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81. I may be returning in a few days... - in General Discussions [original thread]
Nocturnal Soul wrote: Spaceman-Rob wrote: Nocturnal Soul wrote: Spaceman-Rob wrote: Amarr Assault and Scrambler combo kills everything and anything. So does the Cr and RR BS! and you know it. So I can run straight up to a tank...
- by Lynn Beck - at 2015.05.25 20:17:00
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82. I may be returning in a few days... - in General Discussions [original thread]
Would it be wise to respec my general purpose (knows all roles, master of none(but MinCommando)) character? Are passive scans ever going to be brought back into usableness? What of the AScr? does that still completely wreck armor and shields ali...
- by Lynn Beck - at 2015.05.25 18:41:00
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83. Is it too late to sway the public over to the Blaster rifle instead? - in General Discussions [original thread]
Plasma rifle makes it sound more legitimate. Blaster rifle makes me think of the one from Star Wars, and immediately makes me think of a guy trying to snipe down a hallway with the equivelent of DUST's HMG but 4x worse dispersion.
- by Lynn Beck - at 2015.05.24 19:59:00
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84. damages mods don't make sense on suits only tanks - in General Discussions [original thread]
I would prefer if we implemented other weapon mods that effect other aspects of the weapon- Effective range mods, RoF mods(Decreases damage or range, increases RoF by 2X as much as it takes away) and clipsize increase/decrease mods that similarly ...
- by Lynn Beck - at 2015.05.24 04:35:00
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85. Why?? - in General Discussions [original thread]
Golden Day wrote: If it was someone important id understand If IJR left a thread saying he was done, i'd probably cry. I know I did when Henrietta and Charlotte did
- by Lynn Beck - at 2015.05.22 21:10:00
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86. Two more dislikes... - in General Discussions [original thread]
Grenade throwing takes into account your momentum. Moving forward makes it go farther(same as sprint-jumping) while moving backward makes it go shorter distance. Back when forge guns had dispersion, that too took into account movement direction a...
- by Lynn Beck - at 2015.05.22 05:15:00
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87. the skill tree is a trolll: 777,380SP to go from weapon prof 4 to 5... - in General Discussions [original thread]
Vrain Matari wrote: Sgt Kirk wrote: Lynn Beck wrote: ^^^ Forum-Warrior: Enables in-game proximity chat, +15% per level to incoherent ramblings heard by enemy team. Forum-Stalker: +15% per level to clack invisibility. CLACK 'The cloak...
- by Lynn Beck - at 2015.05.21 23:17:00
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88. Need Quick Explanation - in General Discussions [original thread]
Happy Violentime wrote: Diablo Gamekeeper wrote: Happy Violentime wrote: Diablo Gamekeeper wrote: So this is sorta a question to 'Eliminating Redundant Assets' thread that everyone is freaking out about. So if power cores are going to ...
- by Lynn Beck - at 2015.05.21 22:52:00
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89. the skill tree is a trolll: 777,380SP to go from weapon prof 4 to 5... - in General Discussions [original thread]
Sgt Kirk wrote: Lynn Beck wrote: ^^^ Forum-Warrior: Enables in-game proximity chat, +15% per level to incoherent ramblings heard by enemy team. Forum-Stalker: +15% per level to clack invisibility. CLACK CLICK CLACK *fades into a puff of...
- by Lynn Beck - at 2015.05.21 20:16:00
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90. the skill tree is a trolll: 777,380SP to go from weapon prof 4 to 5... - in General Discussions [original thread]
^^^ Forum-Warrior: Enables in-game proximity chat, +15% per level to incoherent ramblings heard by enemy team. Forum-Stalker: +15% per level to clack invisibility.
- by Lynn Beck - at 2015.05.21 20:08:00
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91. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Just spitballing, but what if instead of 180 potential power cores(i think i've read this right) we had 12 power CORES (light, medium, heavy / mlt/std/adv/pro) and then a role subsystem (Scout, Assault, Logi, Sentinel, Commando) that gives modifie...
- by Lynn Beck - at 2015.05.17 19:14:00
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92. Way to break WP and SP earned? - in General Discussions [original thread]
Couldn't you just Q sync 32 players all in 4 player squads? Doesn't seem that hard... Even better part would be everyone can hear what everyone is doing, so you have this very VERY strange double-espionage thing going on.
- by Lynn Beck - at 2015.05.12 19:45:00
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93. [VIDEO] New Player Experience ends in Rage Quit - in General Discussions [original thread]
byte modal wrote: Lynn Beck wrote: byte modal wrote: I'm confused on the correlation being assumed between good intuitive UI and catering to 5 year old 'squeakers.' It was a good example to cite problems with the game's lack of intuitive ...
- by Lynn Beck - at 2015.05.10 02:28:00
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94. kd why does no one care? - in General Discussions [original thread]
Albyat Tyre wrote: I worked my kdr up to 1.34 but I wasn't having fun. So then, I said f*** it . Spent one entire dom match in free suit suicide leap from mcc. Had a blast. Died 32 times before match was over. Kdr down to 1.18 and I'm having fu...
- by Lynn Beck - at 2015.05.10 01:01:00
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95. [VIDEO] New Player Experience ends in Rage Quit - in General Discussions [original thread]
byte modal wrote: I'm confused on the correlation being assumed between good intuitive UI and catering to 5 year old 'squeakers.' It was a good example to cite problems with the game's lack of intuitive access points. No one is saying make hell...
- by Lynn Beck - at 2015.05.10 00:53:00
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96. I could use some HMG help - in General Discussions [original thread]
For the sprinty minsent, i always found the Burst to be the best choice. However have you thought of using the basic frame? It loses like 200 armor for the commando's movement speeds. My AI fits always used the basic frame while my AV or Logi-Bud...
- by Lynn Beck - at 2015.05.09 18:11:00
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97. [VIDEO] New Player Experience ends in Rage Quit - in General Discussions [original thread]
Oswald Rehnquist wrote: Just stating what others have said more or less but the child lacks the mental capacity to play any hard competitive game (as least for the rest of 2015). In no way shape or form should the game be designed around this p...
- by Lynn Beck - at 2015.05.09 18:08:00
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98. 'DustPlayer Has Left The Battle' - in General Discussions [original thread]
DUST Fiend wrote: Lynn Beck wrote: Gains +1 to Bolding Proficiency * Does the +2 Dance of Bolding, giving all teamates the ability to construct additional boldlons. * Tosses on a +15 Blinding Bolds Talisman Unlocks...
- by Lynn Beck - at 2015.05.09 05:37:00
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99. 'DustPlayer Has Left The Battle' - in General Discussions [original thread]
boldly bolds his bolded bold of bolding. Gains +1 to Bolding Proficiency
- by Lynn Beck - at 2015.05.09 05:24:00
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100. The best hentai group in Dust - in General Discussions [original thread]
MINA Longstrike wrote: https://www.youtube.com/watch?v=d9y5KR7_MNs https://www.youtube.com/watch?v=B1jY7BLQVMc Is it bad if i say that second link gave me a stiff?
- by Lynn Beck - at 2015.05.09 05:17:00
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