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281. Discussion: Shield vs Armor - in General Discussions [original thread]
Kirk, You guys are hardly the only ones that have figured out to run shields. Most people simply prefer the better performance of armor. Look around. How many people do you think are using armor versus shields? How do you explain that without un...
- by Leadfoot10 - at 2015.03.17 18:46:00
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282. Warbarge Compontent Factory Diminishing Returns - in General Discussions [original thread]
For the very same reason as the OP, I'm not upgrading my factory from 3 to 4. They RoI is simply too far out to make it feasible.
- by Leadfoot10 - at 2015.03.17 17:06:00
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283. AM assault completely removes ASCR's drawback - in General Discussions [original thread]
I-Shayz-I wrote: This means that it is very hard to use at long ranges as only 50% of your shots actually hit the target because of dispersion. Against a large amount of armor this weapon cannot hit accurately enough to deal a significant amoun...
- by Leadfoot10 - at 2015.03.17 16:50:00
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284. AM assault completely removes ASCR's drawback - in General Discussions [original thread]
The issue with the ScR/AScR or AR is not that they are UP, but rather the meta highly favors armor tanking. Look around. How many shield suits do you see running around? Not low-HP min or cal scouts -- they are easy to kill with any weapon, but a...
- by Leadfoot10 - at 2015.03.17 16:39:00
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285. calidari assault bonus is pontless - in Feedback/Requests [original thread]
DeathwindRising wrote: Were beating a dead horse. Everyone one has asked for this for 6 months or more and we still haven't got it. Sad but true.... I gave up waiting and just went Gal Assault. Armor>Shield.
- by Leadfoot10 - at 2015.03.17 00:30:00
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286. Why is the ScR allowed to be so good at CQC range? - in Feedback/Requests [original thread]
Cody Sietz wrote: So I ask, why is the ScR allowed to be good at CQC range? Single shot mechanic and heat build up are balancing factors. I don't think they go far enough, but the barrier of the above limits their use (if not their effectiv...
- by Leadfoot10 - at 2015.03.17 00:27:00
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287. Fuking tanks - in General Discussions [original thread]
A well fitted non-MLT armor tank takes at least two coordinated AV to kill now. Gone are the days of easy soloing armor tanks.
- by Leadfoot10 - at 2015.03.17 00:22:00
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288. I have a annoucement! - in General Discussions [original thread]
He's not particularly hard to kill.... ...then again, not many people are. I'm certainly not.
- by Leadfoot10 - at 2015.03.17 00:13:00
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289. Gallente Research Facility Lag - in General Discussions [original thread]
KEROSIINI-TERO wrote: I've found out that it is often reproducible by - Entering the Gal facility - Exiting - Re-entering Many of the guys I run with have noticed the same. But it seems to be intermittent for some odd reason.
- by Leadfoot10 - at 2015.03.16 23:31:00
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290. Game is Unbalanced - in General Discussions [original thread]
Sorry to hear of your frustration. I'm fairly certain something will be done to bring the FoTM back into line. Perhaps check back after the next balance hotfix....
- by Leadfoot10 - at 2015.03.16 20:37:00
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291. so how come myofibrils don't make you walk/run faster too? - in General Discussions [original thread]
Melee is arm power. Kincat is running power. Why the jump got attached to the former rather than the latter makes little sense to me....
- by Leadfoot10 - at 2015.03.15 20:24:00
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292. Live Stream! Leovarian Commando assault! - in General Discussions [original thread]
Back up and watching.
- by Leadfoot10 - at 2015.03.15 20:02:00
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293. Caldari Weapon of Choice - in General Discussions [original thread]
ARR is the better of the two choices for both suits, IMO. Why? A hole at range is much less deadly than a hole up close.
- by Leadfoot10 - at 2015.03.15 01:24:00
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294. Hotfix Echo ninja nerf to ISK payouts. - in General Discussions [original thread]
Arkena Wyrnspire wrote: ISK earned is not purely dependent on WP. If the opposing team is not using expensive gear [or not dying a lot], you will not earn much ISK. Read the words above three times as it explains why the OP is seeing what h...
- by Leadfoot10 - at 2015.03.14 19:48:00
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295. It seems the community is split apart - in General Discussions [original thread]
My advice to anyone struggling with bunnyhop514 right now is to sit with your back against a wall/cover that cannot be jumped over, equip a scanner and play futuristic skeet with the jumpers. For bonus points, take them within an inch of death and...
- by Leadfoot10 - at 2015.03.14 19:45:00
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296. The madrugar is now the all in one wonder package. - in General Discussions [original thread]
The pendulum of tank power certainly has flipped from shield to armor with Echo.
- by Leadfoot10 - at 2015.03.14 19:42:00
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297. How I would balance the myofibril situation - in General Discussions [original thread]
Seems like a fair proposal. I'd probably enable their stacking penalty first, though. I also disagree strongly about adding the ability to vary your jump height -- that's one of the few disadvantages of them as it sits now and changing that would...
- by Leadfoot10 - at 2015.03.14 19:30:00
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298. wow...this is awful! - in General Discussions [original thread]
HMG is in a tough spot. Cuse is right, you should diversify. The good news is that the Assault suits are in a good place right now. Pick the one that pairs well with your chosen light weapon -- I'd suggest the ARR or AScR -- and a sidearm that co...
- by Leadfoot10 - at 2015.03.14 19:26:00
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299. I'd like a raise of hands..... - in General Discussions [original thread]
Protostomper here. I don't care what you think. I'm bringing my best to the battlefield. You would be advised to do the same. Beat me if you can.
- by Leadfoot10 - at 2015.03.14 19:20:00
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300. KTB Fail montage almost complete! - in General Discussions [original thread]
This should be good!
- by Leadfoot10 - at 2015.03.14 19:17:00
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