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481. [REQUEST] - Separated Battles Based on Skill Points - in Feedback/Requests [original thread]
Still though, noobs taking up team space for "learning" while in fact, they aren't learning the damages of their weapon nor the damages of the enemy's weapons. just the ranges and why that random raspberry is spraying bullets into me, chasing me a...
- by Lynn Beck - at 2013.05.02 14:04:00
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482. [REQUEST] - Separated Battles Based on Skill Points - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: At lvl 0 you can't inflict or receive damage. No ISK gain to buy proto gear. Once you advance to lvl 5 there is no turning back to 0. Like other skills... So pretty much a "training ground" mode, where teams of n...
- by Lynn Beck - at 2013.05.02 13:46:00
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483. [REQUEST] - Separated Battles Based on Skill Points - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: How about this? CCP adds a social skill named ex. "Risk taking". It would require from player to consciously allocate some SP to advance to next level. Advancement would of course be irreversible. The skill could h...
- by Lynn Beck - at 2013.05.02 13:35:00
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484. Lounging in MQ (Give my dam sofa a reason!) - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: +1 How will you pour drinks inside the sealed tin can pretending to be a head? Lying in bed should give boost to passsive SP gain But should force a min. 6 hour of interrupted break from battles... Intoxicatin...
- by Lynn Beck - at 2013.05.02 13:29:00
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485. (Request) 3 Team skirmish? - in Feedback/Requests [original thread]
Bump? 3 team matches to help "alleviate" no matter how slightly, the level of "other team has all 5 objectives, let's snipe" mentality that blueberries have.
- by Lynn Beck - at 2013.05.02 13:25:00
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486. [REQUEST] - Separated Battles Based on Skill Points - in Feedback/Requests [original thread]
Just reiterating for people to see: We request that CCP infuse a sense of matchmaking to the game that will include the following: Some sort of separation whether it be 2 vets(6million SP +) per team with lower SP's following, making for even team...
- by Lynn Beck - at 2013.05.02 13:22:00
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487. Lounging in MQ (Give my dam sofa a reason!) - in Feedback/Requests [original thread]
Exactly like it says, i've got a bed, but i can't sleep on it. I've got a couch, but i can't lounge out on it. I've got a refrigerator, but i can't grab a dam beer!? Missin in some immersion man.
- by Lynn Beck - at 2013.05.02 12:59:00
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488. Idea: Dual Wielding Module. - in Feedback/Requests [original thread]
Kwik Draw wrote: disagree, still OP when up close... plus its not possible/logical to hold two heavy weapons in real life ;) DERP that's why it said single hand wielded weaponry. E.G. SMG, pistols, nanite injector.
- by Lynn Beck - at 2013.04.29 17:40:00
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489. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Cross Atu wrote: Now that Uprising is only a matter of days before live launch I have to ask, are we really going to see such a fundamental issue included in the live build of the game despite it's being pointed out repeatedly and in many thr...
- by Lynn Beck - at 2013.04.29 16:56:00
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490. Turns out I suck - in Feedback/Requests [original thread]
shaman oga wrote: same problems with this character, but a strange fact is that i'm more effective on foot with my second PG not skilled in infantry specialties... You need to take into account multiple things for that: Am i using a diffe...
- by Lynn Beck - at 2013.04.29 16:52:00
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491. Turns out I suck - in Feedback/Requests [original thread]
calisk galern wrote: Stefan Jacobs wrote: Went back to the game today for the first time since the whole Caldari Prime business, played a few skirmish games and found myself wondering what happened. I find myself hopelessly outgunned, runni...
- by Lynn Beck - at 2013.04.29 16:22:00
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492. M.T.A.Cs whats the timescale - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: J-Lewis wrote: I think we're getting MAVs before MTACs. The MAV, MTAC, mech, heavy battle frame, etc are the same thing. People just don't like calling them MAVs. Wrong. MAV is Medium Attack Vehicle. Like an L...
- by Lynn Beck - at 2013.04.29 16:15:00
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493. Request: Short Barreled Rifle. - in Feedback/Requests [original thread]
Jathniel wrote: Sidearm variants of nearly all primary weapons would be cool. Sniper Rifle - mini TAR, for closer ranges. (would be nice) Assault Rifle - carbine with less damage and range. Scrambler Rifle - scrambler pistol, nuff said. HMG...
- by Lynn Beck - at 2013.04.24 19:48:00
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494. [request] Flux MD - in Feedback/Requests [original thread]
Eh, honestly i don't see how that'd work well. It's your main weapon slot, so I'd say though, give us the ability to carry multiple ammo types: SMG-HEAT rounds that are slower ROF, lower damage, but do a moderate damage against shield.(suggestion)...
- by Lynn Beck - at 2013.04.24 16:43:00
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495. [REQUEST] - Separated Battles Based on Skill Points - in Feedback/Requests [original thread]
Pilgrim Plymco wrote: CCP, If you want this game to have a lot of people playing it past the first month of retail you have to set up some rank limited areas for new players to play. I've seen 6 people who I convinced to try the game in the la...
- by Lynn Beck - at 2013.04.24 16:34:00
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496. Idea to make AFK farming impossible for most - in Feedback/Requests [original thread]
Drop the time=SP to WP=SP ratio, and make the redline only where the MCC and groundbase are. NO WP/SP rewarded for time spent in redline, which is now smaller. However keep the enemy's redline on your area the same, to keep from redlining. when th...
- by Lynn Beck - at 2013.04.23 16:45:00
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497. Returning Vehicles - in Feedback/Requests [original thread]
Daedric Lothar wrote: Sure, just make it very slow. Or, to rep in the garage you have to have all shields lowered and the shield energy is transfered back into the rep amount, so there is a time you have to wait there. Then the garage doesn't e...
- by Lynn Beck - at 2013.04.22 16:49:00
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498. [Discussion/Request] 100% Passive Skill point system like EvE. - in Feedback/Requests [original thread]
Jathniel wrote: Lynn Beck wrote: Stevez WingYip wrote: Okay, simple idea, for those of you that play EvE this would be very simple, however, I want to give those that do not an idea. Basically, my idea is to have Skill points be purely p...
- by Lynn Beck - at 2013.04.22 16:45:00
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499. (Request) 3 Team skirmish? - in Feedback/Requests [original thread]
Sounds a bit weird. but i've seen so many matches where one team demolishes the other. It would be a nice idea to have a game mode where you have 3 teams fighting over 5 objectives: SO. If team 1 has all 5 objectives, then they now have to fight a...
- by Lynn Beck - at 2013.04.22 16:41:00
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500. [Suggestion] - Folders for fittings - in Feedback/Requests [original thread]
RINON114 wrote: I have so many fittings now and I primarily use three suits, I would have more but it's difficult to change fitting at a supply depot with 20+ fits. I can imagine there are people out there with hundreds more too... I propose a...
- by Lynn Beck - at 2013.04.22 15:05:00
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