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Coleman Gray
Coalition Of Goverments
61
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Posted - 2013.03.02 21:35:00 -
[1] - Quote
you never bloody use them, replace them with nanohives, their more useful than an un used item |
Sloth9230
Reaper Galactic
300
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Posted - 2013.03.02 21:36:00 -
[2] - Quote
Coleman Gray wrote:you never bloody use them, replace them with nanohives, their more useful than an un used item I concur, especially those D-bags that just run right past you even though there's no reds around. |
Vaerana Myshtana
Bojo's School of the Trades
268
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Posted - 2013.03.02 21:36:00 -
[3] - Quote
I use them. When I'm not getting shot at.
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Logi Bro
ZionTCD Legacy Rising
838
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Posted - 2013.03.02 21:37:00 -
[4] - Quote
I am constantly surprised by these threads, because whenever I go into battle with my nanite injector, I actually have to race other logi's to the body if I want to get that revive. |
gbghg
L.O.T.I.S. Legacy Rising
445
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Posted - 2013.03.02 21:43:00 -
[5] - Quote
Logi Bro wrote:I am constantly surprised by these threads, because whenever I go into battle with my nanite injector, I actually have to race other logi's to the body if I want to get that revive. I think he means the newberries who carry use the starter medic fit, and always ignore you when you go down. |
Harkon Vysarii
Dead Six Initiative
4
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Posted - 2013.03.02 21:49:00 -
[6] - Quote
Coleman Gray wrote:you never bloody use them, replace them with nanohives, their more useful than an un used item
Not true in the slightest my good ser, and I mean that respectfully.
In certain engagements, and any squad a play with in corp has a logi, me taking a nanite injector is a huge boon to the team.
Our logi is a force multiplier, he keeps us rezed, repped, and stocked with ammo. But if he goes down so to do our squads chance of survival. My taking a nanite injector ensures that if the logi is down or cant get to a squad mate then I can rez them.
Its all down to personal preference of course but having two troopers with nanite injectors in a squad, or the ability to access a supply depot to field the injectors is a huge boon to the team. |
Fraceska
Opus Arcana Orion Empire
1
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Posted - 2013.03.02 21:51:00 -
[7] - Quote
I am new to Dust but I am going Logistics and I try to use it as often as I am able. What is bothersome is that I have it out, running towards a downed team mate and they respawn leaving me out in the open and then I die. That is the bothersome part and adds to "why do I use it if they don't wait?" |
Booby Tuesdays
THE DOLLARS
24
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Posted - 2013.03.02 21:55:00 -
[8] - Quote
Coleman Gray wrote:you never bloody use them, replace them with nanohives, their more useful than an un used item
For newberries that run right past you, yes I agree, carry something else. However, for us Logi's that actually use nanites that replenish 50-80% of your shields, and use them well, I'm insulted, lol.
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Harkon Vysarii
Dead Six Initiative
4
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Posted - 2013.03.02 21:56:00 -
[9] - Quote
Fraceska wrote:I am new to Dust but I am going Logistics and I try to use it as often as I am able. What is bothersome is that I have it out, running towards a downed team mate and they respawn leaving me out in the open and then I die. That is the bothersome part and adds to "why do I use it if they don't wait?"
What is a problem with logis is that some logis will try to rez you in the middle of a fire fight, while others wont rez you at all.
Its a pain for an assault or heavy to be rezed then dropped because the area wasnt clear, consequently when the area is locked down my a number of allies and a medic doesnt revive you is also a nuisance because of the ISK loss associated with death.
I played a logi for a bit know what its like, most logis try to balance kills and support, but its the really good ones who put support first, there by multiplying the effectiveness of the team, before joining the fight themselbes.
Hoever its great that you dont ignore your downed squad mates. |
Fraceska
Opus Arcana Orion Empire
2
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Posted - 2013.03.02 22:03:00 -
[10] - Quote
My K/D is terrible but that is because I have my repair tool or nanite injector out before I bring my weapon out. So I die more than I kill but it keeps the team functional.
I have proven you can revive and heal in a fire fight it just takes some practice. What would be nice would be a mechanic that lets you pull fallen team mates to safety to be revived. I mean EVE has tractor beams why can't a logistics suit? |
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Coleman Gray
Coalition Of Goverments
61
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Posted - 2013.03.02 22:09:00 -
[11] - Quote
Harkon Vysarii wrote:Coleman Gray wrote:you never bloody use them, replace them with nanohives, their more useful than an un used item Not true in the slightest my good ser, and I mean that respectfully. In certain engagements, and any squad a play with in corp has a logi, me taking a nanite injector is a huge boon to the team. Our logi is a force multiplier, he keeps us rezed, repped, and stocked with ammo. But if he goes down so to do our squads chance of survival. My taking a nanite injector ensures that if the logi is down or cant get to a squad mate then I can rez them. Its all down to personal preference of course but having two troopers with nanite injectors in a squad, or the ability to access a supply depot to field the injectors is a huge boon to the team.
So when I'm laying on the ground behind cover, no enemies about, whats their excuse then? the planets aren properly aligned? not saying ALL people who take them don't use them, I'm talking to the ones who simply do not regardless. |
Berserker007
Imperfects Negative-Feedback
212
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Posted - 2013.03.02 22:15:00 -
[12] - Quote
Coleman Gray wrote:Harkon Vysarii wrote:Coleman Gray wrote:you never bloody use them, replace them with nanohives, their more useful than an un used item Not true in the slightest my good ser, and I mean that respectfully. In certain engagements, and any squad a play with in corp has a logi, me taking a nanite injector is a huge boon to the team. Our logi is a force multiplier, he keeps us rezed, repped, and stocked with ammo. But if he goes down so to do our squads chance of survival. My taking a nanite injector ensures that if the logi is down or cant get to a squad mate then I can rez them. Its all down to personal preference of course but having two troopers with nanite injectors in a squad, or the ability to access a supply depot to field the injectors is a huge boon to the team. So when I'm laying on the ground behind cover, no enemies about, whats their excuse then? the planets aren properly aligned? not saying ALL people who take them don't use them, I'm talking to the ones who simply do not regardless.
Simple, you arent a priority. First comes the people shooting at me, then my own squadmates, then randoms. |
Fraceska
Opus Arcana Orion Empire
2
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Posted - 2013.03.02 22:20:00 -
[13] - Quote
When I play I try to repair/revive those I come across, but green will always come first. Once green is taken care of then I will go to blue. But it is also a case of being able to triage what is happening around you. Squadie is full shields/half armor a blue is down? I would revive personally then turn my attention to my squadie. Repair him and if the blue was smart would be behind cover letting shields recover so he should still be there then turn the repair gun on them.
Really all depends though on the situation at hand. |
Harkon Vysarii
Dead Six Initiative
5
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Posted - 2013.03.02 22:21:00 -
[14] - Quote
Yeah a green should come first. If you are co ordinating and communicating with your squad then a green dot will always be a better asset to have on the field than a blue dot. |
gbghg
L.O.T.I.S. Legacy Rising
445
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Posted - 2013.03.02 22:33:00 -
[15] - Quote
Berserker007 wrote:
Simple, you arent a priority. First comes the people shooting at me, then my own squadmates, then randoms.
^this, logi's always priotize squad first, bluedots second, we have to prioritize, at times you can end up with 2 people down asking for a rez, a couple of heavies needing a rep, random bluedots asking for ammo, and you have to decide what course of action to take while dealing with enemy fire, and the annoying rambos who ignore all common sense and still ask for help. |
Gratis Una
Circle of Huskarl Minmatar Republic
3
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Posted - 2013.03.02 22:50:00 -
[16] - Quote
Fraceska wrote:I am new to Dust but I am going Logistics and I try to use it as often as I am able. What is bothersome is that I have it out, running towards a downed team mate and they respawn leaving me out in the open and then I die. That is the bothersome part and adds to "why do I use it if they don't wait?"
1 to 5 heavies = auto respawn don't wait: no one will try to get you 1 to 5 assaults = wait someone might kill them 1 to 5 scouts = what the **** why hasn't someone revived me yet ...oh wait those guys are farming with shotguns
LOL!
If 25% of the guys carrying injectors just used them we'd all have more fittings available for the next battle but WP bonuses aren't on par with the fact that taking it out means that someone else is going to get that kill just up around the bend or the "fact" that a nanite injector is just adding to the deaths on a person's kdr regardless of the fact that it's essentially saving the person not just the clone. Like a medic in a hospital shocking a guy who's had a heart attack to start their heart back up. They aren't dead yet.
I propose that if you get injected the kill should not be recorded towards your death ratio but if you kill someone who then gets revived it still counts to your kills. Call it a bonus for everyone. I know that this may seem like it is breaking something but if you are bleeding out and losing consciousness from a gun wound, IRL, and someone removes the bullet from you and patches you up...no more bleeding out no more death.
I also believe that the WP bonus for using one should be higher for everyone...the logis protect our assets and deserve the reward especially when they are laying face down in the mud along side their patient when the guy farming shoots them both.
By the way nanohives that repair armor don't last long enough. You may get one heavy his/her armor back but after the second squad has chewed up his armor the nanohive is already spent. The limit to the number of nanohives available mean that it is prudent for a Logi to carry a repair tool also if they are playing medic no matter how good their nanohives are.
Happy Ressing!! |
Fraceska
Opus Arcana Orion Empire
3
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Posted - 2013.03.02 23:10:00 -
[17] - Quote
That is another big thing that bothers me. Okay so reviving you gives me +60 and that is fine, but then my triage points just vanish. If I am keeping 5+ people at full armor why am I being punished and not getting points? I have served a vital function for the team and ensured that everyone is combat ready.
The other bothersome issue is the random with just the injector. So I am running to someone with the injector out. Someone comes up and revives him and then just runs away!?!?! Don't fulfill half the function of a logistics operative if you can't do it all. So then I spend precious seconds getting the repair tool out and by then we could both be down. it really interrupts the rotation of reviving/repairing. I wish friendly fire was turned on in those cases so I could just shoot the idiot in the back and be done with it. |
Osiris Ausare
Planetary Response Organisation Test Friends Please Ignore
8
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Posted - 2013.03.02 23:10:00 -
[18] - Quote
I run logi and spend a great deal of time trying to rez people, but only when the coast is clear or there are enough bluedots to provide adequate cover. However, there is a major problem I'm finding, quite a few bluedots, upon being rezed will just stand there, instead of running for cover.
You can successfully rez someone in the middle of a gunfight, however it requires at least an advanced level injector, at least a triage tool and a smart bluedot (or teammate) who won't just stand there staring at the enemy. Plus, if you are good at being a medic you can judge when it is the right time to rez even if lead is flying.
However, last night was the first time I saw other run past my body constantly after died, even when the coast was clear. And when I was separated from my team or dead, I could hear my teammates screaming that the bluedots just kept running past them.
In regards to Gratis, I don't think the logi should receive that kill, they weren't the ones doing the killing. Plus, you are already getting 60 WP every time you rez someone, and when you combine it with all the other support duties, you can still make a tremendous amount of WP.
I just wish more logis worked towards helping their teammates instead of helping themselves.
Osiris. |
Paran Tadec
Imperfects Negative-Feedback
911
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Posted - 2013.03.02 23:55:00 -
[19] - Quote
I see people use them all the time, including one guy who revived the same guy 6 times, each time with me sniping the poor sucker. Finally he gave up. |
Zekain Kade
BetaMax.
932
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Posted - 2013.03.03 00:09:00 -
[20] - Quote
Coleman Gray wrote:you never bloody use them, replace them with nanohives, their more useful than an un used item But nobody uses those either...
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Kira Lannister
Hellstorm Inc League of Infamy
728
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Posted - 2013.03.03 00:10:00 -
[21] - Quote
I generally carry my stim pack for heroine, ehem I mean med x. |
Medical Crash
Burnwall Industries
1
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Posted - 2013.03.03 01:04:00 -
[22] - Quote
I always revive those friendlies around me if it's possible. If they died in the open with little to no cover, then I shield him with my body until he gets a way. When I die though, I rarely get revived unless someone in my squad is also packing Injectors. |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
172
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Posted - 2013.03.03 01:41:00 -
[23] - Quote
Life ain't easy out here for a pimp, err, Logi.
Bottom line, Logi in pub matches is hit and miss. Lower your expectations. People are learning. |
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