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781. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Laurent Cazaderon wrote: Or, what about offering a deal for defenders through the reward system ? When winning, defender could choose to process used biomass into new clones instead of getting full ISK reward ? Just to keep the discussion go...
- by Laurent Cazaderon - at 2013.03.19 20:37:00
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782. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Something obvious just crossed my mind and kinda invalidates any calculation of clone count for 1vs1 district battle in the previous math i've seen in this thread. And it's about the RT. Let's say both district engage in the fight have a RT set ...
- by Laurent Cazaderon - at 2013.03.19 20:25:00
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783. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Parson Atreides wrote: Laurent Cazaderon wrote: Now, i would like to suggest something for discussion. What if an attacker couldnt attack the same district for 24h when losing a fight ? Or could still attack it but not using the same base d...
- by Laurent Cazaderon - at 2013.03.19 16:21:00
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784. Possible idea to a voting process without AUR transaction - in General Discussions [original thread]
Takahiro Kashuken wrote: Captain-Awesome wrote: Takahiro Kashuken wrote: If it was down to a vote the corps with the largest amount of members would put forward a rep and get them voted in Maybe allainces would also do this so they at l...
- by Laurent Cazaderon - at 2013.03.19 15:22:00
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785. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Parson Atreides wrote: Alright I ran some numbers just to see how it would turn out. Assuming loss of 100 clones by attacker and defender every battle, meaning 50 left over for stealing by the defender if they win. Roughly the same criteria as...
- by Laurent Cazaderon - at 2013.03.19 15:16:00
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786. [Feedback] Squad leader cancelling deployment should cancel all squad members - in Feedback/Requests [original thread]
Sloth9230 wrote: Laurent Cazaderon wrote: Sloth9230 wrote: If it says waiting for deployment, then you're already getting dragged into the War Barge/Match, It takes a while for the info to transmit though, so if it already started, then i...
- by Laurent Cazaderon - at 2013.03.19 14:52:00
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787. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Hmm ok. Tough getting back in that thread. My head is buzzing from all those new informations and previous post i'd want to comment. Btw guys, great talks. Even if sometimes some people tends to go in very weird place of thought, let's just blame ...
- by Laurent Cazaderon - at 2013.03.19 14:16:00
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788. [Feedback] Squad leader cancelling deployment should cancel all squad members - in Feedback/Requests [original thread]
Sloth9230 wrote: If it says waiting for deployment, then you're already getting dragged into the War Barge/Match, It takes a while for the info to transmit though, so if it already started, then it's too late. one can still cancel when "wait...
- by Laurent Cazaderon - at 2013.03.19 09:33:00
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789. [Feedback] Squad leader cancelling deployment should cancel all squad members - in Feedback/Requests [original thread]
Dunno if this has been said before but would only make sense imo. When cancelling while "searching for battle" it does cancel all members. When "waiting for deployment", squad leader tends to see the rest of the squad just dive in without him. N...
- by Laurent Cazaderon - at 2013.03.19 07:11:00
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790. War Council (Beta) Speculation Thread - in General Discussions [original thread]
Seeing people suggest Regnum or Xprotoman just made me lol so hard i cried It's like asking for problems and even bigger god complex people on dust.
- by Laurent Cazaderon - at 2013.03.19 07:04:00
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791. War Council (Beta) Speculation Thread - in General Discussions [original thread]
I'd go with Kagehoshi who gave good and constant feedback during the whole beta process. Garret Blacknova said good stuff as well. Nova knife, grideris for cast 514 stuff. and the list could be much much longer if i were too give it a good thought...
- by Laurent Cazaderon - at 2013.03.18 16:18:00
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792. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: I want to open this up for discussion, we are currently thinking of increasing the clone starter pack to 200 clones. This also means an increase from 20 million to 40 million ISK in cost. There are a few reasons for this, bu...
- by Laurent Cazaderon - at 2013.03.18 16:14:00
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793. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Oh sorry for the double post but...... Yeah the name HAS to change Otherwise, we'll end up talking about CSM and...... WC....... see the problem here ?
- by Laurent Cazaderon - at 2013.03.18 16:01:00
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794. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
shaman oga wrote: Will we have at least a representative for each language? I would feel better if we could talk to our representatives in our language and then he or she can report in english in the council The whole thing is good news ! I...
- by Laurent Cazaderon - at 2013.03.18 15:52:00
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795. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: Laurent Cazaderon wrote: trollsroyce wrote: You are forgetting the obvious solution of "do not defend, just flip more and more, get clones to flip faster". You're wrong on that one Trolls. It all comes down to how ...
- by Laurent Cazaderon - at 2013.03.15 10:14:00
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796. Storyline merc matches - in General Discussions [original thread]
CCP Eterne wrote: We know the inability to choose sides is a limitation. If you don't wish to do them for that reason, it's your prerogative and we certainly understand. We're putting them out there so people have something slightly different t...
- by Laurent Cazaderon - at 2013.03.15 10:11:00
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797. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: You are forgetting the obvious solution of "do not defend, just flip more and more, get clones to flip faster". You're wrong on that one Trolls. It all comes down to how many districts are available. And the fact that ev...
- by Laurent Cazaderon - at 2013.03.15 08:44:00
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798. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP Nullarbor wrote: Laurent Cazaderon wrote: Did i understand correctly that defenders wont be able to send in some more clones from another district for one hour after an attack ? Correct, the attacker has an hour exclusivity period fro...
- by Laurent Cazaderon - at 2013.03.15 08:41:00
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799. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
Free Beers wrote: Total loss is 37.2 PFBHz is rewarded with 20% ~7.4 million in loot Where do you get that 20% ? Is it a random number you estimate ? Cause in the wiki, the only mention of 20% is regarding the attacking clones remaini...
- by Laurent Cazaderon - at 2013.03.15 08:33:00
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800. No new enviroment? - in General Discussions [original thread]
The dark cloud wrote: Well yesterday the new dev blog got released with here and there some fancy informations. But i can read between the lines. We wont be aible to fight on Lava, Aqua, Burren desert, Gas or Ice Planets. Why? Well because of t...
- by Laurent Cazaderon - at 2013.03.15 08:23:00
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