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1161. I fixed aiming. - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak4 wrote: It means Dust 514's aiming somehow introduces RANDOMNESS into your movement from absolutely nowhere and there is no way to eliminate it. It's not random, it happens only when you have a target in your sights -...
- by Luk Manag - at 2013.07.03 20:42:00
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1162. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
You're right. They should basically double the hp on those reactive plates.
- by Luk Manag - at 2013.07.02 21:32:00
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1163. you can't fire out of the mcc anymore. - in General Discussions [original thread]
The patch notes said the height of the orbitals has been increased - does anyone know if you can fumigate the MCC with an OB?
- by Luk Manag - at 2013.07.02 21:12:00
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1164. Logis + 1.2 = God Mode - in General Discussions [original thread]
We just need to add +1 equipment slot to all suits - and add in some more variety that has already been talked about, like deployable shields and automated turrets.
- by Luk Manag - at 2013.07.02 21:07:00
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1165. Servers down - in General Discussions [original thread]
I'm in CST as well...I was just disconnected.
- by Luk Manag - at 2013.07.02 04:02:00
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1166. Are you excited for 1.2? [from 0 to 5] - in General Discussions [original thread]
4 (fix nanite injectors - I just hope they buff corpse HP a bit while they are at it)
- by Luk Manag - at 2013.07.01 21:04:00
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1167. CCP, When will the Minmitar, Caldari, Gallente Heavy suits arrive - in General Discussions [original thread]
The Boundless HMG has some decent knockdown power.
- by Luk Manag - at 2013.07.01 19:28:00
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1168. Your motto for Dust! - in General Discussions [original thread]
Quote: No pain, no gain?
- by Luk Manag - at 2013.06.29 02:07:00
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1169. How to give the scout suit some love. - in General Discussions [original thread]
Oso Peresoso wrote: When I read about how this game had scan precision, profile radius, etc, I was hoping the effect would mean a scout would have far higher sensitivity to spotting enemy suits via LOS. I was disappointed. Yeah, that's basic...
- by Luk Manag - at 2013.06.28 15:14:00
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1170. snow in 1.2!!! - in General Discussions [original thread]
My bone white Caldari Assault adv will actually have some camouflage value!
- by Luk Manag - at 2013.06.28 15:04:00
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1171. Any Chance of Adding Those Placeholder Suits to These Patch Notes CCP? - in General Discussions [original thread]
Placeholder suits are a good idea. I don't know what the hangup is...is it graphics models? Or stats? In either case, just add Caldari Heavy that's a copy of the Amarr Heavy in stats & model. Instead, we will get Amarr only Heavy and Commando....
- by Luk Manag - at 2013.06.28 14:26:00
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1172. Absolutely No More Respecs. - in General Discussions [original thread]
CuuCH Crusher wrote: Promethius Franklin wrote: I'm not of the impression it's needed either, but if one wants to try something new to keep things interesting and needs the kind of SP only a respec would free up that person must be trying t...
- by Luk Manag - at 2013.06.28 01:52:00
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1173. Absolutely No More Respecs. - in General Discussions [original thread]
Thor Odinson42 wrote: RKKR wrote: Oso Peresoso wrote: no more respecs. When they nerf logi to actually have to be logi, all those people in proto logi suits that don't even like repping people should feel the pain. People like this i...
- by Luk Manag - at 2013.06.28 01:41:00
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1174. Absolutely No More Respecs. - in General Discussions [original thread]
If CCP has to give ReSpecs to keep the casuals interested, they might as well give up on all character development. You might keep players who are bored for a little bit longer, but it wouldn't be worth it (Dust 514 fails on pure shooter merits). ...
- by Luk Manag - at 2013.06.27 14:29:00
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1175. Announcement:Dev Blog: Developing Game Mode Variations - in Announcement and Events [original thread]
Skirmish 1.0= you just needed a slight tweak to objective HP. Asymmetry= inevitable with small populations and zer0 SP matchmaking...you might as well give a team of random n00bs an advantageous position vs a team of proto pubstompers. Yes, someti...
- by Luk Manag - at 2013.06.25 20:05:00
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1176. I see an absence of good players in forums... - in General Discussions [original thread]
I've been playing since closed beta. Vets seem to have declined a bit, like the first time I've seen Ted Nugent since the tank nerfs (we made a point of blowing up his tank). The next day he's on here pointing out how worthless the missile turrets...
- by Luk Manag - at 2013.06.23 15:35:00
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1177. If a free LAV touches a proto dropsuit, it should explode - in General Discussions [original thread]
Originally anything would one-shot an LAV - they were useless deathtraps. Now, they can survive 3 shots from most AV weapons. If only they could find some sort of middle ground for balance...
- by Luk Manag - at 2013.06.21 20:39:00
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1178. PETITON FOR GM HURC TO SUCK MY D - in General Discussions [original thread]
Keeping control of these forums with all of the children throwing fits and tantrums would be a full time job...
- by Luk Manag - at 2013.06.21 20:27:00
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1179. Should they just shut down Dust and restart on PS4? - in General Discussions [original thread]
Planetside2 OnPS4 wrote: +ö+ö+ö+ö+ö+ö+ö+ö+ö+ö+ö Dust is actually in the red right now. Hopefully the 1.2 will bring profit, as to continue to pay the 28 people devving the game. *citation needed -I can tell by your name that you would rath...
- by Luk Manag - at 2013.06.21 20:12:00
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1180. Flaylocks.... - in General Discussions [original thread]
Turrets should be at least as good as infantry weapons. I can get out of my Sica and do more direct damage with my Forge Gun than I can with the Railgun. Same story for the Flaylock and missile turrets.
- by Luk Manag - at 2013.06.21 20:01:00
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