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961. Yellow Heavy, Red Heavy - in General Discussions [original thread]
lol@scout QQing about people being OP. I repeat, I didn't hear you crying when all you saw Nyain San running was squads of one (1) tank, one (1) heavy and four (4) scouts. Wait, that's now.
- by Lorhak Gannarsein - at 2014.06.15 02:20:00
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962. CCP has successfully re-enslaved the Minmatar... - in General Discussions [original thread]
I am using my reptool for a Cal and an Amarr Heavy. From an Amarr Logistics.
- by Lorhak Gannarsein - at 2014.06.15 02:14:00
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963. Your factions drink of choice? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Gallente - Quafe. Alternatively, something alcoholic. Amarr - Water. Minmatar - Anything they can get their hands on. Caldari - Their own tears as they realise they crashed yet another capital ship into a planet. wait...
- by Lorhak Gannarsein - at 2014.06.15 02:12:00
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964. Tankers against competent AV - in General Discussions [original thread]
Nothing Certain wrote: Pvt Numnutz wrote: Atiim wrote: -snip- long quote It took 2 players to destroy you, and you weren't even using hardeners.
You state yourself that the outcome would not have been the same had your HAV been f...
- by Lorhak Gannarsein - at 2014.06.15 02:09:00
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965. Assault buffs? - in General Discussions [original thread]
Scheneighnay McBob wrote: The universal assault skill should be a reduction to shield recharge delay. You're right! Why didn't I think of that! It'd make ny shields sooooo useful. On my Amarr Assault.
- by Lorhak Gannarsein - at 2014.06.15 02:05:00
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966. Imagine.... - in General Discussions [original thread]
Oh also - your sig? much dickhead, wow.
- by Lorhak Gannarsein - at 2014.06.14 18:17:00
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967. Imagine.... - in General Discussions [original thread]
I remember that time. It was Uprising 1.0-1.3. Although I did enjoy my upside-down turret .
- by Lorhak Gannarsein - at 2014.06.14 18:08:00
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968. A Sentinel's Role... - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: because in a game centered around killing, something being unkillable and the best at killing will, by definition, make it overpowering compared to other suits/classes Doesn't answer the question in any way shape or fo...
- by Lorhak Gannarsein - at 2014.06.14 17:55:00
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969. DEAR LYNN BECK - in General Discussions [original thread]
Indeed.
- by Lorhak Gannarsein - at 2014.06.14 17:38:00
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970. I just Flaylocked 8213 - in General Discussions [original thread]
soooo that hatemail?
- by Lorhak Gannarsein - at 2014.06.14 17:37:00
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971. Tankers against competent AV - in General Discussions [original thread]
Mortedeamor wrote: Rynoceros wrote: In no other situation would it require 2 Proto Dropsuits + 2 Proto Weapons to edge out a victory against 1 player. The situation isn't far from balanced, but it's definitely not there at the moment. ...
- by Lorhak Gannarsein - at 2014.06.14 17:36:00
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972. Hypothetically, at what point does damage > shields? - in General Discussions [original thread]
Ryme Intrinseca wrote: Stefan Stahl wrote: Arkena Wyrnspire wrote: I ran some numbers on this a while ago. I used 400 DPS as a base, so that's probably around what rifles generally deal. The answer was a ways over 1000 HP. Will see if I ...
- by Lorhak Gannarsein - at 2014.06.14 13:36:00
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973. Hypothetically, at what point does damage > shields? - in General Discussions [original thread]
Stefan Stahl wrote: Lorhak Gannarsein wrote: If DPS increases to say 600, how would that change? derp. I'm too tired for maths. In my scenario it doesn't depend on the base DPS. This is because player A has the damage mod when player B h...
- by Lorhak Gannarsein - at 2014.06.14 12:23:00
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974. Quick question: best logi suit? - in General Discussions [original thread]
Arkena Wyrnspire wrote: The Minmatar logi survivability is good. No logi is weak on survivability once tanked up - the Minlogi can be quite strongly tanked. If you're only taking it to ADV, though, both the A/1 Series and the M/1 Series have 3...
- by Lorhak Gannarsein - at 2014.06.14 11:31:00
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975. Fixing Small Blaster Turrets; The easy and efficient way - in Feedback/Requests [original thread]
CCP Rattati wrote: YOU GOT DEV'D (okay, I apologise, but I couldn't resist :P) EDIT: looks like I forgot to post actual math in my thing. Apologies again. Usually I just go '60/0.07=857.whatever' though :P
- by Lorhak Gannarsein - at 2014.06.14 11:05:00
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976. Heavies, you're not the problem, the HMG is. - in General Discussions [original thread]
Racro 01 Arifistan wrote: Lance 2ballzStrong wrote: Complaining about a weapon that's SUPPOSE to kill...KILL everything in its range? What's the range? 10-15m? before dmg drop off? I remember the days when I would turn and run away from a ...
- by Lorhak Gannarsein - at 2014.06.14 11:00:00
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977. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
Grimmiers wrote: I would remove the commando class from legion at launch and work on medium weapons that could fill the role of light machine guns. Then I would have a weapon mount equipment so classes that can't hold a medium weapon can use th...
- by Lorhak Gannarsein - at 2014.06.14 09:11:00
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978. New name for the players - in General Discussions [original thread]
Louis Domi wrote: I'm proud to be a Dust bunny, The people who are new in legion will be called...Legionnaires? ****, they got a good name... Legionaries. I ain't French.
- by Lorhak Gannarsein - at 2014.06.14 09:07:00
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979. Assault buffs? - in General Discussions [original thread]
haha you think Min has best bonus AMARR VICTOR!
- by Lorhak Gannarsein - at 2014.06.14 08:44:00
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980. Wanna hear something stupid? - in General Discussions [original thread]
I appreciate your not naming and shaming! Wouldn't help the situation. Ergo, classy move on your part :)
- by Lorhak Gannarsein - at 2014.06.14 08:43:00
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