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401. Vehicle Modules Brainstorm. - in Feedback/Requests [original thread]
1. Nope 2. Nope 3. On any infantry suit i can stack plates/reppers/damage mods/uplinks/nanohives/extenders etc and recieve next to no penalty and even if there is a penalty its barely anything to begin with so why should pilots have to conform...
- by Lazer Fo Cused - at 2014.12.13 14:49:00
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402. A counter to the "stupid" known as - in Feedback/Requests [original thread]
Stile451 wrote: Atiim wrote: Lazer Fo Cused wrote: Atiim wrote: Lazer Fo Cused wrote: 3. Its never been easier to take out vehicles False. 1. You must be bad with AV then, i know i dont have a problem with it and the tools availib...
- by Lazer Fo Cused - at 2014.12.13 13:07:00
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403. 1.10 is Where Dust Should Have Been at Uprising 1.0 - in General Discussions [original thread]
Thor Odinson42 wrote: Lazer Fo Cused wrote: Thor Odinson42 wrote: Lazer Fo Cused wrote: 1. Pilots say no and vehicles are going backwards I think you could have the vehicles of old if the player base was the same now as it was then....
- by Lazer Fo Cused - at 2014.12.12 18:48:00
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404. 1.10 is Where Dust Should Have Been at Uprising 1.0 - in General Discussions [original thread]
Thor Odinson42 wrote: Lazer Fo Cused wrote: 1. Pilots say no and vehicles are going backwards I think you could have the vehicles of old if the player base was the same now as it was then. Back then the pubs weren't filled with majority s...
- by Lazer Fo Cused - at 2014.12.12 18:25:00
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405. Bandwidth - I told you so.. - in General Discussions [original thread]
RayRay James wrote: Why do you need to use proto to drop 2 links and still flank? 1. 2 links do not last and get destroyed completely unless they are put that far away from an objective you would be better spawning at the MCC with a LAV
- by Lazer Fo Cused - at 2014.12.12 18:16:00
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406. Bandwidth - I told you so.. - in General Discussions [original thread]
Thor Odinson42 wrote: Lazer Fo Cused wrote: Thor Odinson42 wrote: Lazer Fo Cused wrote: 1. Pubs is worse than ever with this 2. Really you need a 6man squad to have any kind of decent links at all but all it takes is to kill 1 or 2 ...
- by Lazer Fo Cused - at 2014.12.12 17:47:00
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407. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Pokey Dravon wrote: Lazer Fo Cused wrote: 2d. HAV in DUST stands for Heavily Armored Vehicle Lol, again HAV in DUST stands for Heavy Attack Vehicle, as per the wiki. Sure it can be heavily armored, but that's not what the acronym stands...
- by Lazer Fo Cused - at 2014.12.12 16:30:00
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408. Shameless plug for a trello board card - in General Discussions [original thread]
1. I wish i could downvote on trello for the bad ideas 2. You mean smart restocking back in the day
- by Lazer Fo Cused - at 2014.12.12 16:03:00
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409. 1.10 is Where Dust Should Have Been at Uprising 1.0 - in General Discussions [original thread]
1. Pilots say no and vehicles are going backwards
- by Lazer Fo Cused - at 2014.12.12 16:03:00
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410. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Pokey Dravon wrote: http://dust514.wikia.com/wiki/Heavy_Attack_Vehicles_%28HAV%29 "The Heavy Attack Vehicle (HAV) serves as an anchoring unit for many planetary engagements, fulfilling its role as a long-range and heavily armoured unit...
- by Lazer Fo Cused - at 2014.12.12 15:48:00
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411. Before Remote Explosives get Nerfed into pure AV... - in General Discussions [original thread]
CCP Rattati wrote: Does the OP realize that the suggestion is another special AV RE, and the other would be the current one, except with a slightly slower activation timer, because it was designed to be a trap, not a grenade? 1. The current ...
- by Lazer Fo Cused - at 2014.12.12 15:46:00
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412. Bandwidth - I told you so.. - in General Discussions [original thread]
Thor Odinson42 wrote: Lazer Fo Cused wrote: 1. Pubs is worse than ever with this 2. Really you need a 6man squad to have any kind of decent links at all but all it takes is to kill 1 or 2 and then your options on flanking or trying to tak...
- by Lazer Fo Cused - at 2014.12.12 15:45:00
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413. A counter to the "stupid" known as - in Feedback/Requests [original thread]
Atiim wrote: Lazer Fo Cused wrote: 3. Its never been easier to take out vehicles False. 1. You must be bad with AV then, i know i dont have a problem with it and the tools availible dish out hefty sums of damage
- by Lazer Fo Cused - at 2014.12.12 15:16:00
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414. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
DeathwindRising wrote: 1. partial module cooldowns for partial use. 2. limit all active modules to one per vehicle 3. buff active hardeners a bit to make up for not being able to stack more than one 4. allow passive modules to be stacked w/p...
- by Lazer Fo Cused - at 2014.12.12 15:15:00
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415. Bandwidth - I told you so.. - in General Discussions [original thread]
1. Pubs is worse than ever with this 2. Really you need a 6man squad to have any kind of decent links at all but all it takes is to kill 1 or 2 and then your options on flanking or trying to take something go out the window 3. I didnt ask for t...
- by Lazer Fo Cused - at 2014.12.12 15:13:00
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416. My 3 week gameplay review. - in General Discussions [original thread]
CCP Rattati wrote: We are working on metalevel brackets of gameplay, imagine a WoW dungeon only in reverse. Tier 1 - no fittings above 100 (sum of all equipment on the fitting) - average rewards Tier 2 - no fittings above 200 - high rewards Ti...
- by Lazer Fo Cused - at 2014.12.12 15:10:00
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417. A counter to the "stupid" known as - in Feedback/Requests [original thread]
1. So you want 1 AV nade to deal which would be against my max tank DS about 6000+ HP damage? No 2. If you need the AV nade to magnetize to hit your target which is the size of a barn you should uninstall now, AV should not magnetize ever and bl...
- by Lazer Fo Cused - at 2014.12.12 13:42:00
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418. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Pokey Dravon wrote: 1. Ok since slots don't matter, lets assume Gunnlogi has 1/0 and Madrugar has 0/1. Gunnlogi will fit a better tank, every time, without exception under that assumption since the shield HAV will have better regen, and eHP be...
- by Lazer Fo Cused - at 2014.12.11 22:32:00
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419. In context of Marauder tanks having drawbacks compared to std.... - in Feedback/Requests [original thread]
Isa Lucifer wrote: Spkr4theDead wrote: And no, a Marauder should have no drawbacks compared to a STD tank, until the siege module is activated. Then I'll accept a 50% reduction in movement speed. This isn't WWII when tanks had to move slowly...
- by Lazer Fo Cused - at 2014.12.11 19:36:00
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420. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
True Adamance wrote: Lazer Fo Cused wrote: 2c. The ADS in DUST, you can argue it has less slots so it can be more agile and move faster but really for a 8x skill it needs to have a bonus that reflects what it has to give up which is 1 high ...
- by Lazer Fo Cused - at 2014.12.11 19:30:00
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