Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
1. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Lazer Fo Cused wrote: 1. You still want it, you already said that you back it 2. Near enough, better than 10% now 3. Im right, i cant hack a point 4. Yes it does because capacitors there's a bucket over there....
- by Lazer Fo Cused - at 2015.01.28 08:57:00
|
2. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Lazer Fo Cused wrote: 1. It doesnt matter because infantry are already supporting this 2. Really it mostly was all good, now its currently all bad 3. Lore? No its a fact - A vehicle cannot hack an objective 4. Armor ...
- by Lazer Fo Cused - at 2015.01.27 20:17:00
|
3. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Lazer Fo Cused wrote: 1. It doesnt matter because infantry are already supporting this 2. Really it mostly was all good, now its currently all bad 3. Lore? No its a fact - A vehicle cannot hack an objective 4. Armo...
- by Lazer Fo Cused - at 2015.01.27 19:55:00
|
4. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Breakin Stuff wrote: Lazer Fo Cused wrote: Breakin Stuff wrote: The breach forge takes 5 seconds to fire. Quit being disingenuous. . 1. Does it do 400damage every second for 5seconds? Yes or no? Try again, Spkr. No one here is foole...
- by Lazer Fo Cused - at 2015.01.27 19:48:00
|
5. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
True Adamance wrote: Lazer Fo Cused wrote: Breakin Stuff wrote: The breach forge takes 5 seconds to fire. Quit being disingenuous. . 1. Does it do 400damage every second for 5seconds? Yes or no? No you ass it does 400 damage per sec...
- by Lazer Fo Cused - at 2015.01.27 19:47:00
|
6. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Breakin Stuff wrote: The breach forge takes 5 seconds to fire. Quit being disingenuous. . 1. Does it do 400damage every second for 5seconds? Yes or no?
- by Lazer Fo Cused - at 2015.01.27 19:40:00
|
7. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Lazer Fo Cused wrote: 1. You say non issue but im reading posts in which you want laser rifles to cause damage to vehicles 2. Chromo was damn good 3. The difference between vehicle and dropsuits is already huge anywa...
- by Lazer Fo Cused - at 2015.01.27 19:38:00
|
8. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Breakin Stuff wrote: Lazer Fo Cused wrote: 1. It wasnt the question 2. The question was and still is this - Name a weapon that does 2000 DPS while rewarding people with +50 that isn't a heavy missile turret 2a. Name a weapon - It di...
- by Lazer Fo Cused - at 2015.01.27 19:25:00
|
9. [Suggestion] Pilot Suits - A useful suit for Pilots - in Feedback/Requests [original thread]
1. It has to have an overall role bonus that will affect all vehicles 1a. It has to have a racial bonus 1b. It can have upto 3 bonuses - Dont complain my Amarr Logi has 3 bonuses 1c. It has to have a bonus that can affect the vehicle when in the...
- by Lazer Fo Cused - at 2015.01.27 19:19:00
|
10. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Breakin Stuff wrote: Lazer Fo Cused wrote: Pokey Dravon wrote: Lazer Fo Cused wrote: Breakin Stuff wrote: Name a weapon that does 2000 DPS while rewarding people with +50 that isn't a heavy missile turret. 1. FG Not really s...
- by Lazer Fo Cused - at 2015.01.27 19:13:00
|
11. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Harpyja wrote: Pokey Dravon wrote: Sir Dukey wrote: What if somebody is firing at you with a ScR from 60m away and all you are wielding is nova knives and a flaylock? Can't fight back can you? This is the same as if a blaster tank is gett...
- by Lazer Fo Cused - at 2015.01.27 18:53:00
|
12. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Shield Recharge threshold makes the light weapon thing non-issue. And I know you pretty much worship Chromo as your personal messiah, but that doesn't mean constant shield regen was better. It was often very confusing for n...
- by Lazer Fo Cused - at 2015.01.27 18:52:00
|
13. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Pokey Dravon wrote: Lazer Fo Cused wrote: Breakin Stuff wrote: Name a weapon that does 2000 DPS while rewarding people with +50 that isn't a heavy missile turret. 1. FG Not really sure how a gun that does 1725 damage every 2.25 se...
- by Lazer Fo Cused - at 2015.01.27 18:52:00
|
14. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Lazer Fo Cused wrote: Pokey Dravon wrote: Lazer Fo Cused wrote: Pokey Dravon wrote: Alright the regen values are pretty reasonable maybe a little high for the Sageris but I'm not going to spend time on that, thou...
- by Lazer Fo Cused - at 2015.01.27 17:48:00
|
15. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Lazer Fo Cused wrote: Pokey Dravon wrote: Alright the regen values are pretty reasonable maybe a little high for the Sageris but I'm not going to spend time on that, though I'm not entirely sold on why we have to make ...
- by Lazer Fo Cused - at 2015.01.27 17:35:00
|
16. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spkr4theDead wrote: Breakin Stuff wrote: Spkr4theDead wrote: Breakin Stuff wrote: Also, if you run turrets at 2000 DPS and then use a module to allow you to consistently hit infantry I fail to see how this will ...
- by Lazer Fo Cused - at 2015.01.27 17:33:00
|
17. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Alright the regen values are pretty reasonable maybe a little high for the Sageris but I'm not going to spend time on that, though I'm not entirely sold on why we have to make it different from how infantry works. 1. Well...
- by Lazer Fo Cused - at 2015.01.27 17:07:00
|
18. [Suggestion] Pilot Suit - in Feedback/Requests [original thread]
Breakin Stuff wrote: Wow, I make a thread and within 30 minutes both of you two post in it to say what bad ideas I have! It's almost like you're following me, my own little fan club trying to derail every thread I make. This is rather pathetic...
- by Lazer Fo Cused - at 2015.01.27 17:06:00
|
19. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
1. https://docs.google.com/spreadsheets/d/1m7G9wnM6gcnNM6oP6mw5oYgHQZF6XYelYh0PTgk72iM/pubhtml
- by Lazer Fo Cused - at 2015.01.27 16:34:00
|
20. [Suggestion] Pilot Suit - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pilot suit: Light suit Fitting slots: Sidearm only Role bonus: STD: You may spawn in STD Vehicles ADV: You may spawn in ADV Vehicles PRO: You may spawn in PRO Vehicles No BPO for the pilot suits, that way pilots can b...
- by Lazer Fo Cused - at 2015.01.27 16:30:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |