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181. [Description] Generic Forum Post is OP - in General Discussions [original thread]
Bojo The Mighty wrote: Logi Bro wrote: Rock is overpowered, paper is fine as it is. -Scissors Inevitable Logi Bro quote Not so inevitable these days, but still, nice try. Also, nostalgic comment about how this was never a problem back...
- by Logi Bro - at 2014.07.30 07:14:00
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182. How's it going everyone? - in General Discussions [original thread]
Pfft, you'll be dead by the end of The Winds of Winter anyways, so your opinion is irrelevant.
- by Logi Bro - at 2014.07.30 07:06:00
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183. [Video] The Flux suit...All 4 proto equipment AND and a proto weapon... - in General Discussions [original thread]
I always regret not having bought both of them. The medium caldari skinweave basic frame is not only incredibly inferior, but is also a hell of a mouthful.
- by Logi Bro - at 2014.07.30 07:03:00
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184. [Description] Generic Forum Post is OP - in General Discussions [original thread]
Rock is overpowered, paper is fine as it is. -Scissors
- by Logi Bro - at 2014.07.30 07:01:00
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185. [Video] The Flux suit...All 4 proto equipment AND and a proto weapon... - in General Discussions [original thread]
"Sever" Minmatar Logistics Dropsuit 2x blueprint militia shield extenders 1x blueprint militia armor plate 1x blueprint militia armor repair module "Exile" Assault Rifle Blueprint militia locus grenade Blueprint militia repair tool Blueprint mi...
- by Logi Bro - at 2014.07.30 06:54:00
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186. Putting passive bonuses where there aren't any. (Rough Draft) - in General Discussions [original thread]
Made an edit that I am interested in hearing what you all think about. Dropsuit Upgrades +0.2 armor repair per level So all the people whoever said that shield suits need innate repair as well as armor suits, now you get at least a small regen, ...
- by Logi Bro - at 2014.07.29 05:16:00
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187. Putting passive bonuses where there aren't any. (Rough Draft) - in General Discussions [original thread]
JRleo jr wrote: Anything less than 2% per level is not welcome Look at biotic upgrades, useless. Beggars can't really be choosers, currently we have +0%, so it's hardly like you're losing anything. If I get a couple more people that say th...
- by Logi Bro - at 2014.07.29 05:03:00
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188. Putting passive bonuses where there aren't any. (Rough Draft) - in General Discussions [original thread]
Boot Booter wrote: I like the idea however, as a min assault, I think the minmatar medium bonus is practically useless compared to the others. I mean a Caldari should practically be filling all slots with shield related modules. The minmatar mi...
- by Logi Bro - at 2014.07.29 02:43:00
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189. Putting passive bonuses where there aren't any. (Rough Draft) - in General Discussions [original thread]
Joel II X wrote: The "roots", as I like to call them, should be something that's beneficial to newcomers, and kind of an indifference to a dude with 40 mil SP. These "roots" are the initial skills known as Dropsuit Command, Dropsuit Upgrades, a...
- by Logi Bro - at 2014.07.28 21:11:00
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190. Putting passive bonuses where there aren't any. (Rough Draft) - in General Discussions [original thread]
Shadow Archeus wrote: If I'm right there are also vehicle skills that give no passive bonus I'm not really much of a vehicle guy, but if someone else were to come up with some bonuses that sound good, I'd be willing to throw them into the OP...
- by Logi Bro - at 2014.07.28 21:06:00
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191. Putting passive bonuses where there aren't any. (Rough Draft) - in General Discussions [original thread]
Soraya Xel wrote: I'm only talking about the +1 per level. On weapons like the Plasma Cannon or Forge Gun, that'd be a pretty huge buff, wouldn't it? Particularly since FGers can't carry their own nanohives. I definitely see what you are say...
- by Logi Bro - at 2014.07.28 20:45:00
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192. Putting passive bonuses where there aren't any. (Rough Draft) - in General Discussions [original thread]
Ripley Riley wrote: The passive relating to dropsuits will need to be carefully balanced after the CPU/PG and slot layout overhauls. I'm not saying OP's are crap, I'm just saying they need a lot of data before we can create good passives for ...
- by Logi Bro - at 2014.07.28 20:39:00
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193. Putting passive bonuses where there aren't any. (Rough Draft) - in General Discussions [original thread]
Soraya Xel wrote: The +1 per level for Weaponry, in some cases, would horribly unbalance things in the cases where those weapons' ammo sizes are intentionally designed as a balancing metric. They'd have to revisit those weapons to see if they n...
- by Logi Bro - at 2014.07.28 20:35:00
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194. Putting passive bonuses where there aren't any. (Rough Draft) - in General Discussions [original thread]
Ahkhomi Cypher wrote: that +1% per lvl to dropsuit command and upgrades just feels like it will have a ridiculous trickle down effect. i obviously didnt run any numbers but thats the first thing i noticed. I doubt the dropsuit command bonus ...
- by Logi Bro - at 2014.07.28 20:09:00
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195. Who else is still here? - in General Discussions [original thread]
Still here, though not nearly as active.
- by Logi Bro - at 2014.07.28 19:47:00
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196. Putting passive bonuses where there aren't any. (Rough Draft) - in General Discussions [original thread]
So we know there are a significant amount of SP sinks in the skill tree currently, and I'd like to propose a fix to it. This is in General Discussions since these are my musings, and I want input before I ask they be made. First, which skills are...
- by Logi Bro - at 2014.07.28 19:42:00
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197. Let's daydream for a second: Pirate Suits - in General Discussions [original thread]
6 low slots? Are you sure that you're not thinking of the Jove right now? I don't really see why a pirate corporation would have better technology than the military of a superpower faction.
- by Logi Bro - at 2014.07.27 20:40:00
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198. Not impressed taking Electronics from 4 to 5 for 777K SP - in General Discussions [original thread]
RayRay James wrote: Broonfondle Majikthies wrote: OP FOTM wrote: Thought it'd be important since I was using CPU upgrades on my Gallogi... should've checked protofits first instead... All I really did was save myself a miniscule amount o...
- by Logi Bro - at 2014.07.25 18:45:00
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199. Basic heavy... What's the point?? - in General Discussions [original thread]
Apison Valusgeffen wrote: What sort of progression? The bad kind. Ideally, the basic suits SHOULD cost less as a money saving alternative, but I don't believe they actually do.
- by Logi Bro - at 2014.07.22 07:21:00
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200. Has anyone accessed the Destiny beta yet? - in General Discussions [original thread]
I've redeemed my code and already downloaded the game. Many people will like it, but I find it very lackluster, it's basically Borderlands 3: Spaaaaaaace. The guns look nice, but feel like peashooters, as Borderlands was known to do, you get loot ...
- by Logi Bro - at 2014.07.17 22:00:00
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