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41. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
vmlinuz78 wrote: I would add something too. Opening ISK between Eve and Dust, and also think the way Dust Merc corp only could apply Alliances. (see my related post 679776#) sorry I cannot add http link. My thought is that way could help smal...
- by Laurent Cazaderon - at 2013.04.09 13:29:00
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42. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Orion Decline wrote: Also, I forgot to mention in my first post, but when capturing a district, there should be an immediate "change RT" option, because otherwise newcomers will be forced into places they don't want just to get an easily-mana...
- by Laurent Cazaderon - at 2013.04.09 07:55:00
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43. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
CCP Nullarbor wrote: The owner of the district can change the reinforce at any time, provided the district is not locked. The change we are making is that after capturing a district either through the initial deployment or an attack, the distri...
- by Laurent Cazaderon - at 2013.04.06 01:05:00
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44. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Okay, gonna add my point regarding the cost of the genolution packs and the debate between big corps\small corps. I see some small corps talking about wanting to get into PC and have a small niche. But this is NOT an option with the current mecan...
- by Laurent Cazaderon - at 2013.04.05 18:06:00
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45. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
so nobody else is bothered by the : You win, you're stuck. Nobody else thinks inter-region fights are gonna be discouraged by the offered "Counter Attack Day" due to the lock after a district is taken ? Taking a district should prompt the corp wi...
- by Laurent Cazaderon - at 2013.04.05 14:47:00
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46. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
I'll go into details later on but just one thing. Having a district being locked when it's captured strikes me as very very odd and not very rewarding at all... A corp that manage to take a district from an enemy will hardly get the chance to set...
- by Laurent Cazaderon - at 2013.04.05 14:15:00
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47. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
hey there. Here are a few hints from dear FoxFour on IRC earlier about coming Devblog on PC : Possible drop of the genolution pack limit to 1 per corp. Increase in Genolution pack Price. Modifications to the movement fee. Going up and down...
- by Laurent Cazaderon - at 2013.04.04 18:50:00
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48. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Hey there. I asked FoxFour if he had the time to check the email i sent him. He said he was adding some answers to the next devblog. In the mean time, he answered about one thing : Clone Movement when attacking is done instantly when setting th...
- by Laurent Cazaderon - at 2013.04.02 12:44:00
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49. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Stexn byd wrote: CCP FoxFour wrote: Belzeebub Santana wrote: So large corps can put out multiple attacks or defend multiple locations, where a smaller corp has to decide whether they attack or defend? There is only 1 hr window a day to a...
- by Laurent Cazaderon - at 2013.03.28 07:21:00
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50. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: Cheers Caz. Can you ask CCP Fox Four to come back to this thread too; it misses him. He is busy writing another devblog on PC. Some things changed apparently ^^. He ll come back then i guess
- by Laurent Cazaderon - at 2013.03.28 07:19:00
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51. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Booker DaFooker wrote: Laurent Cazaderon wrote: Parson Atreides wrote: Looks good, though I think on this point: Quote: About the status of the targeted district on battle day, what state is it in when: -RT begins and before the ...
- by Laurent Cazaderon - at 2013.03.27 13:20:00
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52. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: trollsroyce wrote: PC launch date 6th may, or after we get to experiment a bit with the new dropsuits and equipment? I can't imagine PC launching the same day that everyone will be downloading the patch - that would ju...
- by Laurent Cazaderon - at 2013.03.27 10:15:00
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53. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Bendtner92 wrote: I'm pretty sure FoxFour already said the "dibs hour" starts when the battle starts. So if the window is 12-13 and the attack happens at 12:15 the district would be in "under attack" status until the battle ends. The defenders...
- by Laurent Cazaderon - at 2013.03.27 09:56:00
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54. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Parson Atreides wrote: Looks good, though I think on this point: Quote: About the status of the targeted district on battle day, what state is it in when: -RT begins and before the battle starts -During the battle -During "Dibs Hour"...
- by Laurent Cazaderon - at 2013.03.27 08:57:00
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55. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Yosef Autaal wrote: [CCP]FoxFour i say let attackers steal % of clones from defenders When the attackers destory the defenders MCC(10/20% this could depend on type of building on district which attacker comes from ) This is lost on top of mini...
- by Laurent Cazaderon - at 2013.03.26 21:16:00
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56. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Hey guys. I had the opportunity to see [CCP]FoxFour on IRC and told him there a few details we would need some more precisions about to keep discussing what should be tweaked and what is good as is. As he's busy writing stuff i offered to send him...
- by Laurent Cazaderon - at 2013.03.26 14:46:00
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57. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
CCP Wolfman wrote: It will also not include scan specific WP rewards but we do want to intorduce them at some point. Strange, when i used the scanner in the closed beta, i think i remember getting WP assist for people killed that i had de...
- by Laurent Cazaderon - at 2013.03.26 11:45:00
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58. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Card Drunook wrote: Laurent, if you look through the threads I posted you'd see the first thing I did when I began discussing an idea was link to the post that brought it up. I'd rather continue discussing this in the thread I made for it so w...
- by Laurent Cazaderon - at 2013.03.22 19:01:00
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59. Announcement:Dev Blog: The Battle for Caldari Prime - in Announcement and Events [original thread]
Natu Nobilis wrote: Charlie 'Chaplin' Pennock wrote: What I mean is mercenaries, by definition, fight for money or isk in this case. If you were meant to fight for one side or another then the game would be more along the lines of us fightin...
- by Laurent Cazaderon - at 2013.03.22 12:47:00
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60. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Panther AIpha wrote: Honestly, isn't a single in-game voting system you can use that will be fair, and to be honest, is only the people that is involve in the outside game activities, that will be interested in voting in this "Council". Soluti...
- by Laurent Cazaderon - at 2013.03.22 11:24:00
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