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1961. [Request] Balancing Health and Damage Mods to Make the Game More Fair and Add Re... - in Feedback/Requests [original thread]
With all due respect, I think you're making a thunderstorm out of a fart. While it is true that someone with a couple of complex shield extenders gets a 132 shield HP bonus, how much is that really? The standard assault rifle, with no percentage...
- by Logi Bro - at 2013.03.03 01:24:00
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1962. nice job, ccp. - in General Discussions [original thread]
Was expecting sarcastic thread, was pleasantly surprised. +1
- by Logi Bro - at 2013.03.03 01:03:00
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1963. Dear Devs - in General Discussions [original thread]
That's a good question. I've heard 12, but I wouldn't stake my life on that claim.
- by Logi Bro - at 2013.03.02 21:42:00
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1964. why do you bother taking Nanite Injectors? - in General Discussions [original thread]
I am constantly surprised by these threads, because whenever I go into battle with my nanite injector, I actually have to race other logi's to the body if I want to get that revive.
- by Logi Bro - at 2013.03.02 21:37:00
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1965. Power disparity and new players - in General Discussions [original thread]
The thing is, Dust doesn't have large gaps between gear like EvE does. If I am wrong, correct me please, because I have not played (nor do I intend to play) EvE ever. But it was my impression that attacking an advanced ship in EvE with a newberry ...
- by Logi Bro - at 2013.03.02 21:35:00
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1966. a possible solution to the medic problem - in General Discussions [original thread]
I wasn't aware we had a "medic problem." The incentive to revive is to keep the ISK you spent on your suit, which isn't such a great incentive in pubbie matches, where everyone uses cheep fits. Once you go into corp matches and FW, however, you w...
- by Logi Bro - at 2013.03.02 21:30:00
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1967. Did anyone ever bother to watch that video on the Dust514.com homepage? - in General Discussions [original thread]
I only ask because I never heard any discussion about the drones shown on the clip, I believe they appear at about 00:35. If CCP made up a model for those PVE drones, how far is real implementation? Apologies if this was discussed and I just miss...
- by Logi Bro - at 2013.03.02 21:23:00
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1968. Change of strategy and importance of roles in big maps. - in General Discussions [original thread]
To me, this game will never truly be balanced until they make these maps the size shown when you fully zoom out. Everything that was designed in this game when it was first released did what CCP thought it should do on a mass battlefield, but eve...
- by Logi Bro - at 2013.03.02 19:57:00
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1969. level 3 prototype - in General Discussions [original thread]
crazy space 1 wrote: Sloth9230 wrote: Aurum allows you to do more faster. No, Aurum is now letting players skip the isk requirements to replace losses. Logi Bro wrote: ...Well, since you've spent so much time leveling your character (...
- by Logi Bro - at 2013.03.02 19:45:00
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1970. Shield Extenders + Drawback - in General Discussions [original thread]
Well, like you said yourself, armor has more EHP plus the individual armor mods increase your armor more than individual shield mods. Militia armor plate= roughly 40 (don't have exact numbers on me) Militia shield extender= 22 HP So not only does...
- by Logi Bro - at 2013.03.02 19:41:00
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1971. level 3 prototype - in General Discussions [original thread]
...Well, since you've spent so much time leveling your character (you said as much in your post) then you can use the level 5 proto suits, right? So it's not really pay to win if you can compete with them at their level. When CCP releases tech-2 ...
- by Logi Bro - at 2013.03.02 19:26:00
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1972. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Y0UR NAME HERE wrote: We also know that eventually pub matches won't exist, when were fully emerged into eve. Unless CCP is purposely attempting to sabotage their own game, this isn't true. Despite the fact this comes form EvE and has a larg...
- by Logi Bro - at 2013.03.01 23:58:00
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1973. I have a theory about HAV drivers. - in General Discussions [original thread]
Buzzwords wrote: think about all the, lets face it, bad players in logi suits. maybe they came from eve, or just never played a shooter before. (i feel like dust would attract some non shooter audience) they think to themselves "man, i'm gettin...
- by Logi Bro - at 2013.02.24 20:47:00
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1974. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Want to know how I know heavies aren't OP? Because I kill them in a logistics suit , with an AR, on a regular basis. Want to know the only time a heavy ever kills me? When I get into close-quarters-combat with one. So here's my advice to you, ...
- by Logi Bro - at 2013.02.24 20:41:00
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1975. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Moejoe Omnipotent wrote: I have spent a lot more time with the HMG since making this thread and I can confirm without a doubt it's the easiest weapon in the game to use. Zero recoil (just bullet spread), no ADS required, L1 tightens the cone so...
- by Logi Bro - at 2013.02.24 04:50:00
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1976. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Glad to see the number of idiotic posts hasn't reduced since I stop looking at these forums... Ok, I'll bite. Go ahead and treat heavies like tanks, but if you are going to treat them like tanks, then you also have to give them a 10 m/s movement ...
- by Logi Bro - at 2013.02.24 04:13:00
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1977. New SP System + Booster is now completely Pay to Win - in General Discussions [original thread]
The active booster doesn't double, it multiplies by 1.5.....
- by Logi Bro - at 2013.01.19 23:51:00
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1978. [Request] New Equipment "Codebreaker" - in Feedback/Requests [original thread]
bump for edit
- by Logi Bro - at 2013.01.19 18:34:00
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1979. Recruiting proces - in General Discussions [original thread]
Go to the forum index, look at very bottom of the page, you will see a section titled "Corp Recruitment" Re-post this there.
- by Logi Bro - at 2013.01.19 18:22:00
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1980. So whats more important to you? War Points or K/D Ratio? (Discussion) - in General Discussions [original thread]
WP/D ratio. I would say more, but it just kinda seems obvious to me. CCP has already acknowledged that WP is more important than kills by changing the scoreboard at the end of the match to show people ranked by their total WP, not their total kills.
- by Logi Bro - at 2013.01.19 18:16:00
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