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1701. We need an objective game mode that isnt as time consuming as skirmish - in General Discussions [original thread]
I'll repeat myself for this thread: Bring back what we had in Replication.
- by Logi Bro - at 2013.03.08 05:24:00
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1702. Objective game mode less focused on kills - in General Discussions [original thread]
Maybe they could just re-implement the game mode they had for Replication? Is that so much to ask for?
- by Logi Bro - at 2013.03.08 05:17:00
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1703. Heavies are now underpowered. - in General Discussions [original thread]
Disturbingly Bored wrote: Logi Bro wrote: I'm not sure that you did do the math. The feeling is mutual, but for the sake of SCIENCE! I'll keep it civil and walk you through it. Your example is a disembodied AR shooting at disembodied sh...
- by Logi Bro - at 2013.03.08 04:38:00
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1704. Heavies are now underpowered. - in General Discussions [original thread]
Baal Omniscient wrote: Vk.0: 3 high 5 low Vk.1: 4 high, 3 low I know this must of been a typo, since the maximum amount of mod slots is four, and five is quite impossible, unless you are diving an HAV.
- by Logi Bro - at 2013.03.07 23:55:00
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1705. BPO Thales - in General Discussions [original thread]
CCP refuses to even make advanced BPOs, let alone prototype, and even more let alone officer. I think the guy was trolling you in his rage, I doubt he would of been so mad about dying if he didn't stand to lose anything.
- by Logi Bro - at 2013.03.07 23:18:00
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1706. a Sensible Fix to AV Grenades - in General Discussions [original thread]
Umm...no. Let me elaborate that so I don't look like a troll. Tanks, despite having next to zero maneuverability, are very fast. So fast, in fact, that not having explode on contact would leave the AV nades sitting on the ground with their fuses s...
- by Logi Bro - at 2013.03.07 23:10:00
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1707. Heavies are now underpowered. - in General Discussions [original thread]
Disturbingly Bored wrote: Jotun Hiem wrote: +65% damage (once you add in Weaponry V and Proficiency) is not okay. On anything. But +125% shields is? I used to think the way you do, then I did the math. I'm not sure that you did do t...
- by Logi Bro - at 2013.03.07 23:05:00
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1708. Heavies are now underpowered. - in General Discussions [original thread]
I'm not really sure about this. I've never been sitting face down in a pool of my own blood after getting torn in half by a heavy thinking, "gee, heavies are really underpowered." Having said that, I've also cut plenty of heavies in half myself, b...
- by Logi Bro - at 2013.03.07 22:58:00
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1709. Why are there so many bad players!? - in General Discussions [original thread]
How did player A get 21-1 AND 0-11? Is he magical?
- by Logi Bro - at 2013.03.07 22:54:00
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1710. Grenadier needs to do something other than just unlocking grenades - in General Discussions [original thread]
Let's make it reduce the detonation time by one second per level, I totally miss getting blown up by three second fuses.
- by Logi Bro - at 2013.03.07 22:30:00
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1711. So playing with blues.. - in General Discussions [original thread]
Only about 50% of my WP comes in from logistics/kills, the other half is hacking. I can't stress enough how much WP this earns you, plus you are advancing your team by taking installations, null cannons, supply depots, etc. If you haven't done so,...
- by Logi Bro - at 2013.03.07 04:02:00
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1712. The meanning behind some of our names. - in General Discussions [original thread]
You don't need to play 20 questions with me to figure out why I chose my name.
- by Logi Bro - at 2013.03.07 02:48:00
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1713. Assault vk.1 vs. Logi vk.1 - in General Discussions [original thread]
kiarbanor wrote: Logi Bro wrote: You're seriously leaning towards assault despite the fact the only two things it does better than logi is base health and a sidearm? You can make up for that base health with an armor plate in the extra low s...
- by Logi Bro - at 2013.03.07 01:36:00
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1714. theme songs - in General Discussions [original thread]
I guess I'll comment.... Headstrong
- by Logi Bro - at 2013.03.07 01:29:00
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1715. Assault vk.1 vs. Logi vk.1 - in General Discussions [original thread]
BobThe843CakeMan wrote: Proto logi. 4 complex damage mods. 4 armor rep nano hives. 4 armor plates. proto weapon. nuff said. 4 armor plates? If you're using the good stuff that's a 10% decrease in speed per plate, totaling -40% speed, with o...
- by Logi Bro - at 2013.03.07 01:20:00
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1716. Laser and sniper rifles are 99% useless. - in General Discussions [original thread]
Wicked Glory wrote: Mithridates VI wrote: Yeah, I hate how nobody ever snipes anymore. When's the last time you've seen a sniper accomplish anything worthwhile in a game? Now when's the last time you've seen a tank or a heavy accomplish so...
- by Logi Bro - at 2013.03.07 01:15:00
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1717. Assault vk.1 vs. Logi vk.1 - in General Discussions [original thread]
You're seriously leaning towards assault despite the fact the only two things it does better than logi is base health and a sidearm? You can make up for that base health with an armor plate in the extra low slot the logi has, so really just better...
- by Logi Bro - at 2013.03.07 01:11:00
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1718. Who would like to see Heavy aircraft? - in General Discussions [original thread]
I'm pretty sure the heavy airships are going to be gunships, light airships will be fighters. CCP's way ahead of you.
- by Logi Bro - at 2013.03.07 00:33:00
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1719. give isk to another dust character - in General Discussions [original thread]
NOPEGäó
- by Logi Bro - at 2013.03.05 23:04:00
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1720. QUESTION ABOUT MERCENARY PACK / Release day - in General Discussions [original thread]
As far as you should be concerned, the game HAS been released. No more resets, but in a doomsday scenario that requires a reset, all things bought are refunded, all we have from here on out are updates to increase content.
- by Logi Bro - at 2013.03.05 22:57:00
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