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2761. Aura - training missions - in Feedback/Requests [original thread]
Eris Ernaga wrote: So many people have been asking for training or a training similator please CCP give new mercenarys an easy starter mission that will train them and teach them the in game controls. Please then give them a limited amount of t...
- by Lynn Beck - at 2013.03.18 21:48:00
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2762. sniper rifle tracers - in General Discussions [original thread]
i have noticed that too, namely with the Charge sniper rifle. I for one, like a bit of a challenge, and me being able to take 10-15 charge shots all in one sitting and nobody get it is a bit...boring. I've only used standard rifles, tactical (fro...
- by Lynn Beck - at 2013.03.18 21:44:00
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2763. Enviromental damage - in Feedback/Requests [original thread]
i agree, i've died too many times from just getting stuck 10-15 times in a row, it's a serious glitch problem
- by Lynn Beck - at 2013.03.18 16:56:00
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2764. Point blank Forge Gun.....missed? - in Feedback/Requests [original thread]
you also have to pay attention to enemy's latency: If you get a shield flash, then you hit them on your screen, grats. you need to lead by about a half person to take into account network travel, and even the slight time on the gun. As a former fo...
- by Lynn Beck - at 2013.03.18 16:52:00
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2765. [Request] Once a week refund all spent SP and..... - in Feedback/Requests [original thread]
you could give a 10 skill reset capability in the skills section, would give a bit more variability, without going too far off in the "i wanna try prototype dropships today" direction, give the guy a chance, i for one, would love to get rid of my ...
- by Lynn Beck - at 2013.03.18 16:23:00
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2766. Dual wielding/ Light in a heavy slot - in Feedback/Requests [original thread]
Garrett Blacknova wrote: I suggested ways to make this work in Brink. While I'm not sure it's a good idea, dual-wielding sidearms might not unbalance the game if done right. "Paired" Sidearms take up a Light Weapon slot, meaning you can Dual ...
- by Lynn Beck - at 2013.03.14 17:02:00
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2767. Dual wielding/ Light in a heavy slot - in Feedback/Requests [original thread]
[/quote] The problem with duel wielding is that the weapon in question needs to be rebalanced, i.e rebalance everything, which leads to everyone using 2 because 1 is useless, or the second weapon needs to be heavily penalized to counter the instan...
- by Lynn Beck - at 2013.03.14 17:01:00
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2768. Scout aircraft. - in Feedback/Requests [original thread]
I really think that with aircraft, you need an airstrip. And that wouldn't be too hard to throw in on a map, especially if the maps are getting as big as they seem on the spawn screen when you zoomout. Maybe even bringing in a hangar of some sort ...
- by Lynn Beck - at 2013.03.13 16:44:00
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2769. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
Tidaen wrote: Jathniel wrote: Tidaen wrote: stuff . Yeah, the tears would be wonderful. lol, but I see what you mean about adding an element of danger to it. How about instant shield failure if you are shot WHILE your cloak is acti...
- by Lynn Beck - at 2013.03.13 16:31:00
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2770. Dual wielding/ Light in a heavy slot - in Feedback/Requests [original thread]
Rachoi wrote: you arent, someone came up with it better, but i still think DW should stay in CoD, or Halo, since i think the idea of some heavy running around with a pair of SMGs as bad as the damned HMG Well they are game developers, and now...
- by Lynn Beck - at 2013.03.13 16:08:00
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2771. [request] Fishing - in Feedback/Requests [original thread]
gbghg wrote: Garrett Blacknova wrote: gbghg wrote: CCP Phantom wrote: Iskandar Zul Karnain wrote: It would get ruined by someone QQ'ing about how much better tanks are than rods... trollsroyce didn't mention fishing rods, maybe it...
- by Lynn Beck - at 2013.03.12 17:10:00
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2772. Dual wielding/ Light in a heavy slot - in Feedback/Requests [original thread]
I have been thinking of this for a while, but wouldn't it be nice to switch out your light weapon slot for a dual wield sidearm? or be able to trade out your heavy slot for a damage boosted light. I run a sniper/AR Repper with tactical AR, would l...
- by Lynn Beck - at 2013.03.12 17:08:00
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