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741. Scout Registry / Killboard - in General Discussions [original thread]
Hmmm... Sounds like it would make the scout completely irrelevant if mediums could fit dampeners without giving up any of their tank.
- by Krom Ganesh - at 2013.11.14 20:57:00
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742. Make uplink spam increase spawn time - in Feedback/Requests [original thread]
John Demonsbane wrote: 1) The problem I have with the GÇ£reduce spawn time for stacked uplinksGÇ¥ solution is that people like the one described above donGÇÖt give a sh!t. They are not doing that for strategic reasons, they are farming WP. They...
- by Krom Ganesh - at 2013.11.14 20:28:00
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743. Scout Registry / Killboard - in General Discussions [original thread]
I think Logiloop knows what we are talking about just not that we see it as a major problem for us.
- by Krom Ganesh - at 2013.11.14 14:49:00
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744. [BUG] Omniscient Intallations & Level Design - in Technical Support/Bugs [original thread]
Shotty GoBang wrote: To explain installation "omniscience" in first person: When within X meters of an enemy-held installation or objective, my position is made known to all hostiles, near and far, as red chevron on HUD and as blip on TacNet...
- by Krom Ganesh - at 2013.11.14 14:39:00
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745. CCP, do the initial spawn in like how BF3 does it - in General Discussions [original thread]
Yes please. I hate when I have to sit there for 20 or so seconds to spawn when every second is critical for my scout to rush the center objectives.
- by Krom Ganesh - at 2013.11.14 04:10:00
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746. [request] Suit and/or role specific sub-forums - in Feedback/Requests [original thread]
As in a place to give specific feedback like with the Maps and Outpost sections? Or do you mean as a place for users of those suits to go and talk about different strategies on how to use them like the Scout Registry?
- by Krom Ganesh - at 2013.11.13 20:45:00
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747. Black Eagle Scout - in General Discussions [original thread]
Arkena Wyrnspire wrote: Would it be possible to wear a Black Eagles suit in a tank and have the kills count, do you think? Nope. CCP stated the kills have to be with the 'Black Eagle' Weapons that are prefitted on the suit. Edit: Link
- by Krom Ganesh - at 2013.11.13 20:24:00
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748. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
SooTM
- by Krom Ganesh - at 2013.11.13 18:56:00
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749. Anybody picking up a PS4 on Friday? - in General Discussions [original thread]
Currently saving up money for it. Probably pick one up after Christmas.
- by Krom Ganesh - at 2013.11.13 18:55:00
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750. I'm getting the feeling....... - in General Discussions [original thread]
Nyra Volki wrote: That I'm in that galaxie far far away. Like seriously i feel like a clone solder from starwars does anyone see the similarity between EvE and Starwars. Nope. EVE/Dust is quite different from Star Wars. Imagine if the storm ...
- by Krom Ganesh - at 2013.11.13 18:52:00
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751. [REQUEST] Reworking Weapon Type Damage Percentages - in Feedback/Requests [original thread]
Hmmm.... I could see it working for the Hybrids, but I'm not sure about laser and projectiles. The penalty seems incredibly steep. Be interesting if CCP had a single day where they operated with these damage types to see how they are first. Since...
- by Krom Ganesh - at 2013.11.13 18:11:00
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752. new weapon videos - in General Discussions [original thread]
CPM got to see a video but CCP won't release it to us.
- by Krom Ganesh - at 2013.11.13 18:00:00
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753. Let's talk dust: Who's an 'average' player in here? - in General Discussions [original thread]
On a good day, above average. The rest of the time, around average.
- by Krom Ganesh - at 2013.11.13 16:44:00
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754. Fantasy Weapon(s)/Suits/Vehicles for Dust Basically Anything - in General Discussions [original thread]
Legged tank that moves slower than HAVs but can move in all directions.
- by Krom Ganesh - at 2013.11.13 16:39:00
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755. If you think TTK is short now... - in General Discussions [original thread]
CLONE117 wrote: ________________________________ i only want a low ttk for my enemy. and a high ttk for myself/ ______________________________________________________ ^ thats pretty much how majority of the players are thinking. currently I...
- by Krom Ganesh - at 2013.11.13 16:07:00
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756. If you think TTK is short now... - in General Discussions [original thread]
Welcome to scouting.
- by Krom Ganesh - at 2013.11.13 15:33:00
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757. [Suggestion] Death and reanimation animations - in Feedback/Requests [original thread]
Change the death animation so you stay in first person. When you die, you either fall on your back or front with your head looking to one side. While you're bleeding out, all sounds around you are quieter including a new warning beep and there is ...
- by Krom Ganesh - at 2013.11.13 14:24:00
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758. For the love of... - in General Discussions [original thread]
Cosgar wrote: It's not the proto gear, it's the teamwork. And it's not entirely the teamwork. Scanners currently can provide a constant feed of enemy locations to a squad. That combined with better teamwork and better gear (though this matt...
- by Krom Ganesh - at 2013.11.13 14:15:00
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759. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: How many are 100% am I the only fool? The only suit I've skilled into is the Gal Scout but I use my BPO assault for when I need more eHP (like this week...) or need to snipe (no reason to pointlessly sacrifice eHP for a sc...
- by Krom Ganesh - at 2013.11.13 13:20:00
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760. YOU HAVE BEEN SCANNED - in General Discussions [original thread]
Jack McReady wrote: -snip- While that is an interesting mechanic, its not good enough. Non-dampened suits would still end up being constantly detected at normal combat ranges. If fall off was great enough that wasn't the case, people would s...
- by Krom Ganesh - at 2013.11.13 13:13:00
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