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61. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Panther AIpha wrote: Laurent Cazaderon wrote: Trainer Node wrote: While I'm not one of them, many of the people who play this game have kids and for that reason DON'T have a credit card linked to a PSN account that their 10 year old can g...
- by Laurent Cazaderon - at 2013.03.22 10:22:00
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62. Announcement:Dev Blog: The Battle for Caldari Prime - in Announcement and Events [original thread]
Vaerana Myshtana wrote: Natu Nobilis wrote: Little bit of history https://www.youtube.com/watch?v=yXWf-l71MY4 Caldari Prime was invaded by the Gallente more than a hundred years ago, and 5 years ago the Caldari got it back and put a Tita...
- by Laurent Cazaderon - at 2013.03.21 15:40:00
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63. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
KEROSIINI-TERO wrote: Pryke Bastion wrote: Well in the interests of PC, I'm curious if these districts that we control would allow any other industrial production facilities besides the clone affecting ones. With the economies split there is...
- by Laurent Cazaderon - at 2013.03.21 15:38:00
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64. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
LXicon wrote: any (extra) bonuses for successfully defending a district might encourage corps to make an alt and attack themselves. if corps attack themselves and can make more ISK or net clones than it costs to mount the attack, then we'll ju...
- by Laurent Cazaderon - at 2013.03.21 15:35:00
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65. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Trainer Node wrote: While I'm not one of them, many of the people who play this game have kids and for that reason DON'T have a credit card linked to a PSN account that their 10 year old can get onto. That's just one of the issues. Think about ...
- by Laurent Cazaderon - at 2013.03.21 15:27:00
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66. Announcement:Dev Blog: The Battle for Caldari Prime - in Announcement and Events [original thread]
Kain Spero wrote: Death to Heth. Only with his downfall will the State be free to thrive once again free from the clutches of a madman. May one day the Federation and the State be united once again. True that !
- by Laurent Cazaderon - at 2013.03.21 13:31:00
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67. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: I have an idea. Transporting clones - whether for an attack or not - should take the district offline, so the attackers DON'T get their next downtime's worth of clone production. If someone declares an attack, they sti...
- by Laurent Cazaderon - at 2013.03.21 13:28:00
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68. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Absolute Idiom II wrote: Booker DaFooker wrote: Absolute Idiom II wrote: Let's imagine a corp with 3 districts. If only one district is under attack they will never be at risk of losing the district no matter the quality of their attacker...
- by Laurent Cazaderon - at 2013.03.21 11:43:00
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69. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: I would like the defenders to start with all installations and NULL cannons blue. This would make sense lorewise and give a much needed advantage to defense. After this kind of boost, if attackers win they deserve the spoils...
- by Laurent Cazaderon - at 2013.03.21 09:05:00
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70. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Average Joe81 wrote: I think what matters most is that you only put in people who have plaid the game from ever view point although I nominate me myself and I as well as protoman. protoman used to play the game a while ago and he drew every on...
- by Laurent Cazaderon - at 2013.03.21 00:40:00
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71. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Guys, i'm glad you feel the same way about defenders being able to send in reinforcement between attacks. Or have the option to get bonus clones instead of biomass ISK. Or whatever option anyone would suggest so defenders cannot beaten over time e...
- by Laurent Cazaderon - at 2013.03.21 00:30:00
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72. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Parson Atreides wrote: Laurent Cazaderon wrote: Extra question : does buying an SI affects your district status in any way ? Example : can you first buy a new SI and then change RT ? Does buying a New SI locks your district so you then can...
- by Laurent Cazaderon - at 2013.03.20 15:29:00
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73. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Extra question : does buying an SI affects your district status in any way ? Example : can you first buy a new SI and then change RT ? Does buying a New SI locks your district so you then cannot attack or move clones ?
- by Laurent Cazaderon - at 2013.03.20 14:03:00
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74. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: After thinking about this a lot while I slept all day (because asleep is when I do my best thinking, apparently), I've realised that sending the attackers instantly is a GOOD thing for the game. Why? Because it forces...
- by Laurent Cazaderon - at 2013.03.20 12:43:00
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75. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Parson Atreides wrote: Laurent Cazaderon wrote: Yeah well. Regarding lore and such. If you receive an attack notice and clones move at the last moment, why would your district be locked in a way that even stops you from getting reinforceme...
- by Laurent Cazaderon - at 2013.03.20 08:49:00
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76. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Parson Atreides wrote: Booker DaFooker wrote: Parson Atreides wrote: Booker DaFooker wrote: given that the act of moving your clones into a district is what either claims a district or sets up an attack, I think we can safely say that ...
- by Laurent Cazaderon - at 2013.03.20 00:27:00
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77. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: Laurent Cazaderon wrote: Garrett Blacknova wrote: Laurent Cazaderon wrote: Nope, it has been said clone movement is done instantly. So when setting the attack, your 150 clones would 'leave" your district and id...
- by Laurent Cazaderon - at 2013.03.20 00:05:00
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78. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: Laurent Cazaderon wrote: Nope, it has been said clone movement is done instantly. So when setting the attack, your 150 clones would 'leave" your district and idle in the targetted one. Unless it works differently for...
- by Laurent Cazaderon - at 2013.03.19 23:34:00
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79. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Parson Atreides wrote: Laurent Cazaderon wrote: Let's say both district engage in the fight have a RT set between 12h00-13h00pm.And both have a cargo hub. Same planet. No attacks on district A. District A (attackers) 450 clones District B ...
- by Laurent Cazaderon - at 2013.03.19 22:31:00
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80. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Bendtner92 wrote: Laurent Cazaderon wrote: NO BATTLE happens as it's not been a full 24h since the first fight Don't know if you guys took that into account but it's important. Or at least that's the way i understood that part of the wiki...
- by Laurent Cazaderon - at 2013.03.19 21:28:00
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