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361. Ranges of Weapons listed in attributes - in Feedback/Requests [original thread]
This shouldn't even be a question. It's the most basic data you can give about a weapon. Even repair tools have their range stated. To lazer v Tac: Tacs have higher nominal damage so that they can go into deep falloff and still do noticeable dmg ...
- by Malkai Inos - at 2013.07.13 20:12:00
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362. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: *snip* The MD got about 33% increase in splash radius, not damage but that's nit picking. I'm actually happy with where the MD currently is, even though i'm on the receiving end and as an actual cal logi the common combin...
- by Malkai Inos - at 2013.07.13 19:50:00
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363. why are the ccp devs ignoring the complaints about the skillpoints? - in Feedback/Requests [original thread]
RINON114 wrote: Orin Issa wrote: I can tell you for a fact that the assault dropship doesn't take 6 million SP to unlock. Heck, with half that amount (3 million SP) you can get the assault dropship, some proto turrets, and some proto mods. ...
- by Malkai Inos - at 2013.07.13 18:24:00
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364. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: You expect a respec when they nerf the Caldari Logi. If we can't get respecs for AUR they won't hand them out with the Nerf Bat. I'm in the same boat as you will probably be. I love the laser. We all can admit it was useless...
- by Malkai Inos - at 2013.07.13 18:17:00
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365. Respecing mercs - in Feedback/Requests [original thread]
Jade Hasegawa wrote: ANd the fact cthat I was refused a respec when they were offered and I applied is too? Is a useless bit of information as we don't know any details that might have led to this decision and we won't learn about them either ...
- by Malkai Inos - at 2013.07.13 15:53:00
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366. Respecing mercs - in Feedback/Requests [original thread]
I'm not even going to bother giving you a detailed explanation for why this idea is opposed by players as your failure to do even the most basic research on this topic is telling me that you are not able or willing to have an objective, reasonable...
- by Malkai Inos - at 2013.07.13 15:17:00
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367. why are the ccp devs ignoring the complaints about the skillpoints? - in Feedback/Requests [original thread]
This is a thread necro. 08.05.13 The OPs issue has been largely adressed with the later skilltre redesign. The Minimum skill point requirement to get into a ADS is down to below 200k SP and i'm not even sure if the 6m figure was even accurate bac...
- by Malkai Inos - at 2013.07.13 13:03:00
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368. k WoW CCP! guess here going down the Call of Duty Noob tubes - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Malkai Inos wrote: Cool story bro. This is feedback/requests not rant&rage though. Tac ar user, so don't even get started. Up your shields, fluxes are a death sentence (assuming you're you're shield tanked) and k...
- by Malkai Inos - at 2013.07.13 07:25:00
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369. k WoW CCP! guess here going down the Call of Duty Noob tubes - in Feedback/Requests [original thread]
Cool story bro. This is feedback/requests not rant&rage though. Tac ar user, so don't even get started. Up your shields, fluxes are a death sentence (assuming you're you're shield tanked) and keep distance or, for extra trolling power, rush ...
- by Malkai Inos - at 2013.07.13 07:09:00
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370. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: Meeko Fent wrote: LongLostLust wrote: Stop Boredom! Allow AUR Respecs every 90 days! You and respecs, sheesh. CCP has said this number able times. No more respecs. Ever. Just save SP once you have the role you wa...
- by Malkai Inos - at 2013.07.13 06:12:00
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371. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
dday3six wrote: You still didn't answer the underlined question of how the yet to be released, future economy of Dust is a valid downside for respecs in the present. All you said was how you want the economy to function and that you believe CCP...
- by Malkai Inos - at 2013.07.13 06:03:00
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372. [Suggestion] Paid Respec - in Feedback/Requests [original thread]
Major Lee High wrote: Maken Tosch wrote: I would recommend three tiers of the skill back booster. Tier 1 3-day long booster 150,000 SP returned Cost: 2,500 AUR Tier 2 7-day long booster 300,000 SP returned 7,000 aurum Tier 3 30-day long b...
- by Malkai Inos - at 2013.07.13 05:09:00
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373. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: But then people would invest less into my ISK doubling service! It's totally legit! I swear! People mistake the last two cent digits as another set of three zeros on a regular basis in eve so there will still be plenty st...
- by Malkai Inos - at 2013.07.13 04:32:00
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374. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
RA Drahcir wrote: not reading all of this thread because it is just about 16mil sp mercs that already had their respecs arguing for no more respecs while people with 7mil or less wanting to fix their mistakes/experimenting/noob spent sp I have...
- by Malkai Inos - at 2013.07.13 04:26:00
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375. [request/feedback] max amount of dropsuit loadouts that can be stored needs to b... - in Feedback/Requests [original thread]
And give us the ability lump the same suits with just one or two modules changed into expandable into categories called "variations". Or better yet let us make expandable and nameable folders to group our suits as we like. Some fittings are highl...
- by Malkai Inos - at 2013.07.13 03:59:00
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376. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
dday3six wrote: Malkai Inos wrote: Maken Tosch wrote: [...]Economic impact is one reason I am against it. We don't have an economy now, but when it does come along the respecs will hurt market speculators and traders who devoted months or...
- by Malkai Inos - at 2013.07.13 02:52:00
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377. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: So now people would respec into what is cheap as opposed to FOTM? Not as opposed to. As well as. Both issues are caused by the same dynamic that respecs introduce, namely the instantaneous change of things that are specific...
- by Malkai Inos - at 2013.07.13 02:41:00
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378. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
Maken Tosch wrote: [...]Economic impact is one reason I am against it. We don't have an economy now, but when it does come along the respecs will hurt market speculators and traders who devoted months or a whole year doing their research on key...
- by Malkai Inos - at 2013.07.13 00:16:00
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379. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: Respecs wouldn't kill skill progression. I read your post as it is what you linked. What I gathered from it is that you think no one will have to play the game anymore to get SP because they can simply respec when they are b...
- by Malkai Inos - at 2013.07.12 23:34:00
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380. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: Malkai Inos wrote: LongLostLust wrote: I read your post. Don't think it would kill progression. Respec. Respec. Respec. Any timeline CCP?? Hey remember this? LongLostLust wrote: Why? Explain yourself.[...] So ev...
- by Malkai Inos - at 2013.07.12 22:08:00
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