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Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.12.04 15:26:00 -
[61] - Quote
EnglishSnake wrote:Free Beers wrote:EnglishSnake wrote:Free Beers wrote:EnglishSnake wrote:Can you make a team have a role
Like team A has to be AV, team B logi etc
Or is it hire the 10teams and you have no control over them For this question lets keep it simple and pick corps. Though if i really really had to i would probably do that and mix in corps to make the best teams. Since many corps have different strengths and weakness I dont think i could pick 10 tbh, i would end up with having less than 10 atm Pick as many as you can. I cant keep it simple because each set of corps are different and are able to do everything or certain things well but il have crack at it So in no particular order tbh so dont cry if your number 7 it doesnt mean a thing, also dont cry if you dont like my opinion 1. Imperfects - Winners of the dodgy beta tourny, can groundpound and tank, tactically sound and can do everything - TBH i really dont run into them that much so i can really only comment from the beta tourny and what i do see now n again 2. SI - Runners up in dodgy beta tourny, have mulitiple members who are a 'jack of all trades' but also members who are more dedicated to a specific role, basically can also do everything - Face everyday tbh so i know what they can do 3. Syn - Some tank drivers, some ground ppl, some AV, a mixed bag dont see too much of but overall can do everything and use armor tanks which are a rare thing tbh 4. PFB - Groundpound from what i see and are good at it, no tanks or AV i have seen but too small numbers wise 5. WTF - Groundpound also majority of the time like PFB, 1 tanker and 1 AV guy out of basic that ive seen, i would prob merge WTF and PFB tbh and move that tanker and AV guy to somehwere more useful surrounded by other likeminded guys 6. Zion - Maybe for the zerg rush and to fill in the gaps, they do try and have various ppl in different roles Clan wise thats about it tbh Ther is a few clans i have missed out because they are mainly useless as a whole, a few members maybe good enough to pull out and put with other clans or likeminded ppl But i would prefer to mix the clans a little bit and have all tankers together supporting each other and the same with AV and logis etc but really would need a mixed bag with proper support and hope that each clan can do it themselves and also able to work with each other But its all hypothetical anyways so dont get ya panties in a bunch EDIT: I would like the abilty to remove certain memebers aswell if i could, so for example i may have in an extra clan if i could remove the idiots
In the end, that tourney was good for us. AV and vehicles dedicated members are planned now ^^ |
Sentient Archon
Red Star.
690
|
Posted - 2012.12.04 15:41:00 -
[62] - Quote
Sir Meode wrote:1 Squad Redstar = nothing mindblowing but amazing team work
I beg to differ there is nothing mind blowing about Red Star. Ever try our weed
|
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.12.04 15:52:00 -
[63] - Quote
Sentient Archon wrote:Sir Meode wrote:1 Squad Redstar = nothing mindblowing but amazing team work
I beg to differ there is nothing mind blowing about Red Star.
Is that not what i said?
Your skills as individuals is nothing special, when you are together you work well |
Caeli SineDeo
Imperfects Negative-Feedback
294
|
Posted - 2012.12.04 15:58:00 -
[64] - Quote
Well My 10 teams would be.
Me with ultra damage blaster sagaris. LAZ with triple rep gunnloggi Then LAZ behind LAZ with Triple Rep gunlogi. Then LAZ behind LAZ again with triple rep gunlogi
Basically the chain of immortals. :)
Then I would go with the Zitro brothers Enigma Paran
They would build all 10 teams.
If you have questions about the immortal tank of doom well maybe one day you will get to see it when me and laz are in a game together. Or when slap is abusing poor LAZ for his triple rep tank.
Remember LAZ I am all loving and caring to you slap is abusive. :) |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
145
|
Posted - 2012.12.04 16:13:00 -
[65] - Quote
Cyn Bruin wrote:Gemini Reynolds wrote:Kazeno Rannaa wrote:lots of twaddle Someone get this kid away from the keyboard before he hurts himself on the sharp edges, eh? Parenting these days, sheesh. I want to know when Kazeno will have to put a signature under all his posts like Jason Pearson did, or does Kazeno speak for all of SI?
I don't claim to speak for my corp, but i do own speaking for myself and speaking against unnecessary abuse from trolls on these forums. I will not be putting a sig below my name. My corp mates have know about my out spoken nature for some time and seem to enjoy it.
What I am know for is the fact that I have ZERO tolerance for douche bags and douche baggery. Much like the editing of what it was I said. That would be like being a politician. Another thumbs up to the imps. |
MassiveNine
Pink Fluffy Bounty Hunterz RISE of LEGION
100
|
Posted - 2012.12.04 16:26:00 -
[66] - Quote
Caeli SineDeo wrote:Well My 10 teams would be.
Me with ultra damage blaster sagaris. LAZ with triple rep gunnloggi Then LAZ behind LAZ with Triple Rep gunlogi. Then LAZ behind LAZ again with triple rep gunlogi
Basically the chain of immortals. :)
Then I would go with the Zitro brothers Enigma Paran
They would build all 10 teams.
If you have questions about the immortal tank of doom well maybe one day you will get to see it when me and laz are in a game together. Or when slap is abusing poor LAZ for his triple rep tank.
Remember LAZ I am all loving and caring to you slap is abusive. :)
Ahh, the immortal tank of doom. Glad to see that LAZ is finally getting some recognition for it lol. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.12.04 16:37:00 -
[67] - Quote
Kazeno Rannaa wrote:Cyn Bruin wrote:Gemini Reynolds wrote:Kazeno Rannaa wrote:lots of twaddle Someone get this kid away from the keyboard before he hurts himself on the sharp edges, eh? Parenting these days, sheesh. I want to know when Kazeno will have to put a signature under all his posts like Jason Pearson did, or does Kazeno speak for all of SI? I don't claim to speak for my corp, but i do own speaking for myself and speaking against unnecessary abuse from trolls on these forums. I will not be putting a sig below my name. My corp mates have know about my out spoken nature for some time and seem to enjoy it. What I am know for is the fact that I have ZERO tolerance for douche bags and douche baggery. Much like the editing of what it was I said. That would be like being a politician. Another thumbs up to the imps.
Who are you again???
oh wait that team that got 3-0 in the finals...ohhhhhhhh.... YEAH |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
145
|
Posted - 2012.12.04 16:49:00 -
[68] - Quote
ReGnUm DEl wrote:Kazeno Rannaa wrote:Cyn Bruin wrote:Gemini Reynolds wrote:Kazeno Rannaa wrote:lots of twaddle Someone get this kid away from the keyboard before he hurts himself on the sharp edges, eh? Parenting these days, sheesh. I want to know when Kazeno will have to put a signature under all his posts like Jason Pearson did, or does Kazeno speak for all of SI? I don't claim to speak for my corp, but i do own speaking for myself and speaking against unnecessary abuse from trolls on these forums. I will not be putting a sig below my name. My corp mates have know about my out spoken nature for some time and seem to enjoy it. What I am know for is the fact that I have ZERO tolerance for douche bags and douche baggery. Much like the editing of what it was I said. That would be like being a politician. Another thumbs up to the imps. Who are you again??? oh wait that team that got 3-0 in the finals...ohhhhhhhh.... YEAH
Funny. Any further responses from myself would just be feeding the immense ego that is already there, lurking in the corner like an obese amoeba. Enjoy your fame while it is there to enjoy. I will see you on the battlefield. And this is only a game, not RL.
Now that would be a wholly different result.
BTW, Cheers to you and your mates. It would seem that what is heard on the wind is very true. "imp" seems to suit your corp. A little creature with no real power seeding descent amongst all of those that are willing to listen. Fortunately I have wax in my ears and the Siren song has no affect on me.
It is funny though what a little education can do for you and what NONe can't. Enjoy the sunshine and pink ponies. LOL |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
145
|
Posted - 2012.12.04 16:54:00 -
[69] - Quote
TheReaper852 wrote:Kazeno Rannaa wrote:TheReaper852 wrote:1 Imperfects 1 Lotis (Overlord picked me I think so I have to reward him since I've seen these guys a lot) 1 SI 1 Synergy 1 Quebec guys (QC are always fun to run into in pub matches) 1 Pink fluffy bunnies 1 Zion 1 WTF (Haven't seen them in a while) 1 Team Alldin 1 Hellstorm (Decent corp and a challange but I'd hope they wouldn't back out)
Of course I'd have Overlord Ulath as the alliance leader since he seems like a genius. Can we get some form of qualification behind your choices and ranking here? I would like to see the processes of contextualization and rationalization of your choices. Just giving a list of names without the thought process behind it is a bit soulless and heartless. It is as pure of a form of dispossessed objectification I have seen for a while. I can give them all a reason later, I didn't rank them in any order since some corps are really close and I'm probably a little biased towards some. Edit: Not really sure why you are complaining though, every corp I picked was a top corp I saw in the tourny or a top corp I saw when I play solo. I'll probably update my list in about 12hrs, I do like having a reason for my choices.
You mistake my request. It wasn't complaining just a request for a bit of elaboration. No biggie. I think a lot of people have been so deeply socialized in the behavior of objectification without qualification that I find it is helpful to ask for clarification and more in depth elucidation. That's all. Cheers. I would love to hear the thought process behind it. |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
145
|
Posted - 2012.12.04 16:55:00 -
[70] - Quote
In the end, that tourney was good for us. AV and vehicles dedicated members are planned now ^^[/quote]
Absolutely. It was a great learning experience. Good luck on the next one WTF. It was good fun. |
|
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.12.04 16:59:00 -
[71] - Quote
Kazeno Rannaa wrote:
In the end, that tourney was good for us. AV and vehicles dedicated members are planned now ^^
Absolutely. It was a great learning experience. Good luck on the next one WTF. It was good fun.[/quote]
in the end what that tourny has showed us, and is still showing us.. is that the isk transfer ooopsie by ccp created a major edge for some sides and still is... I hear people still talking about how they have 80 dropships 90 tanks, a fukton of LAV , proto suits like a mofo best guns, stacks of it.. while others barely get by and are forced to play militia gear here and there.. and with this going on ccp decides to NOT give a wipe and continue to allow it.. great job ccp +1
and you wonder why numbers suddenly dropped.. sure, it was cod that's right.. or was it Halo.. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.04 16:59:00 -
[72] - Quote
None of the Zion guys posted here to rep our mad skills outside of a vehicle lol
But really the list as in order should look like this:
Imperfects SyN SI STB PFB *When in vehicle lol* Zion -Everyone else-
Imperfects being quality players all around, Syn being just as good. Si and STB both are real hard knockers with excellent gun game and vehicle game.
PFB I've seen a ton of times, rarely outside a vehicle. They have a few excellent gun game players though.
Zion, though we're the largest and have more roles then any 2 corps, lack vehicle experts. So our standings as a top corp gets crippled. Zions main gun game comes from Heavies.
Personally, I think myself as good as any 'average' imperfect, but Zion isn't currently establishing the idea of 'win all.' We're more lookin' into stability as an organization right now, waiting to see how CCP will handle politics and strategies rather then tactics. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2012.12.04 17:00:00 -
[73] - Quote
Kazeno Rannaa wrote:
In the end, that tourney was good for us. AV and vehicles dedicated members are planned now ^^
Absolutely. It was a great learning experience. Good luck on the next one WTF. It was good fun.
Corp battle rematch? |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.12.04 17:28:00 -
[74] - Quote
Kazeno Rannaa wrote:Kazeno Rannaa wrote:Cyn Bruin wrote:Gemini Reynolds wrote:Kazeno Rannaa wrote:lots of twaddle Someone get this kid away from the keyboard before he hurts himself on the sharp edges, eh? Parenting these days, sheesh. I want to know when Kazeno will have to put a signature under all his posts like Jason Pearson did, or does Kazeno speak for all of SI? I don't claim to speak for my corp, but i do own speaking for myself and speaking against unnecessary abuse from trolls on these forums. I will not be putting a sig below my name. My corp mates have know about my out spoken nature for some time and seem to enjoy it. What I am know for is the fact that I have ZERO tolerance for douche bags and douche baggery. Much like the editing of what it was I said. That would be like being a politician. Another thumbs up to the imps. Who are you again??? oh wait that team that got 3-0 in the finals...ohhhhhhhh.... YEAH
Funny. Any further responses from myself would just be feeding the immense ego that is already there, lurking in the corner like an obese amoeba. Enjoy your fame while it is there to enjoy. I will see you on the battlefield. And this is only a game, not RL.
Now that would be a wholly different result.
BTW, Cheers to you and your mates. It would seem that what is heard on the wind is very true. "imp" seems to suit your corp. A little creature with no real power seeding descent amongst all of those that are willing to listen. Fortunately I have wax in my ears and the Siren song has no affect on me.
It is funny though what a little education can do for you and what NONe can't. Enjoy the sunshine and pink ponies. LOL[/quote]
Wow did this guy just put strap on his make-believe" Wizard hat "and go on a Dungeon and dragon rant.... LMFAO
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ReGnUm DEl
Doomheim
622
|
Posted - 2012.12.04 17:29:00 -
[75] - Quote
error |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.12.04 17:39:00 -
[76] - Quote
Long as no one hates on ponys I'm kinda chill about all this |
Caeli SineDeo
Imperfects Negative-Feedback
294
|
Posted - 2012.12.04 17:49:00 -
[77] - Quote
It really depends on the kind of pony. If it is that pony that tried to take a bite out of my arm last summer i so not like him anymore. I am only a 170 lb guy trying to ride the mini ponies at the fair. No idea why the pony tried to bite me. :) |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.12.04 17:55:00 -
[78] - Quote
Animals can sense things. |
Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
|
Posted - 2012.12.04 18:14:00 -
[79] - Quote
Free Beers wrote:Selinate deux wrote:FYI: Nullsec alliances (the corps in particular that have a use for mercs) will probably organize their own teams in-game and not hire others that often.
At least that's how I see it going... that line of thinking will get alliances in trouble. I have been in nullsec for 6 years now and hear that a lot. At the same time i know lots of eve players playing dust and most of them are just average fps players. Thats okay its not their thing though. they can do pve and hisec play and enjoy dust. nullsec will be so vast that nullsec alliances will be able to get away with average players much of the time. Put them up against an elite corp and they will be destroyed. Space ships above the planet aren't going to make any difference at that point. in the end it all comes down to the cost/reward of planets and thats anyones guess now
That line of thinking will get mercs in trouble. It takes little out of the box thinking to realize that external communities have pools of players to cherry pick, players whom may never have batted an eye at something as boring as a point and click space mmo, but could very well have been owning in FPS games for as long, if not longer then, you and I have played eve.
That being said, in the proposed case, I'd be flat tuckered. Everyone else dream team resembles the next guys, so I really need to reach outside of the box and pull a few rabbits out of my hat if I'm going to have a snowballs chance in hawaii at winning this thing.
|
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
|
Posted - 2012.12.05 03:38:00 -
[80] - Quote
Caeli SineDeo wrote:Well My 10 teams would be.
Me with ultra damage blaster sagaris. LAZ with triple rep gunnloggi Then LAZ behind LAZ with Triple Rep gunlogi. Then LAZ behind LAZ again with triple rep gunlogi
Basically the chain of immortals. :)
Then I would go with the Zitro brothers Enigma Paran
They would build all 10 teams.
If you have questions about the immortal tank of doom well maybe one day you will get to see it when me and laz are in a game together. Or when slap is abusing poor LAZ for his triple rep tank.
Remember LAZ I am all loving and caring to you slap is abusive. :)
we can share if you want Caeli :)
|
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Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.05 23:00:00 -
[81] - Quote
Free Beers wrote:Scheneighnay McBob wrote:Isn't enough information from the beta about this yet.
Yeah, corps like the imperfects are good in a tiny scenario like we fight in now- but what about when they actually have to use real strategy and organisation? what? we use real tatics and strats in corp battles. public is framing isk and sp and normaly every scrub for himself. You use small-scale tactics. Figuring out who should go where and do what is completely different in massive areas from the places we fight now.
What you do now obviously is very effective in taking control of a small area, but it may prove to be too inefficient for large scale-
I'm talking about sending scouts off to watch for enemy squads, figuring out what soldiers you want a dropship to take where, what areas you need to fortify and how, etc. In small areas, you barely need to worry about this. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.05 23:05:00 -
[82] - Quote
Scheneighnay McBob wrote:Free Beers wrote:Scheneighnay McBob wrote:Isn't enough information from the beta about this yet.
Yeah, corps like the imperfects are good in a tiny scenario like we fight in now- but what about when they actually have to use real strategy and organisation? what? we use real tatics and strats in corp battles. public is framing isk and sp and normaly every scrub for himself. You use small-scale tactics. Figuring out who should go where and do what is completely different in massive areas from the places we fight now. What you do now obviously is very effective in taking control of a small area, but it may prove to be too inefficient for large scale- I'm talking about sending scouts off to watch for enemy squads, figuring out what soldiers you want a dropship to take where, what areas you need to fortify and how, etc. In small areas, you barely need to worry about this. I don't see imperfects struggling with such matters. If you've seen them play, they know there roles and how to use them to there best abilities. That normally translates well. Sun Tzu once said that commanding an army is like commanding a squad, just larger. The small matters of scouting and such you describes probably won't be an element in this game. especially when fighters get added. They can just fly over an area and let the groundies know what they saw. If they spec into radar or w/e the mod is to increase profile scanning, they could be way more effective then scouts. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.05 23:10:00 -
[83] - Quote
SoTa PoP wrote:Scheneighnay McBob wrote:Free Beers wrote:Scheneighnay McBob wrote:Isn't enough information from the beta about this yet.
Yeah, corps like the imperfects are good in a tiny scenario like we fight in now- but what about when they actually have to use real strategy and organisation? what? we use real tatics and strats in corp battles. public is framing isk and sp and normaly every scrub for himself. You use small-scale tactics. Figuring out who should go where and do what is completely different in massive areas from the places we fight now. What you do now obviously is very effective in taking control of a small area, but it may prove to be too inefficient for large scale- I'm talking about sending scouts off to watch for enemy squads, figuring out what soldiers you want a dropship to take where, what areas you need to fortify and how, etc. In small areas, you barely need to worry about this. I don't see imperfects struggling with such matters. If you've seen them play, they know there roles and how to use them to there best abilities. That normally translates well. Sun Tzu once said that commanding an army is like commanding a squad, just larger. The small matters of scouting and such you describes probably won't be an element in this game. especially when fighters get added. They can just fly over an area and let the groundies know what they saw. If they spec into radar or w/e the mod is to increase profile scanning, they could be way more effective then scouts. We still haven't seen a REAL battle for a planet yet though, have we?
I've already seen some crutches that the imperfects lean on, and we'll see if they notice them too.
If they don't find these, I know how to exploit that in a large-scale battle with the new toys we get in the future. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.05 23:12:00 -
[84] - Quote
Scheneighnay McBob wrote:SoTa PoP wrote:Scheneighnay McBob wrote:Free Beers wrote:Scheneighnay McBob wrote:Isn't enough information from the beta about this yet.
Yeah, corps like the imperfects are good in a tiny scenario like we fight in now- but what about when they actually have to use real strategy and organisation? what? we use real tatics and strats in corp battles. public is framing isk and sp and normaly every scrub for himself. You use small-scale tactics. Figuring out who should go where and do what is completely different in massive areas from the places we fight now. What you do now obviously is very effective in taking control of a small area, but it may prove to be too inefficient for large scale- I'm talking about sending scouts off to watch for enemy squads, figuring out what soldiers you want a dropship to take where, what areas you need to fortify and how, etc. In small areas, you barely need to worry about this. I don't see imperfects struggling with such matters. If you've seen them play, they know there roles and how to use them to there best abilities. That normally translates well. Sun Tzu once said that commanding an army is like commanding a squad, just larger. The small matters of scouting and such you describes probably won't be an element in this game. especially when fighters get added. They can just fly over an area and let the groundies know what they saw. If they spec into radar or w/e the mod is to increase profile scanning, they could be way more effective then scouts. We still haven't seen a REAL battle for a planet yet though, have we? I've already seen some crutches that the imperfects lean on, and we'll see if they notice them too. If they don't find these, I know how to exploit that in a large-scale battle with the new toys we get in the future. I'll look forward to seeing you prove this. The only weakness Imperfects have that I can see is they won't be on 24/7 lol |
Deadly Mitauchi
SONS of LEGION RISE of LEGION
140
|
Posted - 2012.12.05 23:15:00 -
[85] - Quote
Sentient Archon wrote:The biggest problem you will face is after capturing to hold a planet. Which means you would require a minimum of 160 players to capture a planet and atleast 320 to hold to it. Zerg alliances dont count as zergs will be beaten easily. There is only one alliance at this point in time that can put up quality numbers to the best of my knowledge.
Guess that means Goons are out since they are the greatest Zerg alliance of all time. You should never underestimate groups they can rally mass amounts of opponents to a battle in short order. In the case of the CFC (Goons coalition for those that do not know) they throw their masses against targets and drain their will to resist with relative ease.
|
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.06 01:06:00 -
[86] - Quote
Deadly Mitauchi wrote:Sentient Archon wrote:The biggest problem you will face is after capturing to hold a planet. Which means you would require a minimum of 160 players to capture a planet and atleast 320 to hold to it. Zerg alliances dont count as zergs will be beaten easily. There is only one alliance at this point in time that can put up quality numbers to the best of my knowledge. Guess that means Goons are out since they are the greatest Zerg alliance of all time. You should never underestimate groups they can rally mass amounts of opponents to a battle in short order. In the case of the CFC (Goons coalition for those that do not know) they throw their masses against targets and drain their will to resist with relative ease.
couple things we dont know yet and one is how would null even work for DUST thing ppl seem to forget is if the game relies solely on who has more numbers then nullsec wont be populated much with dust corps.
Winning solely based on numbers in a fps is not appealing to clans.
2nd thing is i wonder is ur statement about throwing masses against targets to drain their will to resist with relative ease. Would that apply too much to a fps? idk
take IMP for example they cant get corp battles, hell we have been gettin probs with them as well, u toss ur corp in masses at them ur just feeding them what they want...........fights. Especially since we dont know how reinforcement timers and the whole "i wanna attack all districts at once and win off numbers" scenario will play out in DUST , CCP might very well have it setup similar to what Omni posted in a thread a while back and smaller corps might be able to run a gauntlet and defend their districts against a full attack.
Too much we dont know about how things gonna work which is the reason im not even gonna scratch my head assuming anything about DUST nullsec till we reach that crossing. |
Deadly Mitauchi
SONS of LEGION RISE of LEGION
140
|
Posted - 2012.12.06 02:30:00 -
[87] - Quote
Mavado V Noriega wrote:Deadly Mitauchi wrote:Sentient Archon wrote:The biggest problem you will face is after capturing to hold a planet. Which means you would require a minimum of 160 players to capture a planet and atleast 320 to hold to it. Zerg alliances dont count as zergs will be beaten easily. There is only one alliance at this point in time that can put up quality numbers to the best of my knowledge. Guess that means Goons are out since they are the greatest Zerg alliance of all time. You should never underestimate groups they can rally mass amounts of opponents to a battle in short order. In the case of the CFC (Goons coalition for those that do not know) they throw their masses against targets and drain their will to resist with relative ease. couple things we dont know yet and one is how would null even work for DUST thing ppl seem to forget is if the game relies solely on who has more numbers then nullsec wont be populated much with dust corps. Winning solely based on numbers in a fps is not appealing to clans. 2nd thing is i wonder is ur statement about throwing masses against targets to drain their will to resist with relative ease. Would that apply too much to a fps? idk take IMP for example they cant get corp battles, hell we have been gettin probs with them as well, u toss ur corp in masses at them ur just feeding them what they want...........fights. Especially since we dont know how reinforcement timers and the whole "i wanna attack all districts at once and win off numbers" scenario will play out in DUST , CCP might very well have it setup similar to what Omni posted in a thread a while back and smaller corps might be able to run a gauntlet and defend their districts against a full attack. Too much we dont know about how things gonna work which is the reason im not even gonna scratch my head assuming anything about DUST nullsec till we reach that crossing.
Valid points Numberz. I hope they do come up with a way to offer both large and small alliances/corporations ways to have engaging game play. Currently in Eve many small groups are able to resist larger groups simply by playing timezone warfare. It will be interesting to see if CCP applies all the features to Dust. I hope so, because it leads to much more engaging game play in Eve.
Smaller groups are forced to band together to actually hold things resulting in political agreements, mergers and larger group play. That is what makes games like these interesting to me. I love to shoot people in the face as much as the next guy but CCP has developed a world with game mechanics that require people to band together to achieve greatness.
Sure a group of excellent killers can have a good time. They can make good money and have a blast. I also believe that any size corp should be able to carve out their own small part of space or territory. In the end though for anyone to do anything more than "work" for someone else you will need friends outside the realm of your own corp or alliance. |
BLOODY QC
QcGOLD
1
|
Posted - 2012.12.24 14:29:00 -
[88] - Quote
Overlord Ulath wrote:Can I choose the individual mercs in the first 5 squads?
If so, here's my go at it.
Team 1: Imperfects. 1. ReGnUM 2. Omnipotens Zitro 3. Blondie Roads 4. Reaper (I don't recall the numbers at the end of his name)
Team 2: L.O.T.I.S
1. rebel scum22 2. Night7Mare 3. D Roc 4. Tech Ohm Eaven
Team 3: Crimewave
1. Gem Cutter 1,2,4: Anyone from his corp that Gem Cutter want's to back him up (seriously, dude is insanely good)
Team 4: Zion
1. Grimmers 2. Cross Atu 3. oOCrazyOo 4. Weezer
Team 5: Imperfects
1. Noc Tempre 2. G-Slick 3. Paran Tadec 4. Ludwig Van Beatdropin
After that, I'd go with a squad of Betamax of their choosing, a squad from SI of their choosing, a squad of Time Reversal, a squad of STB, and a squad of Hellstorm.
By the way bud WEEZER is in the Rebelles@Quebec corp and he never been in anything else. |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.12.24 16:23:00 -
[89] - Quote
BLOODY QC wrote:Overlord Ulath wrote:Can I choose the individual mercs in the first 5 squads?
If so, here's my go at it.
Team 1: Imperfects. 1. ReGnUM 2. Omnipotens Zitro 3. Blondie Roads 4. Reaper (I don't recall the numbers at the end of his name)
Team 2: L.O.T.I.S
1. rebel scum22 2. Night7Mare 3. D Roc 4. Tech Ohm Eaven
Team 3: Crimewave
1. Gem Cutter 1,2,4: Anyone from his corp that Gem Cutter want's to back him up (seriously, dude is insanely good)
Team 4: Zion
1. Grimmers 2. Cross Atu 3. oOCrazyOo 4. Weezer
Team 5: Imperfects
1. Noc Tempre 2. G-Slick 3. Paran Tadec 4. Ludwig Van Beatdropin
After that, I'd go with a squad of Betamax of their choosing, a squad from SI of their choosing, a squad of Time Reversal, a squad of STB, and a squad of Hellstorm. By the way bud WEEZER is in the Rebelles@Quebec corp and he never been in anything else.
oOCrazyOo is also now in SyNergy btw incase ppl updating
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Jarlaxle Xorlarrin
SyNergy Gaming
67
|
Posted - 2012.12.24 16:52:00 -
[90] - Quote
Overlord Ulath wrote:Can I choose the individual mercs in the first 5 squads?
If so, here's my go at it.
Team 1: Imperfects. 1. ReGnUM 2. Omnipotens Zitro 3. Blondie Roads 4. Reaper (I don't recall the numbers at the end of his name)
Team 2: L.O.T.I.S
1. rebel scum22 2. Night7Mare 3. D Roc 4. Tech Ohm Eaven
Team 3: Crimewave
1. Gem Cutter 1,2,4: Anyone from his corp that Gem Cutter want's to back him up (seriously, dude is insanely good)
Team 4: Zion
1. Grimmers 2. Cross Atu 3. oOCrazyOo 4. Weezer
Team 5: Imperfects
1. Noc Tempre 2. G-Slick 3. Paran Tadec 4. Ludwig Van Beatdropin
After that, I'd go with a squad of Betamax of their choosing, a squad from SI of their choosing, a squad of Time Reversal, a squad of STB, and a squad of Hellstorm.
Hellstorm does corp battles?
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