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21. Make active Scanners - in Feedback/Requests [original thread]
I believe my proposal is a decent balance pass on active Scanners
- by Leovarian L Lavitz - at 2015.09.16 05:36:00
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22. Make active Scanners - in Feedback/Requests [original thread]
Make active Scanners use the scanning suit's precision. Make range extenders effect active Scanners Make active Scanners give a bonus to scan precision equal to the Scanners meta level precision enhancer while it is active.
- by Leovarian L Lavitz - at 2015.09.16 05:30:00
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23. Status of the racial vehicle reskin? - in Feedback/Requests [original thread]
Hello, what is the status of the racial vehicle reskin? I understand they would be place holders because the Ps3 doesn't have the ram for more unique vehicle models. I thought the ones posted looked amazing and I hope they are being pursued by ...
- by Leovarian L Lavitz - at 2015.09.12 07:29:00
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24. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Give it 60% base efficiency against vehicles. Amarr now have their av weapon Edit: this becomes 80/40 efficiency against shields /armor
- by Leovarian L Lavitz - at 2015.08.30 06:56:00
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25. Another shot at changing turrets - in Feedback/Requests [original thread]
Give the small blaster a 2 meter splash radius with the splash damage equal to direct damage. This brings them into dropships, but only brings them up to the other turrets level
- by Leovarian L Lavitz - at 2015.08.30 06:43:00
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26. Yellow bottles - in Feedback/Requests [original thread]
Devadander wrote: Do they still exist? Would it be possible to separate jump from myo's and make them yellow bottles? This would let people have their jump fix, or their melee fix. Or a slightly bouncy fit with a mean hook. Thoughts? I ha...
- by Leovarian L Lavitz - at 2015.08.09 19:11:00
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27. Myofibral Stimulant Jumping [Balance Proposal] - in Feedback/Requests [original thread]
I firmly believe that Agility builds are an acceptable way to play the game, and need no further adjustments. I'm stealing the term from GGO: https://www.youtube.com/watch?v=Ul9QSVBvaHU They give up health for prime mover advantage. They may g...
- by Leovarian L Lavitz - at 2015.07.25 22:31:00
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28. Breach forge gun. - in Feedback/Requests [original thread]
Hop around with it, you can move, but much differently. It's great to have six of them in a squad, hopping at the enemy tank, and KERBOOOOM xD
- by Leovarian L Lavitz - at 2015.02.22 16:14:00
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29. Nova Sword - in Feedback/Requests [original thread]
Minmatar would, with an smg as a side-arm. a 5-meter ohk weapon on a fast, sturdy suit would be totally op.
- by Leovarian L Lavitz - at 2015.01.25 07:47:00
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30. Disable chats while in battle to reduce lag - in Feedback/Requests [original thread]
Soraya Xel wrote: Thor Odinson42 wrote: Soraya Xel wrote: My concern is that this is actually a backpedal from the direction we need. If anything, my biggest peeve with chat is that there's no notification during a battle of discussion in...
- by Leovarian L Lavitz - at 2015.01.17 11:23:00
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31. Disable chats while in battle to reduce lag - in Feedback/Requests [original thread]
Jadd Hatchen wrote: CCP Rattati wrote: I have sent this matter to our Technical Director and engineers. Thanks for bringing it up. WHAT!!!?! You have to be ******* kidding me!!! I have brought this up to you guys IN PERSON at gatherings a...
- by Leovarian L Lavitz - at 2015.01.17 11:21:00
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32. Things commandos need to make them fun and viable. - in Feedback/Requests [original thread]
Buff Commandos O.O They are already borderline op (well, the proto) I run amarr commandos, and decimate the enemies. My people have been respeccing to it just because of how much it wrecks the opposition.
- by Leovarian L Lavitz - at 2015.01.07 21:38:00
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33. The Commando needs a grenade slot and EWAR - in Feedback/Requests [original thread]
commandos are a competitive fit for competitive matches. I'm surprised that commandos + logies and a few scouts aren't the only fits used in pc.
- by Leovarian L Lavitz - at 2015.01.02 07:51:00
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34. [Request] Aim Assist for PSMove - in Feedback/Requests [original thread]
PSMove and dust have a notorious history together, namely, it's for masochists who hate their significant others and want to drive wedges into relationships. *Ahem* Give PSMove aim assist. Users of PSMove give up a lot of useability to use the P...
- by Leovarian L Lavitz - at 2014.12.29 09:03:00
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35. Nova Knife bonus to the Caldari Scout... - in Feedback/Requests [original thread]
Atiim wrote: Stupid Blueberry wrote: Sinboto Simmons wrote: The bonus to the blades was a placeholder for our own blades, I do not believe calldari are specificly trained for hand to hand combat as the minja are, since we're talking lore....
- by Leovarian L Lavitz - at 2014.12.17 10:20:00
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36. Dropship with no guns and a little more HP for troop transport - in Feedback/Requests [original thread]
Take a grimsness, remove the turrets, put on 4x complex light armor repairs and a basic mobile cru. (you can swap one of the complex armor reps for a basic heavy armor rep.. for 5 more rep per second). People will be shooting at you all day, you c...
- by Leovarian L Lavitz - at 2014.12.12 07:38:00
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37. [Request] Buff Minmatar Assault shields. - in Feedback/Requests [original thread]
I run 2x complex regulators, 1complex kin-cat 2complex shield ext, 1complex shield energizer on my advanced min-sault for some speedy fun times. But, when it comes to brawly fun times, I triple tank, 2 shield extenders, 1 energizer, 1complex armo...
- by Leovarian L Lavitz - at 2014.11.28 14:13:00
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38. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Here is my proposal to help with equipment spam and vehicle gameplay Vehicles don't really have a role right now, rather a role worth contributing to the battlefield. Sure, they AV ok, but as soon as the first uplink goes down, boom, all transpor...
- by Leovarian L Lavitz - at 2014.11.07 07:07:00
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39. [Feedback] ADS sensitivity is too high on the Laser Rifle - in Feedback/Requests [original thread]
Laser rifles should do full damage to vehicles (+/- shield armor bonus/neg) Slice and dice baby :D
- by Leovarian L Lavitz - at 2014.11.01 15:02:00
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40. Buff Commandos: - in Feedback/Requests [original thread]
A proto commando is slightly worse than an advanced assault when it comes to combat, based on personal experience ( best I've ever pulled with a proto commando is 21, I've pulled 48 with an advanced assault)
- by Leovarian L Lavitz - at 2014.11.01 10:35:00
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