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81. If infantry can now jump 3 storiesGǪ - in General Discussions [original thread]
who cares, killing infantry with blasters is easy mode right now. that little bit of dispersion doesn't mean jack.
- by Lorhak Gannarsein - at 2015.03.15 16:50:00
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82. Nerf Plasma Cannons - in General Discussions [original thread]
wat
- by Lorhak Gannarsein - at 2015.03.15 16:49:00
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83. Large Missiles might be a bit underpowered now. - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: It doesn't do the DPS. It doesn't have enough damage because it cannot be applied quickly enough so there is more chance of the target moving. If you increase the clip size then you get more chances to hit the targe...
- by Lorhak Gannarsein - at 2015.03.14 02:57:00
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84. [Video] Hotfix Echo - Give me back my frame rate - in General Discussions [original thread]
dunno, my framerates have been fine; the only time I had a problem was in the infamous research facility.
- by Lorhak Gannarsein - at 2015.03.14 02:25:00
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85. Tinfoil hat theory about Caldari Logistics - in General Discussions [original thread]
What buff? I still only carry seven in two slots. Or did they fix it since last downtime?
- by Lorhak Gannarsein - at 2015.03.14 02:09:00
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86. two things tankers need - in General Discussions [original thread]
Pvt Numnutz wrote: Ghost Kaisar wrote: For crying out loud. Every tanker I've ever seen on the field nukes the supp deps first. That's why you guys have to go to the redline to resupply Okay, red line supply is on a roof. Delta supply ...
- by Lorhak Gannarsein - at 2015.03.14 02:08:00
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87. Has Cover Become Obsolete Since Jumps? - in General Discussions [original thread]
LUGMOS wrote: Maybe, have yet to play, but I could see the tanker's argument. Tracking in am tank turret must be hell from how slow it is. only if you're noob and haven't invested in proficiency yet. Prof three and blasters track fine. Jump...
- by Lorhak Gannarsein - at 2015.03.13 16:13:00
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88. Large Missiles might be a bit underpowered now. - in Feedback/Requests [original thread]
Earlier (as in yesterday or something) I was running around solo in my Madrugar gv.0; the fitting is about 4000 armour, a hardener and 200 hp/s, as well as a damage mod on an ion cannon. I mess up a few people with my huge DPS and my being experie...
- by Lorhak Gannarsein - at 2015.03.13 16:07:00
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89. HMG is (not) useless. - in General Discussions [original thread]
2 damage is a lot. It actually rounds out to 80 DPS. Which is to say a full damage mod's worth. EDIT: except I forget that a heavy damage mod still does 5%, silly me.
- by Lorhak Gannarsein - at 2015.03.13 11:57:00
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90. Hotfix Echo - a step too far towards Dust being 'twee' - in General Discussions [original thread]
wow, lots of angry and wrong people in this thread. Must suck to be you. I'm enjoying my new viable Madrugar.
- by Lorhak Gannarsein - at 2015.03.12 23:51:00
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91. No Rewards for Alts :( - in General Discussions [original thread]
Henchmen21 wrote: CCP Rattati wrote: N1GHTMAR3S wrote: On a side note, this is what happens when you train in HAV Operations 5 before it becomes an 8x skill. http://i.imgur.com/VNlh8WR.jpg Working as intended Needlessly punishi...
- by Lorhak Gannarsein - at 2015.03.12 23:45:00
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92. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
True Adamance wrote: Lorhak Gannarsein wrote: Spkr4theDead wrote: CCP Rattati wrote: because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree t...
- by Lorhak Gannarsein - at 2015.03.12 07:47:00
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93. So I got my lifetime stats today. - in General Discussions [original thread]
LUGMOS wrote: Why is it embarrasing... stats wrote: Logon Time 2002 hours That is nearly three months of solid play, assuming I didn't sleep or eat.
- by Lorhak Gannarsein - at 2015.03.12 07:44:00
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94. So I got my lifetime stats today. - in General Discussions [original thread]
sabre prime wrote: Also Sig: Nobody ever said 'Mu' was a matchmaker. It was always mean't to be a teambuilder. Rattati said as much himself, when he first introduced it. It's the community of players who have conflated the 'teambuilding' and ...
- by Lorhak Gannarsein - at 2015.03.11 23:51:00
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95. So I got my lifetime stats today. - in General Discussions [original thread]
It was embarrassing.
- by Lorhak Gannarsein - at 2015.03.11 15:51:00
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96. What is the longest time you have been in a corp? - in General Discussions [original thread]
Taeyeon Seyun wrote: *Makes Vahzz some tacos* I have been in my corp for 11 days or so. Stick around! it gets more fun like crack the more you play!
- by Lorhak Gannarsein - at 2015.03.11 15:51:00
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97. Be honest, how many of you didn't win 3 games? - in General Discussions [original thread]
I won about two-thirds of the games I played. Solo for most of them. I don't really see the problem?
- by Lorhak Gannarsein - at 2015.03.11 15:47:00
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98. Until I see... - in General Discussions [original thread]
Joel II X wrote: Super efficient = OP last time I checked, but whatever. If it was OP it'd be nerfed - every other OP thing's been getting it. In the end, we can argue about it all we want; until Rattati says otherwise it ain't OP.
- by Lorhak Gannarsein - at 2015.03.11 15:45:00
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99. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
DarthJT5 wrote: Fizzer XCIV wrote: Spkr4theDead wrote: CCP Rattati wrote: because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complica...
- by Lorhak Gannarsein - at 2015.03.11 14:22:00
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100. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
Spkr4theDead wrote: CCP Rattati wrote: because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not require additional sk...
- by Lorhak Gannarsein - at 2015.03.11 14:20:00
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