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mollerz
s1ck3r Corp
276
|
Posted - 2013.05.22 20:24:00 -
[31] - Quote
R'adeh Hunt wrote:mollerz wrote:Jin Robot wrote:mollerz wrote:I rarely use a GLU-tac. I mostly rock nova knives, flaylocks, and subby's lately. sometimes a shotty. People just jumped on the bandwagon. It's no big deal. digital weapons are digitally lethal.
It's kind of annoying when people play a war game and get killed by war weapons and complain about it. do you even knwo what kind of game you are paying? What do you expect? might i suggest angry birds? OR tetris? Its called balance, its a vital part of these war games you seem to know little about. lololol. It's not balance you seek. It's bland vanilla wins where you get to dictate your enemy and their equipment that you seek. let's not delude ourselves, shall we? I nova knife, shotgun blast, and sub machine gun Tac users every single battle. I have no problem with people using the weapon of their choice. So what's your excuse? And please, let's not try to hide behind the balance excuse. And you do all that on short range maps...on every single long range map you're completely useless against TARs. I love knives and short range weapons too, but to claim you own in every single game against TARs is a ridiculous lie.
Long range maps? I bust out my LAV. I do a lot of sneaking around.
Well.. I don't own, but I am routinely in the top 4 spots. I routinely get at least ten kills. Many many assists, and I die a lot sometimes as well... to TACs to tanks. to mass drivers. pretty much everything a player a kills me with ;)
There is not a balance issue. Just a desire to control the weapons your enemy uses because it is apparently such a good counter to the way you stubbornly play it means you play to get owned.
um.. lol.. adapt or die much? Which one? |
Anita Hardone
Fraternity of St. Venefice Amarr Empire
19
|
Posted - 2013.05.22 20:25:00 -
[32] - Quote
Kitten Empress wrote:Lance 2ballzStrong wrote:Kitten Empress wrote:Laser rifle? Poor damage output? He obviously doesn't know how to use it. Same for the scrambler rifle, which is supposed to be the Tac AR but the TAC AR needs a nerf. The assault scrambler rifle is the AR of the Amarr and its just as good. I don't know about "just as good" as the AR's - the SR has less range than the AR. - Does less dmg (?) - Has an over heating mechanic. - Tact. Version of SR has no ACOG scope (which can be a pro or con depending on your playstyle) I'm talking about the assault scrambler rifle. The SR as far as I know has the same range. Same DPS The overheating isn't a problem as you can expend a full clip without having any skills into scrambler rifles and you won't overheat Remember that the assault scrambler rifle has a bigger clip, and also uses less ammo. (It has less fire rate, but higher damage)
What? You have not a clue. Higher rate of fire, less accuracy and range... And the 2-3 points of extra damage is mitigated by armor to a number far less than the an AR and the fact its optimum range is below 30m which i will assume the damage is halved passed 30m because is sure seems like it.
And overheating is a problem when 2 charge shots in a row cause an overheat and like 5 normal shots cause an overheat too and the cool down iirc is 5 seconds along with a 50hp damage penalty....
Is there a penalty to any of the hybrid weapons besides the overheat on tanks? No, other than the occasional delusion of being duh best player there isnt. |
Bubba Brown
Militaires Sans Jeux
94
|
Posted - 2013.05.22 20:33:00 -
[33] - Quote
Jin Robot wrote: Edit: seriously though everybody except CCP and AR users admit the huge problem exists.
i'm pretty sure they BOTH know the problem exists, but ccp is really cautious and slow about balance changes
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R'adeh Hunt
The Unholy Legion of Darkstar DARKSTAR ARMY
37
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Posted - 2013.05.22 20:38:00 -
[34] - Quote
mollerz wrote:R'adeh Hunt wrote:mollerz wrote:Jin Robot wrote:mollerz wrote:I rarely use a GLU-tac. I mostly rock nova knives, flaylocks, and subby's lately. sometimes a shotty. People just jumped on the bandwagon. It's no big deal. digital weapons are digitally lethal.
It's kind of annoying when people play a war game and get killed by war weapons and complain about it. do you even knwo what kind of game you are paying? What do you expect? might i suggest angry birds? OR tetris? Its called balance, its a vital part of these war games you seem to know little about. lololol. It's not balance you seek. It's bland vanilla wins where you get to dictate your enemy and their equipment that you seek. let's not delude ourselves, shall we? I nova knife, shotgun blast, and sub machine gun Tac users every single battle. I have no problem with people using the weapon of their choice. So what's your excuse? And please, let's not try to hide behind the balance excuse. And you do all that on short range maps...on every single long range map you're completely useless against TARs. I love knives and short range weapons too, but to claim you own in every single game against TARs is a ridiculous lie. Long range maps? I bust out my LAV. I do a lot of sneaking around. Well.. I don't own, but I am routinely in the top 4 spots. I routinely get at least ten kills. Many many assists, and I die a lot sometimes as well... to TACs to tanks. to mass drivers. pretty much everything a player a kills me with ;) There is not a balance issue. Just a desire to control the weapons your enemy uses because it is apparently such a good counter to the way you stubbornly play it means you play to get owned. um.. lol.. adapt or die much? Which one?
It's about versatility...and in that respect no other weapon even comes close. A TAR is waaaaaay more effective at various ranges than anything else. Every single other weapon has some drawback (SR overheats, LR is crap up close, mass driver has less range AND a non-direct flight path, sniper rifles are crap up close, shotgun only usable up close) but the TAR doesn't. Tell me, what's the drawback of using a TAR other than it not fitting your play style?
When it comes to pure effectiveness and versatility, nothing beats it.
I'm not saying all other weapons suck, I'm saying they simply aren't as good as TARs for k/d ratios. I get good results with knives/flaylocks too, but compared to a TAR user it's playing the game on hard mode while he gets to play on easy mode.
Spec into TARs and then compare it to your puny little shotgun in terms of effectiveness ;)
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kenderr cillo
Grupo de Asalto Chacal CRONOS.
14
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Posted - 2013.05.22 20:43:00 -
[35] - Quote
Skipper Jones wrote:Lance 2ballzStrong wrote:Kitten Empress wrote:Laser rifle? Poor damage output? He obviously doesn't know how to use it. Same for the scrambler rifle, which is supposed to be the Tac AR but the TAC AR needs a nerf. The assault scrambler rifle is the AR of the Amarr and its just as good. I don't know about "just as good" as the AR's - the SR has less range than the AR. - Does less dmg (?) - Has an over heating mechanic. - Tact. Version of SR has no ACOG scope (which can be a pro or con depending on your playstyle) Less range doesn't really affect much because if you fire at an enemy with the 'extra' range the ar has, you probably wont kill him. Advanced assault sr does more damage than the duvoule ar. It's over-heating mechanic is only a problem with the regular sr, not the assault variant I personally dislike the ACOG scope on the tactical variant, but that's just your play style. Personally, i think the only weapon that is totally useless is the laser rifle. (those sights are awful). The weapon you use matters completely to your play style. I don't agree that using another weapon other than the assault rifle is a bad choice.
The optimal range of the AR is so much better than the assault SR.
The over-heating mechaning affects the assault variant, try to shoot 2 clips without stop. Is not a big drawback but is a drawback.
So, the SR has less optimal range, overheat and needs mor CPU and a lot of more RA. |
mollerz
s1ck3r Corp
276
|
Posted - 2013.05.22 20:50:00 -
[36] - Quote
R'adeh Hunt wrote: It's about versatility...and in that respect no other weapon even comes close. A TAR is waaaaaay more effective at various ranges than anything else. Every single other weapon has some drawback (SR overheats and has less range, LR is crap up close, mass driver has less range AND a non-direct flight path, sniper rifles are crap up close, shotgun is only usable up close) but the TAR doesn't. Tell me, what's the drawback of using a TAR other than it not fitting your play style?
When it comes to pure effectiveness and versatility, nothing beats it.
I'm not saying all other weapons suck, I'm saying they simply aren't as good as TARs for k/d ratios. I get good results with knives/flaylocks too, but compared to a TAR user it's playing the game on hard mode while he gets to play on easy mode.
Spec into TARs and then compare it to your puny little shotgun in terms of effectiveness ;)
I've spec'd into AR enough to use the GLU-Tac here and there. It is pretty boss. Like before chromosome.
However, I just don't have as much fun with the play style it dictates. I use weapons that suit my play style and as a result have more fun. And that is probably the reason I do well enough most times. Of course, if your play style is owned by a particular play style or weapon that is popular, your fun is going to go down and your performance along with it.
The topics we should be talking about are lag, the stickiness of objects and terrain, etc. These are major problems above and beyond small balance issues.
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R'adeh Hunt
The Unholy Legion of Darkstar DARKSTAR ARMY
37
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Posted - 2013.05.22 20:56:00 -
[37] - Quote
mollerz wrote:R'adeh Hunt wrote: It's about versatility...and in that respect no other weapon even comes close. A TAR is waaaaaay more effective at various ranges than anything else. Every single other weapon has some drawback (SR overheats and has less range, LR is crap up close, mass driver has less range AND a non-direct flight path, sniper rifles are crap up close, shotgun is only usable up close) but the TAR doesn't. Tell me, what's the drawback of using a TAR other than it not fitting your play style?
When it comes to pure effectiveness and versatility, nothing beats it.
I'm not saying all other weapons suck, I'm saying they simply aren't as good as TARs for k/d ratios. I get good results with knives/flaylocks too, but compared to a TAR user it's playing the game on hard mode while he gets to play on easy mode.
Spec into TARs and then compare it to your puny little shotgun in terms of effectiveness ;)
I've spec'd into AR enough to use the GLU-Tac here and there. It is pretty boss. Like before chromosome. However, I just don't have as much fun with the play style it dictates. I use weapons that suit my play style and as a result have more fun. And that is probably the reason I do well enough most times. Of course, if your play style is owned by a particular play style or weapon that is popular, your fun is going to go down and your performance along with it. The topics we should be talking about are lag, the stickiness of objects and terrain, etc. These are major problems above and beyond small balance issues.
That's al I'm saying too. Like I said, I prefer knives/flaylock too...but to claim a TAR wouldn't be better for your k/d % simply isn't true ;)
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mollerz
s1ck3r Corp
276
|
Posted - 2013.05.22 21:03:00 -
[38] - Quote
Fair enough :) There are always going to be power players. Their play style is going to be focused on the numbers. They can't do anything else. So if it is not TARs it will be Proto lasers, or whatever. I also kind of see all these topics as a bit disingenuous and self serving. If that weapon kills you, in the least, use it to kill them back. Better yet, use your play style to kill them is more like it. That's where you'll be the most effective. so ninja, LAV blapping, etc. One way I dominate is with a turret. Get me in a rail turret, and I also have a lot of fun. It OHKs TAR users too.
FWIW, I always run over the logi in any group with my BPO LAV. I also knife them first.
It doesn't always work out, but when it does.. I am sure I had a better time either way ;) |
Jin Robot
Foxhound Corporation General Tso's Alliance
564
|
Posted - 2013.05.22 21:12:00 -
[39] - Quote
Bubba Brown wrote:Jin Robot wrote: Edit: seriously though everybody except CCP and AR users admit the huge problem exists.
i'm pretty sure they BOTH know the problem exists, but ccp is really cautious and slow about balance changes I never said they didnt know. I just said they have not admitted it, for separate reasons. One is development related (imagine the impatience/rage thread count if CCP acknowledged a OP weapon imbalance right now at release) and the other one is weak. |
RydogV
Shadow Company HQ
180
|
Posted - 2013.05.22 21:14:00 -
[40] - Quote
It only puts you at a disadvantage if.....1) You are not playing with a team.....&......2) You are not skilled in the weapon you are trying to use (points and experience).
Point 1...when you are working with an organized fireteam you can be successful with a specialized weapon because you are filling a particular niche role, whether it is shotgun, mass driver, swarms, laser or heavy stuff. Everyone has a job to do and everyone should be covering each others back and engaging enemies in their optimal range. Without the teamwork and coordination you are probably going to get caught unaware in a less than ideal situation.
Point 2...when you just pick up a weapon for the first time, chances are you will not be very proficient with it. Mastering a weapon in Dust 514 take a bit more time than most shooters. If you do not have the patience to become adept with something more specialized then that is not the weapon's fault (or the developers). You also need to recognize that the weapon becomes more effective when you level up the skills associated with it. You will be surprised in the better performance when skills are raised.
So if you are playing alone most of the time or do not have the patience to become proficient with something then stick with the AR. It is the most versatile and easy to use weapon in the game. |
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Jin Robot
Foxhound Corporation General Tso's Alliance
564
|
Posted - 2013.05.22 21:19:00 -
[41] - Quote
RydogV wrote:It only puts you at a disadvantage if.....1) You are not playing with a team.....&......2) You are not skilled in the weapon you are trying to use (points and experience).
Point 1...when you are working with an organized fireteam you can be successful with a specialized weapon because you are filling a particular niche role, whether it is shotgun, mass driver, swarms, laser or heavy stuff. Everyone has a job to do and everyone should be covering each others back and engaging enemies in their optimal range. Without the teamwork and coordination you are probably going to get caught unaware in a less than ideal situation.
Point 2...when you just pick up a weapon for the first time, chances are you will not be very proficient with it. Mastering a weapon in Dust 514 take a bit more time than most shooters. If you do not have the patience to become adept with something more specialized then that is not the weapon's fault (or the developers). You also need to recognize that the weapon becomes more effective when you level up the skills associated with it. You will be surprised in the better performance when skills are raised.
So if you are playing alone most of the time or do not have the patience to become proficient with something then stick with the AR. It is the most versatile and easy to use weapon in the game. Point 1. So are saying hide behind the AR guy on your team? |
RydogV
Shadow Company HQ
181
|
Posted - 2013.05.22 21:32:00 -
[42] - Quote
Jin Robot wrote:RydogV wrote:It only puts you at a disadvantage if.....1) You are not playing with a team.....&......2) You are not skilled in the weapon you are trying to use (points and experience).
Point 1...when you are working with an organized fireteam you can be successful with a specialized weapon because you are filling a particular niche role, whether it is shotgun, mass driver, swarms, laser or heavy stuff. Everyone has a job to do and everyone should be covering each others back and engaging enemies in their optimal range. Without the teamwork and coordination you are probably going to get caught unaware in a less than ideal situation.
Point 2...when you just pick up a weapon for the first time, chances are you will not be very proficient with it. Mastering a weapon in Dust 514 take a bit more time than most shooters. If you do not have the patience to become adept with something more specialized then that is not the weapon's fault (or the developers). You also need to recognize that the weapon becomes more effective when you level up the skills associated with it. You will be surprised in the better performance when skills are raised.
So if you are playing alone most of the time or do not have the patience to become proficient with something then stick with the AR. It is the most versatile and easy to use weapon in the game. Point 1. So are saying hide behind the AR guy on your team?
I was not saying that at all. I was saying that all weapons can be effective when they are filling their optimal role. And when a fireteam is balanced and working cohesively, the short-comings of a particular weapon are not so easily felt.
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R'adeh Hunt
The Unholy Legion of Darkstar DARKSTAR ARMY
38
|
Posted - 2013.05.23 07:03:00 -
[43] - Quote
RydogV wrote:It only puts you at a disadvantage if.....1) You are not playing with a team.....&......2) You are not skilled in the weapon you are trying to use (points and experience).
Point 1...when you are working with an organized fireteam you can be successful with a specialized weapon because you are filling a particular niche role, whether it is shotgun, mass driver, swarms, laser or heavy stuff. Everyone has a job to do and everyone should be covering each others back and engaging enemies in their optimal range. Without the teamwork and coordination you are probably going to get caught unaware in a less than ideal situation.
Point 2...when you just pick up a weapon for the first time, chances are you will not be very proficient with it. Mastering a weapon in Dust 514 take a bit more time than most shooters. If you do not have the patience to become adept with something more specialized then that is not the weapon's fault (or the developers). You also need to recognize that the weapon becomes more effective when you level up the skills associated with it. You will be surprised in the better performance when skills are raised.
So if you are playing alone most of the time or do not have the patience to become proficient with something then stick with the AR. It is the most versatile and easy to use weapon in the game.
Hogwash! A team full of TAR users will always win against a mixed team if they have the same skill levels. The exception is maybe one of the QCQ maps, but other than that, TAR teams win. |
Elrick Mercer
Onikanabo Brigade Caldari State
42
|
Posted - 2013.05.23 07:08:00 -
[44] - Quote
OP this is because CCP can not balance a game. Think about it shield tanking is better than Armor so the best suits in game is caldari and amarr.
If you want to live go caldari anything else if you want to die |
Rei Shepard
Spectre II
286
|
Posted - 2013.05.23 07:25:00 -
[45] - Quote
LEETZORR wrote:If you use any weapon other than an Assault Rifle, you are putting yourself at a disadvantage. These are just the results of me testing things out over a few days, I figured I would share.
I started off skilling into the AR and found myself doing really well. I was effective at close range and medium range. Damage output was awesome, and I could down most opponents before they could kill me. I always left matches with a positive k/d ratio and could help my team.
Seeing that everyone else is using the AR I figured I would try and add to diversity and use one of the other rifles. So I petitioned a respec, and used my extra SP to try out some of the other guns to see what I should respec too. I leveled the laser and scrambler skills to 3 and used the mid tier versions. Bad mistake.
Laser Rifle is complete garbage. People move a ton in this game. Having to keep the small reticle on target, managing heat and dealing with the poor damage output of this gun was a nightmare. There as absolutely nothing I could do unless I surprised a target or ran into a new player who had no idea what was going on. Every time an AR user came anywhere near me, I had to run for my life...especially in mid-close range.
So I moved on to the Scrambler rifle. At first I felt like this was a good choice. It was definitely better than the laser rifle. I could actually get a few kills. But again, as soon as I came into contact with an AR user, they had the upperhand. They could spam the fire button and run through an entire clip, while I had around 9 shots or so before I was overheating. And if the charge shot misses you are going to lose the fight because heat is to high to fight back. You would get maybe 3 or 4 more shots before you had to let the gun cool.
Although the AR rifle is really powerful, I'm not calling for nerfs.. but at least buff the other rifles so that they can compete with the AR. Right now speccing into another weapon puts you at an immediate disadvantage. The AR is superior to the other rifles in every way. I'm seriously considering just sticking to the AR. This is a competitive game, and its no fun when you have to put in way more effort just to be even with other players.
TLDR: If you see someone using a TAC AR, run...
Ive played with the TAC for a couple of days, but i like the Semi Auto scrambler more, this is just personal taste.
I only do marginally better with the TAC over the Imperial Scrambler so for me playing with a handicap doesnt slow me down one bit, when you can do 26/1 vs a team of 6 in an ambush match when the second guy in my team had 4/4 and the rest lower (we were rolled) but they lost because i was in that match with the SCR, if i had the TAC my guess is they would have been on the forums crying about that match lol.
Though idd like an aiming system in this game that lets me, you know aim, right now i can't aim for sh*t.
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Imp Smash
On The Brink CRONOS.
106
|
Posted - 2013.05.23 09:16:00 -
[46] - Quote
I will make no statement as to whether the TAC is op or not. I will only clear up some misinformation I read in the thread. Numbers only.
All ARs are almost exactly equal in terms of damage to comparable scrambler rifles in the same class. ie. the single shot scrambler is of the same DPS as the tac AR assuming the target has equal armor and shield and you are in both weapons optimum ranges.
ARs have significantly more optimum range lettin them hit at 100% damage more often and further out.
Neither ARs nor SRs have a minimum range.
This concludes your random misinformation correction service. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
334
|
Posted - 2013.05.23 10:28:00 -
[47] - Quote
Ever seen Nyain San use Tac? Their **** shoots rapid fast lol. |
recons283
Tok'Ra.
1
|
Posted - 2013.05.23 11:19:00 -
[48] - Quote
Same **** every game. I can accept ps3 gamers using only nooby high ROF weapons(all they know is assault whoring on bf,cod,etc,etc), but from an EVE player? (hardcore pc gamer) Unacceptable. If CCP nerfs the AR's right now the game will probably die so it's a no win situation.
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SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
479
|
Posted - 2013.05.23 11:28:00 -
[49] - Quote
There is no one weapon that is best for everyone. You have to pick a weapon that works best for you.
I know people who can't use the AR, or Tac AR very well at all, but who will rip you up with a Scrambler Rifle.
I can not make good use of the Mass Driver or Shotgun and consider them almost useless weapons, yet others have said they were OP. |
Panther Alpha
WarRavens
269
|
Posted - 2013.05.23 11:38:00 -
[50] - Quote
What about; Shotguns, HMG's, Sniper guns, pistols, SMG's, Nova Knife ... etc... YOU FORGOT to mention all that other things...
All this anti-AR culture is going to kill this game ..... NERFING is OP!! you need to nerf "nerfing" CCP. |
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Laurent Cazaderon
What The French CRONOS.
1397
|
Posted - 2013.05.23 11:39:00 -
[51] - Quote
TAC AR aside, AR and SR are both valid.
Been playing with both and they both have pros and cons :
AR has a way tighter spread and a higher RoF Assault SCR has a higher Range, a higher bullet damage output and a bigger clip size.
Before jumping to conclusion, let's wait and see after TAC AR is tweaked backed to what it should be. A mid\long range weapon that should only be accurate through ACOG, with a huge dispersion hip firing, and a slower ROF.
Regarding Laser Rifle. I agree they became a way less usefull weapon than they were and could use a buff. I just loved how tactical they were in corp fights. |
Imp Smash
On The Brink CRONOS.
107
|
Posted - 2013.05.23 12:05:00 -
[52] - Quote
Laurent Cazaderon wrote:TAC AR aside, AR and SR are both valid.
Been playing with both and they both have pros and cons :
AR has a way tighter spread and a higher RoF Assault SCR has a higher Range, a higher bullet damage output and a bigger clip size.
Before jumping to conclusion, let's wait and see after TAC AR is tweaked backed to what it should be. A mid\long range weapon that should only be accurate through ACOG, with a huge dispersion hip firing, and a slower ROF.
Regarding Laser Rifle. I agree they became a way less usefull weapon than they were and could use a buff. I just loved how tactical they were in corp fights.
The statement is a tad misleading. Yes the SCR has a higher range but it has a lower optimum range. So it actually requires closer range combat. Also the SCR has slightly lower bullet damage per second despite having higher individual bullet damage.
The thread with all the math is here.
Just want to make that crystal clear for any future discussion purposes. |
ahumar nexrad
Anthrax Solutions Mildly Intoxicated
2
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Posted - 2013.08.02 15:57:00 -
[53] - Quote
Using my GLU, a good 4-5 accurate shots will take most people down. But its not exactly easy to be precise at certain distances. BUT damn it feels good to better myself at it.
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RuckingFetard
Better Hide R Die D.E.F.I.A.N.C.E
469
|
Posted - 2013.08.02 16:02:00 -
[54] - Quote
ahumar nexrad wrote:Using my GLU, a good 4-5 accurate shots will take most people down. But its not exactly easy to be precise at certain distances. BUT damn it feels good to better myself at it.
Your alliance's name says it all -_- |
ahumar nexrad
Anthrax Solutions Mildly Intoxicated
2
|
Posted - 2013.08.02 16:04:00 -
[55] - Quote
RuckingFetard wrote:ahumar nexrad wrote:Using my GLU, a good 4-5 accurate shots will take most people down. But its not exactly easy to be precise at certain distances. BUT damn it feels good to better myself at it.
Your alliance's name says it all -_-
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2188
|
Posted - 2013.08.02 16:20:00 -
[56] - Quote
My LR would like a word with you. |
ahumar nexrad
Anthrax Solutions Mildly Intoxicated
2
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Posted - 2013.08.02 16:24:00 -
[57] - Quote
TheAmazing FlyingPig wrote:My LR would like a word with you.
ill gladly have an LR conversation with you haha i LOVE the LR!!!! |
Poplo Furuya
Condotta Rouvenor Gallente Federation
551
|
Posted - 2013.08.02 16:28:00 -
[58] - Quote
Oh man, the Tac AR days... dark times. Super long range killing machines that doubled as shotguns. God help you when some jackass was using a turbo system to fire at 900 RPM with 80+ damage. |
Cat Merc
BetaMax.
3741
|
Posted - 2013.08.02 16:30:00 -
[59] - Quote
Really people? You're bringing back from the dead 3 months old threads?
P.S I love my laser rifle without the glow :D I melt people like mad. |
St Izm
RestlessSpirits D.E.F.I.A.N.C.E
4
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Posted - 2013.08.02 16:59:00 -
[60] - Quote
I would like to start off with saying that I am an AR user. I too believe tac AR is OP in that why does it have a stonger HP than the full auto version? If I mod a rifle to fire full auto the rounds coming out are not weaker. So there for I think if they decrease the the recoil and increase the RoF that would be justifiable to a nerf and you would see alot more people using the tac properly not as a devastating hide behind everyone and hit harder than my distraction kind of playstyle that is currently being exploited. So in the long run I say decrease scope wander, hp, and recoil but increase RoF.
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