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501. [Feedback] Stick Deflection vs. Rotation Speed (Graph included) - in Feedback/Requests [original thread]
Wolfmann is still working on controls for KBM and DS3. He tries to see what's up with the input lag and tweaks the acceleration curve and such using new test builds pretty much every day. No idea when he will feel like it's done but stay put and ...
- by Laurent Cazaderon - at 2013.05.27 07:51:00
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502. [REQUEST] I want a race & avatar change for AUR - in Feedback/Requests [original thread]
Jack McReady wrote: I want to enjoy the player quarters and avatar from different races with my main character. please introduce a race change for aurum. PS: I know you want my money, do it! A purely vanity option. Does no harm. Can please...
- by Laurent Cazaderon - at 2013.05.27 07:49:00
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503. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
dalt ud wrote: Laurent Cazaderon wrote: My team is full DS3 and i'm the only KBM user. Yet we do pretty fine in PC or anywhere else. Also, know that at the moment, aiming with mouse is difficult due to latest changing in controls done with ...
- by Laurent Cazaderon - at 2013.05.27 07:48:00
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504. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
dalt ud wrote: kbm have better strafe - i was wrong about strafe i tested and its same but sensitivity of mouse really as minimum twice faster than ds3 kbm have better aim speed and aim's accuracy Video 3:33 CCP do nothing about it top...
- by Laurent Cazaderon - at 2013.05.26 23:53:00
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505. Lasers effectively removed from the game this coming week - in Feedback/Requests [original thread]
Bob Amarrley wrote: I browse this forum every day to see if anyone is seriously talking about lasers. The threads exist, but they are few and far between. I fear that with the optional respecs coming through this week, that the few holdouts wil...
- by Laurent Cazaderon - at 2013.05.26 23:50:00
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506. CCP open up more low sec please - in General Discussions [original thread]
I tend to agree with those saying that PC already has enough districts as it is. Or at least, i think there's still a lot more to learn and to change about that game mode before thinking about expanding. Data gathering is key here and i think CCP...
- by Laurent Cazaderon - at 2013.05.26 21:25:00
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507. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
I'd like to emphasize that both those changes were discussed a lot with the CPM. And regarding the kicking system as a way for corporations to control awoxing a bit, we all agreed that it wasnt the ideal solutions. But to shed some light on this ...
- by Laurent Cazaderon - at 2013.05.24 07:33:00
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508. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
D legendary hero wrote: Why? Let me briefly state that I only play as a heavy all the time. i am a professional heavy. I have 200-300 copies of every HMG from the basic to the proto. I maxed out the proficiency so as to maximize damage, etc. I ...
- by Laurent Cazaderon - at 2013.05.23 11:44:00
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509. Using a rifle other than the AR puts you at a disadvantage - in General Discussions [original thread]
TAC AR aside, AR and SR are both valid. Been playing with both and they both have pros and cons : AR has a way tighter spread and a higher RoF Assault SCR has a higher Range, a higher bullet damage output and a bigger clip size. Before jumping ...
- by Laurent Cazaderon - at 2013.05.23 11:39:00
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510. Placeholder models for missing racial varients. - in General Discussions [original thread]
Knight SoIaire wrote: As long as there is some clear way of telling apart (Just an example) an Amarr Heavy from a Caldari Heavy, so we have an idea of the stats of the enemy we're going up against, and what weapons to use against them. This ...
- by Laurent Cazaderon - at 2013.05.23 11:19:00
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511. Placeholder models for missing racial varients. - in General Discussions [original thread]
jenza aranda wrote: Hey all. One of the ideas things that has been discussed with the CPM is the idea to have placeholder models for all the currently missing racial variants (gal, min, cal heavy, cal & amar light) to have placeholder mode...
- by Laurent Cazaderon - at 2013.05.23 11:18:00
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512. [Feedback] PC - in Feedback/Requests [original thread]
Cant agree more with the "result need to matter" And if you want a quick fix. Insta change of rt may not need coding. Adding a dibs counter atack prior to that may do. Insta change imo would still be better than currnt situation. Wemade the effo...
- by Laurent Cazaderon - at 2013.05.23 06:13:00
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513. [Feedback] PC - in Feedback/Requests [original thread]
I get your suggestion s point really. And it s still better than what we have now. But my view on this regarding tz is that attacking an odd TZ requires some planning on the attacker side. When winning the district it makes sense that the former ...
- by Laurent Cazaderon - at 2013.05.22 14:08:00
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514. [Feedback] PC - in Feedback/Requests [original thread]
Mavado V Noriega wrote: So 1st off PC has been hella fun, most fun ive had in gaming for years but it has some very bad flaws to it TIMERS are a big problem, reason it is a problem is because its almost impossible to get off a bad timer ev...
- by Laurent Cazaderon - at 2013.05.22 10:31:00
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515. Petition To Remove Laurent Cazaderon From CPM - in General Discussions [original thread]
A bit late. but that thread actually gave me good laugh lol.
- by Laurent Cazaderon - at 2013.05.21 22:27:00
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516. Rebalance the skill tree so basic suits aren't separate skills - in The Council's Chamber [original thread]
crazy space 1 wrote: There should be 4 new skills. Minmatar Basic suits Ammar Basic suits Gallente Basic suits Caladri Basic suits Each one of these unlocks all 3 basic frame sizes. They are x5 skills like they are now and getting it to leve...
- by Laurent Cazaderon - at 2013.05.21 12:37:00
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517. Please ask CCP to look at nanite injectors - in The Council's Chamber [original thread]
Even though this forum is not made to report technical issues or provide feedback. i'd have to agree this is on urgent matter. But rest assured we already mentionned it.
- by Laurent Cazaderon - at 2013.05.21 12:18:00
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518. CPM is a bad idea - in The Council's Chamber [original thread]
Arramakaian Eka wrote: Choose Your Fighter wrote: The fact that 2 CPM's are members of the same corp speaks leaps and bounds. The role should be filled by an impartial body, This is inexcusable, and rules have to be put in place for CPM1 ...
- by Laurent Cazaderon - at 2013.05.21 12:17:00
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519. CPM is a bad idea - in The Council's Chamber [original thread]
Choose Your Fighter wrote: To create a role within a community like this, that has influence over the flow and evolution of the game is stupid and just show's a lack of regard for the player base. CCP tells you they do this because they care, b...
- by Laurent Cazaderon - at 2013.05.20 16:29:00
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520. Extended DT today? - in General Discussions [original thread]
That's gonna leave a bunch district open to attacks muahahha
- by Laurent Cazaderon - at 2013.05.17 12:41:00
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