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61. Challenge to Tank Whiners - in General Discussions [original thread]
My militia tank is fitted as a inexpensive tool to bully higher tier tank drivers. that being said my inexpensive AV-tank can kill military just as well, only difference being to high tier tanks that its actually *spoiler* not invulnerable *spoi...
- by Kyy Seiska - at 2012.09.06 20:45:00
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62. KD does mean quite a bit. - in General Discussions [original thread]
kalahari ilkeston wrote: My kd ratio is about 0.2 yet I still earn about 20- 30 thousand sp per game I mean below 1.0 I can understand especially for newer players but 0.2 seems like you are doing something horribly wrong even as a medic. A...
- by Kyy Seiska - at 2012.09.06 19:57:00
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63. What happens to Beta Testers when the game releases? - in General Discussions [original thread]
Well my guess is the usual "Beta tester medal" to the Character sheet: decorations Probably used in many games already tough.
- by Kyy Seiska - at 2012.09.06 17:42:00
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64. BUT MY TANK COST 750k++ - in General Discussions [original thread]
There are few things more satisfying than successfully trolling/bullying a tank with a fast long-range militia tank. 1200 damage per shot every few seconds or so from across the map is often more than enough to get their attention. If the tank ...
- by Kyy Seiska - at 2012.09.06 16:56:00
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65. KD does mean quite a bit. - in General Discussions [original thread]
KingBabar wrote: Who do you really think will win the battle? The clan with the good killers or the clan with supposedly " best teamwork"? I'll put my bet on the best killers any day, all my considerable MAG and other FPS experience says so. ...
- by Kyy Seiska - at 2012.09.06 15:11:00
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66. KD does mean quite a bit. - in General Discussions [original thread]
How does this single stat hep with anything? you can't win your opponent by showing him your K/D ratio. What actually matters is your gear and your skills to use that gear. Kills / Deaths ratio in Dust is a poor way to measure players skill, there...
- by Kyy Seiska - at 2012.09.06 12:18:00
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67. 3 Player Vehicles Vs 4 Player Squads - in General Discussions [original thread]
Nomed Deeps wrote: I recently been playing with a full squad and noticed the problem that all ground vehicles only have 3 seats. Therefore, we either had to leave a player behind or bring in another vehicle. We opted for another vehicle but end...
- by Kyy Seiska - at 2012.09.05 15:44:00
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68. 4 man tank - in General Discussions [original thread]
Something on the lines of this perhaps?
- by Kyy Seiska - at 2012.09.05 15:36:00
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69. A night at the ballet! - in General Discussions [original thread]
Vitriol18 wrote: I was shooting one with an smg yesterday, i couldnt hit him for kittens. So i resorted to just spraying left and right across the screen, 1 on 1 he was on the extreme left of my screen , i was shooting literally meters away fr...
- by Kyy Seiska - at 2012.09.05 09:50:00
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70. The problem isn't the tanks, it's you... - in General Discussions [original thread]
The price or the amount of SP spend don't justify anything. If something needs a team to take down, it should require team to operate properly. Tanks are far too powerful for just one player.
- by Kyy Seiska - at 2012.09.05 08:53:00
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71. The problem isn't the tanks, it's you... - in General Discussions [original thread]
They should just separate the driver from the main-turret like like they have done with all other vehicles. There's simply no reason to allow a single person to efficiently operate tank. Here's my suggestion in the feedback section
- by Kyy Seiska - at 2012.09.04 19:55:00
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72. Did I read that right? Open Beta on TQ before the end of the month. - in General Discussions [original thread]
Many of the MMO's tend to more or less launch as Open beta. Probably helps to tress test the servers and fix issues related to them, and maybe do some adjustments based on game previews before officially releasing the game and getting blasted wit...
- by Kyy Seiska - at 2012.09.04 16:41:00
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73. To people who accuse tank drivers of KDR padding: - in General Discussions [original thread]
STB-GoD-NoVa EV wrote: as much as i hate it, spawn camping is part of the game deal with it. it is in every game. people spawn camp in eve as well, its a great tactic when used at the right time. its gonna happen In Killzone3 the last spaw...
- by Kyy Seiska - at 2012.09.04 11:37:00
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74. so i just had 5 tanks on my team. - in General Discussions [original thread]
The dark cloud wrote: Kyy Seiska wrote: Dante Daedrik wrote: My AV fit seems to have been rendered useless. Pro-tip AV-build with a tank is better than a AV-build without one. It only costs around 138k to get a militia tank wi...
- by Kyy Seiska - at 2012.09.04 10:01:00
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75. so i just had 5 tanks on my team. - in General Discussions [original thread]
Dante Daedrik wrote: My AV fit seems to have been rendered useless. Pro-tip AV-build with a tank is better than a AV-build without one. It only costs around 138k to get a militia tank with a rail-gun, SP requirements aren't that bad...
- by Kyy Seiska - at 2012.09.04 09:41:00
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76. Tank Busting, the subtle art of making things go BOOM! - in General Discussions [original thread]
Kyy Seiska wrote: But AV-builds should definitely check out the basic militia tanks, you can create a tank with 3 rail-guns (think mounted forge-guns) that has around 3000 shield HP and 900 Armor for... 138,000 ISK! that's only 150k les...
- by Kyy Seiska - at 2012.09.03 19:29:00
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77. What is the role of the Heavy turning into? - in General Discussions [original thread]
Tony Calif wrote: Heavy = free kill (currently) Not really, they can still kick your butt if you get too close with bigger armor and shield. For anything else than that, they are just slow moving bullet sponges.
- by Kyy Seiska - at 2012.09.03 19:19:00
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78. Tank Busting, the subtle art of making things go BOOM! - in General Discussions [original thread]
This has few holes in it. - Anything on rooftops is easy target for snipers. - You would probably contribute more on the ground, fighting the real battle by killing infantry and capturing objectives. - Above would most likely give you ISK/SP per ...
- by Kyy Seiska - at 2012.09.03 18:35:00
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79. Chicken quitting... - in General Discussions [original thread]
Prince Ombra wrote: There should be another statistic tracked: Number of matches quit without finishing. Then we can see who's punking out. Sure, it'll unfairly count the people who got disconnected but I think it's a fair price to pay for see...
- by Kyy Seiska - at 2012.09.03 17:40:00
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80. freezing is killing me - in General Discussions [original thread]
I'll restart the game or Re-Log every time the game starts to throw me problems. Some examples: - instant battle loading taking longer than usual - match making taking longer than usual. - Connection errors like disconnected, failed to connect ...
- by Kyy Seiska - at 2012.09.03 14:58:00
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