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101. [Feedback] Hotfix Echo HAV Pricing - in Feedback/Requests [original thread]
duster 35000 wrote: Pokey Dravon wrote: To be fair in this case, the Proto hull is 350% the price of a an Advanced hull. Incidentally, Proto dropsuits are 400% the price of Advanced dropsuits. And? 1 mil for a tank...while we still get sma...
- by Lorhak Gannarsein - at 2015.03.11 07:58:00
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102. Vahicle turrets - in Feedback/Requests [original thread]
Jason1 Black wrote: where is the caldari weapon? caldari already have one you say? well so do the gallente Caldari already have two, actually. Gallente only have one.
- by Lorhak Gannarsein - at 2015.03.11 01:21:00
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103. Large turret balance - in Feedback/Requests [original thread]
High alpha is what railguns do. They are a sniper rifle.
- by Lorhak Gannarsein - at 2015.03.11 01:20:00
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104. [Feedback] Hotfix Echo HAV Pricing - in Feedback/Requests [original thread]
Spkr4theDead wrote: Pokey Dravon wrote: LudiKure ninda wrote: A fully fited PRO tank should cost around 1 mill isk in my opinion,..and MLT should be at least 150k. Bear in mind that more modules will have to be fit, so even if the hull...
- by Lorhak Gannarsein - at 2015.03.11 01:09:00
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105. blaster damage boost - in Feedback/Requests [original thread]
LudiKure ninda wrote: lucky seven777 wrote: ccp, please don't a serious damage buff for blaster turrets. A millitia blaster with a single damage mod easily destroys my proto gunlogi with 2 hardners. Wait what??? Your double hardend gunny...
- by Lorhak Gannarsein - at 2015.03.11 01:07:00
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106. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
You'd need to change some of the parameters; to burn out 20M in 150 deaths would take some reasonably expensive gear; certainly pricier than most of what I see in matches. 10M seems like a more sensible number, possibly lower. Cool idea, though.
- by Lorhak Gannarsein - at 2015.03.10 16:15:00
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107. [Feedback] Hotfix Echo HAV Pricing - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Stop exaggerating , current HAV's can nowhere near fit almost all PRO mods , even if you want to talk about Cal HAV's like most try to bash because their use to roaming around in their Gal HAV's and sma...
- by Lorhak Gannarsein - at 2015.03.10 16:10:00
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108. blaster damage boost - in Feedback/Requests [original thread]
True Adamance wrote: lucky seven777 wrote: ccp, please don't a serious damage buff for blaster turrets. A millitia blaster with a single damage mod easily destroys my proto gunlogi with 2 hardners. I'd then suggest you are simply lacking ...
- by Lorhak Gannarsein - at 2015.03.10 16:07:00
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109. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
True Adamance wrote: CCP Rattati wrote: Pokey Dravon wrote: CCP Rattati wrote: because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too com...
- by Lorhak Gannarsein - at 2015.03.10 16:06:00
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110. Attempt #2 - in General Discussions [original thread]
okay so what's with the formatting? I can't see a joke in it, am I just a bit dim?
- by Lorhak Gannarsein - at 2015.03.10 15:58:00
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111. I dont fully understand forum rules. - in General Discussions [original thread]
The Forum Rules! wrote: 10. Discussion of warnings and bans is prohibited. Such matters shall remain private between CCP and the involved user. Questions or comments concerning warnings and bans will be conveyed through email or private messagi...
- by Lorhak Gannarsein - at 2015.03.10 07:33:00
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112. Would shield tanking be OP if there were no Amarr weapons - in General Discussions [original thread]
I was playing around in a CalSent the other day. It was great, really effective, until someone cooked a flux at me for all my shields. Then someone came around the corner with a combat rifle and 800 HP and killed me.
- by Lorhak Gannarsein - at 2015.03.10 07:29:00
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113. CCP Stop - in General Discussions [original thread]
Squagga wrote: Yeah .. but .. he's right. Half the problems we have are because of all the idiots out there, that don't know what their doing. Their QQ'ing just gets responded, and then valuated by people responding to their posts. This game ha...
- by Lorhak Gannarsein - at 2015.03.10 07:27:00
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114. Announcement:[Event] Five Million Clone Challenge! - in Announcement and Events [original thread]
Glad you extended it - five million is a lot; we only made like two thirds of that last time, didn't we? and we knew what the rewards were in advance, too.
- by Lorhak Gannarsein - at 2015.03.10 07:25:00
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115. Tone down Railgun Installtion DMG - in General Discussions [original thread]
That's the whole point. Try battlefield awareness; it'll fix your problem.
- by Lorhak Gannarsein - at 2015.03.09 03:25:00
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116. Madrugar tankers - in General Discussions [original thread]
Run away until their hardeners are down. You kind of need nitrous.
- by Lorhak Gannarsein - at 2015.03.09 03:23:00
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117. Oh yay another random post by Pancake! - in General Discussions [original thread]
I don't understand what effect it would have if they didn't?
- by Lorhak Gannarsein - at 2015.03.09 03:22:00
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118. Questions CCP Rattati did not answer about teambuilder - in General Discussions [original thread]
Derpty Derp wrote: If the squad Mu is built based on Solo Mu, then perhaps we should have separate squad Mu? Because I have been in matches where the squad of high Mu solo players push a damn good squad onto the other team, but aren't anywhere...
- by Lorhak Gannarsein - at 2015.03.08 18:58:00
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119. CCP,,Question about HotFix Echo - in General Discussions [original thread]
DIX RFOR CHICKS wrote: Lorhak Gannarsein wrote: I've been enjoying an Ion Madrugar these last couple of days; 1 Cx Heavy Repper, 1 Enh Heavy Repper, 1x CPU mod, 1 Cx Nitrous, 1 Cx Damage Mod. When I start investing in fitting optimisation f...
- by Lorhak Gannarsein - at 2015.03.08 18:55:00
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120. CCP,,Question about HotFix Echo - in General Discussions [original thread]
I've been enjoying an Ion Madrugar these last couple of days; 1 Cx Heavy Repper, 1 Enh Heavy Repper, 1x CPU mod, 1 Cx Nitrous, 1 Cx Damage Mod. When I start investing in fitting optimisation for blasters (got it maxed for rails, all module fittin...
- by Lorhak Gannarsein - at 2015.03.08 18:22:00
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