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81. Daily missions - Savant - in Feedback/Requests [original thread]
Ripley Riley wrote: This is making Dust money, so don't ever count on it going away. Also, this is just a complaint. Where is your suggestion? If I were you, I would suggest that the instant booster should be available for ISK too. That way n...
- by Lazer Fo Cused - at 2015.01.23 17:53:00
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82. I Wish Swarm Launchers Were Skilled - in General Discussions [original thread]
REMNANCY 1 wrote: Lazer Fo Cused wrote: 1. Nice story OP last time i had a battle with a FG was months ago, all i see is SL users now with there never miss weapons Sir that is clear nonsense mock the SL as you will for whatever perceived ...
- by Lazer Fo Cused - at 2015.01.23 15:58:00
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83. I Wish Swarm Launchers Were Skilled - in General Discussions [original thread]
1. Nice story OP last time i had a battle with a FG was months ago, all i see is SL users now with there never miss weapons
- by Lazer Fo Cused - at 2015.01.23 15:33:00
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84. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Number enthusiasts, you can take a glance at how I am approaching the progression calculation in the tabs HAV Loadouts and more new tabs. Basically I am creating a step by step progression plan, while managing somewhat comp...
- by Lazer Fo Cused - at 2015.01.23 15:09:00
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85. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
1. All i can see happening is that this benefits big corps alot more and to compete you will also need a big corp, smaller corps may not be able to keep up even if they smash you in PC because they do not have the members to upgrade things on the ...
- by Lazer Fo Cused - at 2015.01.23 14:15:00
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86. Daily missions - Savant - in Feedback/Requests [original thread]
1. I do not want to spend AUR so i can complete a mission 2. I do not want to spend AUR so i can complete the 10missions to get extra rewards 3. Why are these missions still in?
- by Lazer Fo Cused - at 2015.01.23 14:08:00
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87. Heavy Swarm Launcher - in Feedback/Requests [original thread]
CCP Rattati wrote: Tesfa Alem wrote: CCP Rattati wrote: Whatever, you know full well that a militia swarm is shrugged off by most armor, you also know that it needs to be very carefully aimed to get all missiles to hit, it obstructs you...
- by Lazer Fo Cused - at 2015.01.23 13:25:00
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88. Heavy Swarm Launcher - in Feedback/Requests [original thread]
CCP Rattati wrote: Lazer Fo Cused wrote: 1. No 2. No more weapons that require 0 skill 3. No more weapons that require 0 aim Whatever, you know full well that a militia swarm is shrugged off by most armor, you also know that it needs...
- by Lazer Fo Cused - at 2015.01.23 13:20:00
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89. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Soraya Xel wrote: Lazer Fo Cused wrote: 1. If it takes 1 AV to 1 SOLO HAV then will it take 3 AV to take a 3man HAV? With the rough point that there's ups and downs to fitting and gear quality and such, yes, that's roughly what I'm sugge...
- by Lazer Fo Cused - at 2015.01.23 13:14:00
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90. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Soraya Xel wrote: CCP Rattati wrote: Aero Yassavi wrote: Soraya Xel wrote: CCP Rattati wrote: I do know that commanders don't want players in their tanks, and that is the olive branch of solo HAvs, unlockable through specialization....
- by Lazer Fo Cused - at 2015.01.22 19:19:00
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91. Heavy Swarm Launcher - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Large Missile Turret---->Vehicle Mounted Swarm Launcher? I think that would be a better idea. 1. No 2. No more weapons that require 0 skill 3. No more weapons that require 0 aim
- by Lazer Fo Cused - at 2015.01.22 16:32:00
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92. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Luther Mandrix wrote: Iron Wolf Saber wrote: Slot progression shouldn't be a thing not even for dropsuits. however asking for more slots in general is something I like to see; vehicles have to few and cookie cutte...
- by Lazer Fo Cused - at 2015.01.22 15:34:00
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93. Veteran Pack %50 off! - in General Discussions [original thread]
1. Is it 50% off for EU yet?
- by Lazer Fo Cused - at 2015.01.22 14:41:00
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94. Gathering Questions For The CPM Disscussions. - in General Discussions [original thread]
Soraya Xel wrote: Lazer Fo Cused wrote: 1. DUST worked fine before we had a CPM - It is in no way vital to DUST, under CPM0 we had moreproblems than enough which ended up with the rouge wedding and IWS being trotted out to defend CCP with ...
- by Lazer Fo Cused - at 2015.01.22 14:00:00
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95. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: - Any intentions on making the forward turret able to swivel 360 degrees as they did in closed beta? Always a pain to be stuck on the front gun with anything other than a small missile turret for use agai...
- by Lazer Fo Cused - at 2015.01.22 13:53:00
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96. Heavy Swarm Launcher - in Feedback/Requests [original thread]
1. No 2. No more weapons that require 0 skill 3. No more weapons that require 0 aim
- by Lazer Fo Cused - at 2015.01.22 13:47:00
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97. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Monkey MAC wrote: Firstly, I'm glad your refitting small turrets as a compulsory item and I'm liking the specialisations your going for too. Just be careful with difference between solo and regular HAV, if solos aren't com...
- by Lazer Fo Cused - at 2015.01.22 13:43:00
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98. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: STYLIE77 wrote: relevant thoughts I know the risks, and all the history. I believe there is a way to make this work. Vehicle players will have to realize that the progression will not be nearly as steep as before, an...
- by Lazer Fo Cused - at 2015.01.22 13:42:00
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99. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, after reading through the 71 pages, and going back to study the dropsuit progression, plus factor in the massive tank OP situation that has arisen in the past, I propose that we introduce a tiericided approach ...
- by Lazer Fo Cused - at 2015.01.22 13:37:00
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100. Gathering Questions For The CPM Disscussions. - in General Discussions [original thread]
Soraya Xel wrote: Lazer Fo Cused wrote: 1. Less than 1% of the active playerbase voted for the CPM (according to CCPs active playerbase figures) so the other 99% believe that there is no one to bother voting for/no need for a CPM or simply j...
- by Lazer Fo Cused - at 2015.01.22 13:20:00
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