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1661. Snipers Alone Could Kill This Game - in General Discussions [original thread]
Jeez, I can't believe we are having this discussion. Is not it painfully obvious that AR is overpowered and other weapons including SR are squeezed to the absolute margin of gameplay? Overall, there are fairly few snipers in the game, close to non...
- by Ludvig Enraga - at 2012.10.08 03:11:00
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1662. Should this game be more like: - in General Discussions [original thread]
MAG - the only game with large scale battles with good mechanics that I know of.
- by Ludvig Enraga - at 2012.10.08 02:41:00
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1663. Kill, Death animations - in General Discussions [original thread]
I tried to search topics quickly and have not seen a topic like this before (correct me if there is one), so here it is: I would like to see better kill animations - most of all headshots (more than what is already in game). For example, if you h...
- by Ludvig Enraga - at 2012.10.08 02:36:00
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1664. AR's need a nerf. - in General Discussions [original thread]
Rorek IronBlood wrote: I do not believe that the AR (Assault Rifle) needs any sort of balancing, or lowering. It is suppose to naturally be that go-to weapon, and the undeniable all-purpose weapon. What I have noticed this build is that due...
- by Ludvig Enraga - at 2012.10.07 07:58:00
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1665. Are Scouts Useless Now? - in General Discussions [original thread]
Scouts can fill some gimp roles like a runner with MD - enough to vex and distract enemy but not enough to kill - fire a few shots, get a small amount of splash damage on the enemy and keep running. You will outrun their fire, while they are distr...
- by Ludvig Enraga - at 2012.10.07 05:51:00
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1666. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
From where I sit there are two huge issues (I call them huge because they affect enjoyment/satisfaction from using a weapon the most): 1. The dual shock stick control feels terribly clunky and unprecise compared to some other PS3 FPS, how well yo...
- by Ludvig Enraga - at 2012.10.07 05:30:00
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1667. AR's need a nerf. - in General Discussions [original thread]
AR is the darling of the crown who used to get 7/1 KDR the previous build and they don't want to let go off it, clearly AR was the most overpowered weapon though. This fact is easy to check - most kills were done with AR's than any other weapon. D...
- by Ludvig Enraga - at 2012.10.05 01:00:00
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1668. AR's need a nerf. - in General Discussions [original thread]
Sobriety Denied wrote: sniper will own a AR at the proper range.. AR can't reach. ask sleepy how to do it.. so OP what gun should we all be using instead? SR loses out to AR at just about all ranges, except for extreme long and at those r...
- by Ludvig Enraga - at 2012.10.05 00:55:00
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1669. I am happy with strafe and new build - in General Discussions [original thread]
Ok here is the deal. Bottom line: if strafe has been nerfed some this build - fine it's an OK argument; but the converse it 10 times more true - in the last build strafe was WAAY overpowered, mostly because of poor hit detection. I think it's hypp...
- by Ludvig Enraga - at 2012.10.04 06:51:00
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1670. Mass Drivers - in Feedback/Requests [original thread]
Mass drives were disfunctional in the last build. Everyone who played with them knows this (hit detection, rounds not going off). Now they became more of a normal weapon and so some ppl are actually trying them and liking them. This is why you are...
- by Ludvig Enraga - at 2012.10.04 06:46:00
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1671. REQUEST: BULLET DAMAGE INCREASE OR ARMOR DECREASE - in Feedback/Requests [original thread]
Heeeeell, no! Assault Rifle has been massively overpowered in previous builds and ppl got used to it. 17 bullets to drop something with a big mag like that is fine. Kills are supposed to be tough unless you got skills and can land head shots.
- by Ludvig Enraga - at 2012.10.04 06:39:00
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1672. Bring it back. - in Feedback/Requests [original thread]
Do we know that there will be persistent zones? Like home planets that need to be defended or they would be lost. Seemed like original game philosophy suggested this. Will this be implemented in the final released game? And yes, offense/defense ga...
- by Ludvig Enraga - at 2012.10.04 06:31:00
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1673. I am happy with strafe and new build - in General Discussions [original thread]
Seems that people complain too much about small things. We got a great new update that dealt really well with so many bugs from prior build. And I want to add my positive feedback to CCP. You guys did a great job. The game is playable and enjoyabl...
- by Ludvig Enraga - at 2012.10.04 05:18:00
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1674. [FEEDBACK] LOGI/MASS DRIVER - in Feedback/Requests [original thread]
Repost
- by Ludvig Enraga - at 2012.09.21 21:29:00
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1675. Why I stopped playing - in General Discussions [original thread]
I think the fact of the matter is the progress on with the beta has been very slow. There are big connectivity problems (well that's fine this is just a beta) but it seems that they are not getting better overtime. FPS mechanics are subpar - again...
- by Ludvig Enraga - at 2012.09.21 09:27:00
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1676. PS3 crashing - in Technical Support/Bugs [original thread]
My PS3 crashes/becomes unresponsive to the point where I have to hit the off switch when running Dust quite often but this did not happen to me during character creation. So, seems that my problem is a bit different than yours.
- by Ludvig Enraga - at 2012.09.20 04:38:00
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1677. server is full after trying to join battle - in Technical Support/Bugs [original thread]
Is not there only one server (i.e. Singularity) that we are all on now, not multiple servers? And if so, how can you be in the game (i.e. logged in and connected to the server supposedly) and then end up in a situation with 'server full'. Are not ...
- by Ludvig Enraga - at 2012.09.20 04:36:00
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1678. I Am "Mass"-iveley Pissed Off - in Feedback/Requests [original thread]
I've been doing some more experimentation today with MD. Seems like rounds tend to not go off in complex terrain more often compared to paved, even floors.
- by Ludvig Enraga - at 2012.09.17 04:38:00
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1679. DUST 514 = MAG - in General Discussions [original thread]
Loss Tovas wrote: @Ludvig - I agree with you. Some of the most memorable things I have ever done in a game I have done in MAG. That game provided an experienced that you had to have had in order to understand why that game is so special to so...
- by Ludvig Enraga - at 2012.09.17 04:30:00
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1680. DUST 514 = MAG - in General Discussions [original thread]
We all can agree MAG is/was great. Zipper, however, (read 'Sony' because they bought the Zipper and chained them to a SOCCOM production line) was a bad content provider. I don't blame zipper people, though - in the end they all got fired by Sony (...
- by Ludvig Enraga - at 2012.09.16 19:22:00
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