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581. Make Sniper Damage a % of Suit hit and not a flat number - in Feedback/Requests [original thread]
That is exacly the point where HTFU is perfectly justified. Sniper=> hardcounter =>scout You don't get to demand special rules just because you can't deal with basic RPS mechanics.
- by Malkai Inos - at 2013.05.22 00:33:00
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582. [Request] Add shield delay info on Dropsuit Fitting - in Feedback/Requests [original thread]
I second that. Some important data seem to be missing and i see now reason for that.
- by Malkai Inos - at 2013.05.21 23:40:00
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583. Game Opening Suggestions - in Feedback/Requests [original thread]
There is a failsafe behind that delete button. First there should be a confirmation and second there's a 10 hour period during which the deletetion can be aborted. 2,3 and 4 i agree with. Especially 4 i consider highly important. The game must pu...
- by Malkai Inos - at 2013.05.21 23:19:00
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584. Hybrid Weapon - in Feedback/Requests [original thread]
Sure, sorry for derailing it though.
- by Malkai Inos - at 2013.05.21 23:11:00
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585. Hybrid Weapon - in Feedback/Requests [original thread]
Buster Friently wrote: OK, I didn't know this. I guess they're splitting the rail/blaster along caldari/gallente lines whereas in Eve, they both share Hybrid. Well strictly speaking, rails are more aligned to Caldari and blasters to Gallente ...
- by Malkai Inos - at 2013.05.21 23:04:00
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586. Hybrid Weapon - in Feedback/Requests [original thread]
Buster Friently wrote: Malkai Inos wrote: Rachoi wrote: nothing that is a side arm as of yet >...> So true. I hope racial symmetry is added ASAP. Me wants the rail AR and snipe ya'all. The rail rifle is already in the game,...
- by Malkai Inos - at 2013.05.21 22:40:00
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587. Suggestion: No SP cap for new players - in Feedback/Requests [original thread]
I'll rather have increased passive gain from start, gradually lowering to the default value when a threshold is met. Time restricted new players won't profit from your suggestion at all if they couldn't manage to cap out in the first place. With a...
- by Malkai Inos - at 2013.05.21 22:32:00
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588. Hybrid Weapon - in Feedback/Requests [original thread]
Rachoi wrote: nothing that is a side arm as of yet >...> So true. I hope racial symmetry is added ASAP. Me wants the rail AR and snipe ya'all.
- by Malkai Inos - at 2013.05.21 22:12:00
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589. [Request] Optional Skill Resets for Post Release Mercs - in Feedback/Requests [original thread]
LittleCuteWhale wrote: "Choices have consequences" - CCP The scope in cloning is that it should have consequences, each time you get "cloned or die" there should be a loss of experience (skill points), in that case should the clone have rights...
- by Malkai Inos - at 2013.05.21 22:10:00
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590. I miss how equipment restocking used to work. - in Feedback/Requests [original thread]
Totally yes. Never understood the change.
- by Malkai Inos - at 2013.05.21 22:01:00
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591. Hybrid Weapon - in Feedback/Requests [original thread]
Pokey Dravon wrote: Shotgun Assault Rifle Plasma Cannon Sniper Rifle Forge gun Every Railweapon Every Blaster
- by Malkai Inos - at 2013.05.21 22:00:00
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592. [Request] Optional Skill Resets for Post Release Mercs - in Feedback/Requests [original thread]
The reason for the skillsystem's existence is to enforce decisions that actually have a consequence. The consequence is created by the fact that specialization takes more and more time, the further you go down the tree. This creates a system where...
- by Malkai Inos - at 2013.05.21 21:47:00
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593. (Request / Suggestion) Skill Respec - in Feedback/Requests [original thread]
Christian Young wrote: Well, my buddies and I were all chatting one day and , of course, the the topic of the "Optional Skill Respec" came up. I think it would be a GREAT idea to offer a Respec on the Playstation store for example, if you were ...
- by Malkai Inos - at 2013.05.21 21:18:00
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594. [Request] Stop running and let me repair you!! - in Feedback/Requests [original thread]
Pressing L1 could make an icon pop up on the screen and/or map just like when calling for help. Only issue is the inconsistency. Or make the icon pop up when you get below a certain threshold. Still inconsistent with medic behavior but at least y...
- by Malkai Inos - at 2013.05.20 01:56:00
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595. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
Hmm
- by Malkai Inos - at 2013.05.14 00:22:00
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596. CCP Blam! is a troll - in Feedback/Requests [original thread]
Godin Thekiller wrote: Rachoi wrote: if people would spend a bit of money on things and try all basic peices first before the insta-leap into proto you might be able to find a set up to work on. so you would then know what it would take to s...
- by Malkai Inos - at 2013.05.14 00:10:00
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597. TAC RIFLES!!! REGUEST!!! - in Feedback/Requests [original thread]
Full Metal Kitten wrote: Modded controllers are not prevalent and the TAR is not broken. You just haven't learned to counter it yet. You only have a couple choices for long range weapons, and the TAR is most versatile of the three. Scrambler ri...
- by Malkai Inos - at 2013.05.13 23:11:00
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598. Swarm Launcher Disadvantage! - in Feedback/Requests [original thread]
Private Barnabee wrote: I looked but saw no topics of discussion on the issues with swarm launchers. Each round is technically 4 to 5 missiles, yet free fire is not an option. This is a definite issue when spawning in with enemies around you or...
- by Malkai Inos - at 2013.05.13 22:46:00
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599. TAC RIFLES!!! REGUEST!!! - in Feedback/Requests [original thread]
bacon blaster wrote: Look, the problem is that people re using moded controllers that allow them to burst fire the tar. They push the button once, the controller rapid fires the gun at it's max rof. The result is that you can drop a heavy in li...
- by Malkai Inos - at 2013.05.13 22:41:00
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600. Dev/mod input requested - in Feedback/Requests [original thread]
bacon blaster wrote: Some people are using special, modified controllers to make the tactical rifle fire at it's near maximum rof. The result is that even heavies melt in a second or two. Is this cheating? Are there plans to fix this? Should ...
- by Malkai Inos - at 2013.05.13 19:54:00
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