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181. Seriously? - in General Discussions [original thread]
Michael Erwin wrote: Okay, this is annoying. It keeps booting me out...but only when I have a good K/D ratio. No, of course I don't get booted with 3/15, but when I have 18/3 I get disconnected. And then it happened again. I had 15/5 and I was ...
- by Kyy Seiska - at 2012.08.26 19:57:00
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182. Oh **** moments - in General Discussions [original thread]
Had multiple of these where I am with small group of players and blasting maybe 1-2 enemies at the time, and then all the sudden friendlies start popping left and right and I check the radar on see like 10 hostiles slowly approaching my position. ...
- by Kyy Seiska - at 2012.08.26 16:10:00
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183. When its ccp going to fix the lag!! - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=18627&find=unread Check your ping to the Dust servers. 1. Windows start menu->CMD 2. type: ping *IP* 3. press enter If it's a lot more than 100ms for all servers, the problem is pro...
- by Kyy Seiska - at 2012.08.26 11:37:00
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184. Squad Leader commands - in General Discussions [original thread]
Gridboss wrote: We usually just set a defend order on one of the squad members, usually the squad leader. If there's a vehicle in the squad, that's usually the best target. And for those using a mouse and keyboard, you can get the order menu u...
- by Kyy Seiska - at 2012.08.26 11:21:00
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185. 512,000 sp, what to spend it on? - in General Discussions [original thread]
If you want to play pilot/driver then upgrade those pilot/driver skills. Skilling up SMG is also a good option if you are using scout or heavy suit, but I wouldn't bother with and assault dropsuit. Reasons being that with heavy you can be a bulle...
- by Kyy Seiska - at 2012.08.26 11:15:00
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186. Squad Leader commands - in General Discussions [original thread]
Added the R2->R3 thing to the first post. Lasarte Ioni wrote: So can you actually target a capture point in skirmish and set an attack/defend command? Because every time I try, i can only set rally points to the floor and target ppl, captu...
- by Kyy Seiska - at 2012.08.26 10:58:00
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187. Network Latency (ping) IPs for battle servers. - in Technical Support/Bugs [original thread]
Location: Finland - N-EU US - 161ms TTL 110 EU - 45ms TTL 108 Asia - 311ms TTL 36 Aus - 350 TTL 43 No wonder the gameplay improved so much when I started playing exclusively on EU servers in the last build. But seems the US might just be bearabl...
- by Kyy Seiska - at 2012.08.26 00:41:00
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188. Squad Leader commands - in General Discussions [original thread]
Liner ReXiandra wrote: It could be a whole lot better. Assigning a rally / defend order is twitchy, and half of the time when you select the option it doesn't register. I have a feeling it's because of how long you hold X for, or something. Yo...
- by Kyy Seiska - at 2012.08.26 00:22:00
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189. Finished game download? - in General Discussions [original thread]
It's mainly annoying when it happens trough the Ps3 update feature. It's ancient and doesn't allow background downloading unlike game downloads do. But guess it's cheaper or something for publishers to use that instead. I mean if you can download...
- by Kyy Seiska - at 2012.08.25 23:49:00
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190. Squad Leader commands - in General Discussions [original thread]
There seems to be only few people who actually know or want to use the squad leader system in matches. Personally I am starting to feel like only one who actually uses the system. Are players just oblivious of it's existence or is it just genera...
- by Kyy Seiska - at 2012.08.25 23:35:00
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191. Shield Upgrades Vs Armor - in Feedback/Requests [original thread]
Umm don't shield modules and armor modules use separate modules each? Why should we compare them with each other when we should be comparing Damage modules vs Shield modules and possibly armor repair modules against armor modules?
- by Kyy Seiska - at 2012.08.25 21:05:00
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192. Why cant I Climb over railings - in Feedback/Requests [original thread]
Had the same problem when I was playing with my alt. I went to clean up the towers from snipers and after successfully killing like 4 snipers and destroying their up-links I noticed that I am stuck. This is not a big issue, it's not like heavies ...
- by Kyy Seiska - at 2012.08.25 20:55:00
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193. Sniping with a mouse. - in Feedback/Requests [original thread]
Most of the snipers are really bad tough.. One of my favorite past time hobbies is to pick up my militia sniper rifle and start popping out snipers from the opposing team. Tactical assault rifle is also great if you can get within the distance. ...
- by Kyy Seiska - at 2012.08.25 16:24:00
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194. Current Militia gear that gives Zero incentive to getting better gear. - in Feedback/Requests [original thread]
It's the games most powerful CQC weapon, of course it deals shitloads of damage. The deal is, its CQC ONLY weapon. Pro-Tip: Assault rifle is Medium/semi-long range weapon, which is probably the best combination for most of the current maps in Dus...
- by Kyy Seiska - at 2012.08.25 14:15:00
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195. Swarms are a little OP - in Feedback/Requests [original thread]
There's nothing overpowered in Swarm launcher, it's an AV-weapon and it works well only against vehicles. Besides it takes up your light weapon slot and thus limiting you to use SMG that downright sucks against targets 20m> away from you (which...
- by Kyy Seiska - at 2012.08.25 14:07:00
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196. ADS ???????? - in Feedback/Requests [original thread]
don't really see anything wrong with it and I have played oh quite many first person shooters on consoles online and offline. There's this small dead-zone issue I have tough, it could be teeny weeny bit smaller for the right analog stick. You kn...
- by Kyy Seiska - at 2012.08.25 13:42:00
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197. Has anyone invested in Swarm Launchers? - in General Discussions [original thread]
Been playing AV on my secondary character, and had prototype swarm launcher in the last build. Had pretty nice K/D (2 - 3.0) due to the fields being literally littered with vehicles. - Use SMG, its a deadly weapon in the hands of heavy as you ca...
- by Kyy Seiska - at 2012.08.25 11:24:00
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198. To you dedicated tank drivers - in General Discussions [original thread]
Tanks seem fairly balanced now that ISK is actually worth something. Most of the tanks can be blown up with militia swarm launcher so infantry actually needs to defend the tank from AV-Infantry. In the last build some tank builds where nearly un-...
- by Kyy Seiska - at 2012.08.25 10:40:00
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199. Active Scanners? - in General Discussions [original thread]
Maybe they are to counter some upcoming stealth modules, I bet many of the scout and assault builds could really use those as there are snipers everywhere. Most of the snipers seem to be pretty unskilled tough.. And when the whole enemy team is ...
- by Kyy Seiska - at 2012.08.25 10:34:00
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200. scouts and issue balancing with them. and stuff on movement - in General Discussions [original thread]
I play an assault and a heavy and never had really any problems with these scouts. Sure they might kill me once or twice in a match when they suddenly jump out from middle of nowhere and fill me with holes before I even can react. But in pretty m...
- by Kyy Seiska - at 2012.08.25 10:24:00
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