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61. [Request] Skirmish Point Spawn - in Feedback/Requests [original thread]
i've been thinking about how to make the skirmish game mode more fun and interesting while also fixing some of the borked spawn mechanics. My suggestion is to spawn all mercs that select an objective at the MCC and then launch them to allied obj...
- by Leovarian L Lavitz - at 2014.08.30 22:02:00
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62. Regarding SMGs - in Feedback/Requests [original thread]
It's the low consumption smg. Its variant is the breach smg. Then, you can spend more pg and cpu to get the upgraded assault smg.
- by Leovarian L Lavitz - at 2014.08.26 10:09:00
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63. Matchmaking by cumulative KDR/WPDR - in Feedback/Requests [original thread]
Battle Impact is a good number to go by, warpoints/50/battles (number of lifetime battles/last month's battles, rolling two week battles or weekly battles whichever is more recent)
- by Leovarian L Lavitz - at 2014.06.29 01:24:00
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64. [Feature] Browser Based Secondary Market - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: gauntlet44 LbowDeep wrote: Alabastor 'TheBlaster' Alcar wrote: a browser based market is a waste of time we dont need it and we dont need a market in game untill we are aloud to freely travel about new ...
- by Leovarian L Lavitz - at 2014.06.24 13:28:00
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65. [Feature] Browser Based Secondary Market - in Feedback/Requests [original thread]
Thank you!
- by Leovarian L Lavitz - at 2014.06.23 17:24:00
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66. dust514 voices male and female - in Feedback/Requests [original thread]
It does have voices, your mic. // however, I'm neither for or against voices.
- by Leovarian L Lavitz - at 2014.06.23 03:12:00
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67. [Feature] Browser Based Secondary Market - in Feedback/Requests [original thread]
Browser based secondary market! No resources from the ps3 development team! Players old and new will love you! Win win win
- by Leovarian L Lavitz - at 2014.06.23 03:05:00
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68. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
Make the armor repair skill bonus reactive plates
- by Leovarian L Lavitz - at 2014.06.21 23:46:00
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69. Small Blaster Turrets, the good and bad. - in Feedback/Requests [original thread]
Ld Collins wrote: Leovarian L Lavitz wrote: It needs to have at least 1200 dps applied on target. So if we keep the current dispersion then we'd have to increase each shots damage to around 50 base, then progress from there. Right now it fee...
- by Leovarian L Lavitz - at 2014.06.21 23:16:00
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70. [Feature] Browser Based Secondary Market - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: the no client update statement has been redacted, they are once again possible and its time we get our racial vehicles and heavy weapons before a market Different dev team. AGAIN The people who build the ...
- by Leovarian L Lavitz - at 2014.06.21 16:50:00
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71. [Feature] Browser Based Secondary Market - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: there is no sandbox it hasnt been built yet we have round based battle crap, and really a browser based market would only benifit the few people wiling to use a computer to buy sell and trade which would prob...
- by Leovarian L Lavitz - at 2014.06.21 09:41:00
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72. Small Blaster Turrets, the good and bad. - in Feedback/Requests [original thread]
It needs to have at least 1200 dps applied on target. So if we keep the current dispersion then we'd have to increase each shots damage to around 50 base, then progress from there. Right now it feels like I'm spraying enemies with a super soaker. ...
- by Leovarian L Lavitz - at 2014.06.21 09:38:00
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73. Small Blaster Turrets, the good and bad. - in Feedback/Requests [original thread]
Reduce the radius of the spread by 50%. Just tested, it's garbage at killing at over 20m.
- by Leovarian L Lavitz - at 2014.06.21 05:22:00
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74. [Feature] Browser Based Secondary Market - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: a browser based market is a waste of time we dont need it and we dont need a market in game untill we are aloud to freely travel about new eden It's not a waste of time because we can trade Aurum items for...
- by Leovarian L Lavitz - at 2014.06.21 04:39:00
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75. [Feature] Browser Based Secondary Market - in Feedback/Requests [original thread]
Atiim wrote: That gives me an idea. Since our Character Assets & Data are stored on the Tranquility Server, wouldn't it possible to create an online interface (such as a website) to trade items with other characters? I'd be a lot of work ...
- by Leovarian L Lavitz - at 2014.06.21 03:53:00
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76. [Suggestion] Role Balance - in Feedback/Requests [original thread]
I believe a good way to balance the Scout, Assault and Heavy roles is to adjust their weaponry layout. Heavy Gets 1 Heavy weapon slot and 1 Light weapon slot and grenade slot and no equipment slots Assault gets 2 Light weapon slots 1 sidearm slot...
- by Leovarian L Lavitz - at 2014.05.26 13:00:00
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77. 50 clone Ambush needs to be removed - in Feedback/Requests [original thread]
ban vehicles in matches without MCCs.
- by Leovarian L Lavitz - at 2014.03.01 01:03:00
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78. Damn murder taxies - in Feedback/Requests [original thread]
Move controller made me wtf rage, but loved playing with it.
- by Leovarian L Lavitz - at 2014.03.01 01:02:00
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79. New Metrics: Warpoints per Death - in Feedback/Requests [original thread]
I suggest this new metric / leader-board category to help us evaluate ourselves against our peers. I believe it will help me evaluate new applicants and teamates in their over-all contribution to battles. Warpoints per death may come in multiple...
- by Leovarian L Lavitz - at 2014.02.18 19:49:00
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80. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
Could the flaylock get another three rounds in the clip to be competitive with all the new pistols? I've been emptying the entire clips in body shots and not killing the people. It's redonkulous.
- by Leovarian L Lavitz - at 2014.01.17 08:47:00
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