1HKO you no matter what, so you're kind of just grasping at straws here. Not if you're in a tank. The tier can make a difference there since hotfix beta. DUST Fiend wrote: All I'm saying is swarm launchers...
- by Malkai Inos - at 2014.07.17 03:03:00
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40. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: CCP Rattati wrote: We just looked at some swarm changes in line with this, I think reducing number of missiles per swarm and increasing swarm damage, bringing STD and ADV considerably up to PRO dmg levels I'd rather...
- by Malkai Inos - at 2014.07.17 01:37:00
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