Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
741. I DEMAND a refund on the 'Foxfour' Gallente Suit! - in General Discussions [original thread]
Does it take extra fall damage?
- by Krom Ganesh - at 2013.10.29 17:23:00
|
742. Simple fix to the scout. - in General Discussions [original thread]
Fox Gaden wrote: A couple of people have mentioned remote hacking devices. For a remote hacking device to be balanced it would have to be a destroyable device that would have to be deployed within 5m of a hackable object. Then when you activat...
- by Krom Ganesh - at 2013.10.29 17:06:00
|
743. Simple fix to the scout. - in General Discussions [original thread]
knight of 6 wrote: I have a problem with scout only mods, the scout is a stripped down barebones suit, if something can fit on it, why wouldn't it fit on a larger suit? that said, base speed mods. they passively increase your non sprint speed....
- by Krom Ganesh - at 2013.10.29 16:11:00
|
744. Simple fix to the scout. - in General Discussions [original thread]
HyperionsThunder wrote: ... orbital strike interruption (just a delay, not a theft)... I think it would be cooler if we could make orbitals miss their intended targets. E.G. Red sets an orbital to hit your team, you activate something that ...
- by Krom Ganesh - at 2013.10.29 15:55:00
|
745. Scout buff - in General Discussions [original thread]
It's pretty good for a lvl5 gal scout with lvl 5 range extenders and 2 or 3 cmp range extenders. For min scouts and non-range tanked gal scouts, its nice but not too big of a change.
- by Krom Ganesh - at 2013.10.29 15:44:00
|
746. Simple fix to the scout. - in General Discussions [original thread]
Kasote Denzara wrote: If a heavy didn't have heavy weapons, he'd use a light weapon. He'll tank because he is a heavy. Scouts do need something of their own though. Not too sure what. Our tank is a combination of speed & stealth. Stea...
- by Krom Ganesh - at 2013.10.29 15:41:00
|
747. Announcement:Weapon stats! - in General Discussions [original thread]
dogmanpig wrote: Krom Ganesh wrote: SHANN da MAN wrote: Blink speed is actually 0.004 seconds on average ... Average Blink Speed That link states 400 milliseconds... which is 0.4 seconds. quote for LOLs .1= tenths .01= hundredths ...
- by Krom Ganesh - at 2013.10.29 13:47:00
|
748. New Scout Suits, Respecs, and Scout Exodus (Part III) - in General Discussions [original thread]
Chunky Munkey wrote: The current trend is that light frames lose 2 highs from their medium counterparts. I don't know why everyone has this idea that the Gallente & Caldari have to be inverted. This would make the scouts: G - 1h 4l C - 2h ...
- by Krom Ganesh - at 2013.10.29 13:01:00
|
749. Lets all be honest here... - in General Discussions [original thread]
The scanner isn't balanced. And this isn't just about scouts. The scanner does far more than its intended purpose and greatly diminishes the usefulness of passive scanning. As I understood it the pros and cons of active and passive scanning were...
- by Krom Ganesh - at 2013.10.29 12:34:00
|
750. [Radar Chart] Plasma/Srambler/Combat/Rail - Which is right for you? - in General Discussions [original thread]
Any chance you can give each rifle its own radar graph?
- by Krom Ganesh - at 2013.10.28 22:08:00
|
751. Scout Registry / Killboard - in General Discussions [original thread]
Why wouldn't you skill into uplinks? Uplinks are the best way for a scout to get WP during a pub stomp. Slip past the enemy, place an uplink near an objective in an obscure location, move near another objective, drop another uplink when the first...
- by Krom Ganesh - at 2013.10.28 20:49:00
|
752. Well blueberries - in General Discussions [original thread]
Marlin Kirby wrote: They're called "blue-dots" damnit! I thought the distinction was that blue-dots were useful teammates and blueberries were the useless ones*. *I.E. see the Wii Us in the final panel
- by Krom Ganesh - at 2013.10.28 20:31:00
|
753. Survey/opinion on dampening skill (variation) - in General Discussions [original thread]
I would be supportive of this if scout's base scan profile was also lowered to 40 db. This would scouts need less sp to avoid pro scanners. This would also mean std scanners would have some use since mediums and heavies couldn't avoid std scanners...
- by Krom Ganesh - at 2013.10.28 20:12:00
|
754. How long have you been here? - in General Discussions [original thread]
Around two weeks after uprising.
- by Krom Ganesh - at 2013.10.28 17:44:00
|
755. [Request] Game mode: Scan & Destroy - in General Discussions [original thread]
Samuel Zelik wrote: This game mode sounds spectacular; +1! Using the MDA Installations in Scorch might be interesting, too. I like the idea that they should be cloaked and indestructible, but I don't think they should be impossible to find. I...
- by Krom Ganesh - at 2013.10.28 17:40:00
|
756. Scout Registry / Killboard - in General Discussions [original thread]
Kahn Zo wrote: am I too late to register? I have no idea what my kill / average is. I just go F' the reds up and try to stay alive Never too late and I believe Shotty has already added you.
- by Krom Ganesh - at 2013.10.28 17:28:00
|
757. New Scout Suits, Respecs, and Scout Exodus (Part III) - in General Discussions [original thread]
Shotty GoBang wrote: Krom Ganesh wrote: Shotty GoBang wrote: Scout Exodus, Part III - Assuming the Scout is not buffed, will you stick it out or make the switch? I'll stick with scouts even if CCP nerfs both legs off them. I'm going t...
- by Krom Ganesh - at 2013.10.28 17:07:00
|
758. New Scout Suits, Respecs, and Scout Exodus (Part III) - in General Discussions [original thread]
Shotty GoBang wrote: Scout Exodus, Part III - Assuming the Scout is not buffed, will you stick it out or make the switch? I'll stick with scouts even if CCP nerfs both legs off them. I'm going to go for Cal scout but yeah 4H/1L does not sou...
- by Krom Ganesh - at 2013.10.28 17:01:00
|
759. [Request] Game mode: Scan & Destroy - in General Discussions [original thread]
How about the maps being modified during this game mode so that there are many pedestals (that aren't cloaked) upon which the MDAs could be placed (which are cloaked) with the computer being attached to the pedestal. The computers would be unhacka...
- by Krom Ganesh - at 2013.10.28 16:52:00
|
760. Scout Registry / Killboard - in General Discussions [original thread]
DJINN Marauder wrote: Lucifalic wrote: Why would amarr scout only be 2/3? Well actually if they didn't plan on giving scouts an extra slot, it would be 2/2 As for why? It's because amarr always have 1 less slot than other races. And sinc...
- by Krom Ganesh - at 2013.10.28 15:53:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |