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801. Commander Wang tease of the day on new build ! - in General Discussions [original thread]
For those that aren't Twitter sl*ts like i am CCP_CmdrWang : "Just watched the demo for the next #dust514 update. It looks like the game went to a magician and came out aces! Out this month." https://twitter.com/CCP_CmdrWang/status/2766331949...
- by Laurent Cazaderon - at 2012.12.06 11:41:00
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802. Reload while running? - in General Discussions [original thread]
Garrett Blacknova wrote: aden slayer wrote: CCP hinted that this will be skill in the next build. Source Not seeing anything in that source which refers to a sprinting reload skill? There's the "quick draw" thing, but that's specifical...
- by Laurent Cazaderon - at 2012.12.05 15:56:00
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803. Tweak vs Nerf, know the difference. - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: Hello All!, I wanted to talk to you guys today about Nerfs vs Tweaks in games. To often in my opinion we see threads asking for nerfs to this or that. Often this is new players or players that are frustrated with th...
- by Laurent Cazaderon - at 2012.12.05 15:55:00
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804. Railgun tanks= defenseless - in General Discussions [original thread]
The dark cloud wrote: Well today i again played against WTF on the 5 point skirmish map and one off their guys called in 3 sagaris railgun tanks. Now my CEO and i myself where fed up that he was sitting in his redline trying to snipe our sagari...
- by Laurent Cazaderon - at 2012.12.05 11:12:00
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805. Redline camping (revision) - in General Discussions [original thread]
even simpler solution..... Make spawn redlines way smaller so you dont get an actual view of the entire battlefield while sitting in it. Or get rid of them plain and simple.
- by Laurent Cazaderon - at 2012.12.05 11:04:00
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806. Wii U and Dust 514 - in General Discussions [original thread]
daniel philp wrote: Laurent Cazaderon wrote: daniel philp wrote: I know I might get some hate on this topic but I do think Dust 514 could work on the Wii U, the console it self has grown to be a lot better hardware wise and the over all p...
- by Laurent Cazaderon - at 2012.12.05 11:02:00
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807. Pretty please, with sugar on top, I only have one wish... - in General Discussions [original thread]
KingBabar wrote: Nerf this, buff that, thats too much and really the wrong way. Why did you do it like that? Remove that one all together and why aren't those more like these? To be honest, I don't really care anymore. Improve the game graduall...
- by Laurent Cazaderon - at 2012.12.05 08:13:00
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808. Wii U and Dust 514 - in General Discussions [original thread]
daniel philp wrote: I know I might get some hate on this topic but I do think Dust 514 could work on the Wii U, the console it self has grown to be a lot better hardware wise and the over all people that use this console are not rely all kids. ...
- by Laurent Cazaderon - at 2012.12.05 08:11:00
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809. In case you missed it Tibus Heath, the Caldari Empire Leader, was shot. - in General Discussions [original thread]
Meh. Play with fire and you ll get burned. thank "god" i m immortal.
- by Laurent Cazaderon - at 2012.12.05 07:14:00
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810. still no patchnotes? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: RAAAAAAAGGGEEEE!!!!!! RAWWWWWWRRRRRRRR!!!!!!!!!!!!!! I WANT THE PATCH NOTES!!!1!!!1!11!@!^*$%w%HDYDY5DS&E)(^@HSBJTUR7U09331388!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11!!!1!!!!1!1! Seriously, its been forev...
- by Laurent Cazaderon - at 2012.12.04 15:27:00
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811. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
EnglishSnake wrote: Free Beers wrote: EnglishSnake wrote: Free Beers wrote: EnglishSnake wrote: Can you make a team have a role Like team A has to be AV, team B logi etc Or is it hire the 10teams and you have no control over the...
- by Laurent Cazaderon - at 2012.12.04 15:26:00
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812. why unreal engine? why not killzone or crytek engine? - in General Discussions [original thread]
Probably cause Unreal Engine is closer to PC standards ? Or maybe coz they knew a new unreal engine was in progress for next generation and developping on UE 3 would ease the portage to those new platforms in the future ?
- by Laurent Cazaderon - at 2012.12.04 15:25:00
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813. Imperfects.....SI..... - in General Discussions [original thread]
Jason Pearson wrote: Laurent Cazaderon wrote: well a fun and interesting match implies a good opposition. We never play against imperfects due to to region zone but SI fights are always more interesting. I have one in mind last week where we...
- by Laurent Cazaderon - at 2012.12.04 15:06:00
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814. Imperfects.....SI..... - in General Discussions [original thread]
well a fun and interesting match implies a good opposition. We never play against imperfects due to to region zone but SI fights are always more interesting. I have one in mind last week where we wouldnt stop facing each other ^^ i think the grou...
- by Laurent Cazaderon - at 2012.12.04 13:40:00
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815. been gone for a while, did they ever fix mouse input? - in General Discussions [original thread]
Bubba Brown wrote: for some reason my mouse hates this build with a passion, my horizontal and vertical sensitivity are extremely different, so aiming is a real pain in the ass. was this ever fixed? is there a new build on the way that might ...
- by Laurent Cazaderon - at 2012.12.04 09:25:00
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816. DUST514 on PC and xbox... apperently Amazon still has it's hopes up. - in General Discussions [original thread]
Tenchu-13 wrote: DUST514 on PC and Xbox SOONGäó available on the french store... are they really that misinformed or did someone forgot to sent me the last memo from CCP ?! pc version: ***REMOVED*** xbox version: ***REMOVED*** When will the ...
- by Laurent Cazaderon - at 2012.12.04 09:22:00
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817. Will command nodes be similar to crusader infantry units? - in General Discussions [original thread]
jenza aranda wrote: from what i understand, the origional 2009 idea of the command node was an installation that provides PG and CPU for other installations. Seeing as we havnt seen them yet its impossible to tell if they have changed since the...
- by Laurent Cazaderon - at 2012.12.04 08:26:00
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818. 48 players next build? - in General Discussions [original thread]
Garrett Blacknova wrote: I've seen IRC transcripts saying that CCP are hoping to have 64 player battles by release (32 vs. 32), but nobody's confirming anything larger than that even as soon as next year. The only piece of official informati...
- by Laurent Cazaderon - at 2012.12.04 08:23:00
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819. What is it called when one Girl Dust514 player destroys another girl Dust514 pla... - in General Discussions [original thread]
good point Djinn !
- by Laurent Cazaderon - at 2012.12.04 08:21:00
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820. To grind or not to grind? - in General Discussions [original thread]
Sentient Archon wrote: When it comes to SP with the weekly cap, it just seems pointless to play for more than a day or 2. Most players know that the skill cap is about 500K skill points for the week and most players get that in a couple of days...
- by Laurent Cazaderon - at 2012.12.03 15:54:00
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