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1641. What is Dust intended to be like? - in General Discussions [original thread]
I am glad I started this discussion. A good place to actually discuss our differences. It looks like we mostly have two parties: A. Eve players who play this game because it's part of EvE and to do some FPS for a change. And I think this is the c...
- by Ludvig Enraga - at 2012.10.17 20:07:00
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1642. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Casual player plays for fun. Hardcore players play to match a certain performance bar - and of course you can't count as hardcore unless you do stand out in some way with performance above average. It can be KDR or corp leadership or something els...
- by Ludvig Enraga - at 2012.10.17 05:50:00
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1643. Heavy Weapons - in General Discussions [original thread]
Ok I know I am risking being voted down for this idea, but how about making MD a heavy only weapon - update graphics to make it look more heavy-like. Increase the damage and ammo capacity significantly. As a result you would get a powerful weapon ...
- by Ludvig Enraga - at 2012.10.17 05:43:00
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1644. Snipers EVERYWHERE! - in General Discussions [original thread]
Let me get this straight. You concern is not that there is too much snipers in general but that you find yourself on teams where most ppl snipe instead of cooperating and getting objectives done - did I understand you correctly? If this is the cas...
- by Ludvig Enraga - at 2012.10.17 05:37:00
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1645. What is Dust intended to be like? - in General Discussions [original thread]
I see this pop up in any discussion that's gained some momentum. Every time there is a hotly debated issue some sage would materialize out of thin air and end all doubt with a concise phrase full of gravity. "Dust was (or was not) intended to be t...
- by Ludvig Enraga - at 2012.10.17 05:27:00
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1646. Mass Driver - in General Discussions [original thread]
A very bad weapon choice. My bet is that you would be very soon frustrated by it and would wish you spent SP on something else. It's pretty fun the first couple of games but then you will soon notice that you die a lot more than you kill and you a...
- by Ludvig Enraga - at 2012.10.17 04:50:00
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1647. The one FPS to rule them all (CCP read this) - in Feedback/Requests [original thread]
I just don't see the whole 'greatest game evah!' angle. It's an ok thesis but what is there to support it? I think the majority of ppl, including myself, in this beta had very high hopes for Dust but so far it's been a protracted process without a...
- by Ludvig Enraga - at 2012.10.16 06:26:00
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1648. I got something you can nerf - in General Discussions [original thread]
Crimson MoonV wrote: Ludvig Enraga wrote: Here is a thought: you can either nerf AR !OR! give a boost to just about every other weapon in the game - both would accomplish the same end result of balancing things. Which one is easier and most ...
- by Ludvig Enraga - at 2012.10.16 05:44:00
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1649. Dual Shock Sensitivity - in General Discussions [original thread]
Something just occurred to me. How many ppl are using aim assist? I tried it for the first time today and learned that this is a useful crutch that actually masks poor control precision. So, my question to you guys is: how many of you are using ai...
- by Ludvig Enraga - at 2012.10.16 05:40:00
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1650. Balance discussion. Please bring your mature mindset. - in Feedback/Requests [original thread]
ugg reset wrote: Ludvig Enraga wrote: I noticed that a lot of ppl say that AR is the only midrange weapon and that's why it's popular. To be fair it's also the most powerful short range weapon outparsing shottys and HMG in how it performs up...
- by Ludvig Enraga - at 2012.10.16 05:30:00
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1651. Balance discussion. Please bring your mature mindset. - in Feedback/Requests [original thread]
I noticed that a lot of ppl say that AR is the only midrange weapon and that's why it's popular. To be fair it's also the most powerful short range weapon outparsing shottys and HMG in how it performs up close. This latter part is what makes AR so...
- by Ludvig Enraga - at 2012.10.15 09:00:00
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1652. Sniping too easy - in Feedback/Requests [original thread]
Don't think sniping is easy. You see top kills at the end of the game by ppl who either run vehicles or run with AR. Sniping is safer not easier - i.e. kills don't come as easy with sniping as they are with AR, you just die less. Also, SR is great...
- by Ludvig Enraga - at 2012.10.15 08:55:00
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1653. Thoughts on Strafing. - in General Discussions [original thread]
I think it has become obvious to everyone that there is gotta be more strafe to improve the 'fun aspect' of gun play. BUT! I want to add an extra consideration to this. I have been running with a shotgun recently and have to say - it would be damn...
- by Ludvig Enraga - at 2012.10.15 08:34:00
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1654. Will there be more Sidearm types? (aka I hate SMGs) - in General Discussions [original thread]
I say he has a valid concern. As is players are disincetivized from using AV weapons because there is not not enough team work. If you are running solo, and lets face it - at this point of beta this is 90% of us out there, you just can't afford to...
- by Ludvig Enraga - at 2012.10.15 08:27:00
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1655. Dual Shock Sensitivity - in General Discussions [original thread]
+1, Vrain. I like your idea about customizable curves a lot.
- by Ludvig Enraga - at 2012.10.15 08:20:00
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1656. Dual Shock Sensitivity - in General Discussions [original thread]
Don't think this topic got much traction or discussion that I think it deserves. In Dust aiming feels too clutchy. When aiming with Dual shock it seems that the gradation of the reticle goes from being impractically slow to, all of a sudden too fa...
- by Ludvig Enraga - at 2012.10.14 21:35:00
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1657. I got something you can nerf - in General Discussions [original thread]
Here is a thought: you can either nerf AR !OR! give a boost to just about every other weapon in the game - both would accomplish the same end result of balancing things. Which one is easier and most time efficient - you be the judge. Nuff said.
- by Ludvig Enraga - at 2012.10.14 21:27:00
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1658. This game gets worse and worse - in General Discussions [original thread]
xjumpman23 got a good point. The beta has been around for a long while and some things have definitely gotten better but after such a long time testing, you would expect to see some sort of advances in balancing things such as weapons, suits, gun ...
- by Ludvig Enraga - at 2012.10.13 23:48:00
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1659. Player movement & Controls - in General Discussions [original thread]
Forget about strafing speed. This topic has been beat to pulp. I have another concern - dualshock stick control is not very responsive. It does not provided a good gradual rotation speed in this game - it seems that the rotation speed is either to...
- by Ludvig Enraga - at 2012.10.13 07:10:00
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1660. Kill, Death animations - in General Discussions [original thread]
I know there is a little bit of a splash now but with SR the zoom is so small that the current animation is way minimalistic
- by Ludvig Enraga - at 2012.10.08 03:15:00
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