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301. I found it! - in General Discussions [original thread]
In the escape menu there is a button to redeem items, like how we claim newsletter freebies. It should be in there, I think.
- by Kristoff Atruin - at 2013.12.12 05:45:00
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302. Caldari side is HOPELESS! - in General Discussions [original thread]
And yet the propaganda is all, "We're about freedom". Everyone fighting for galmil because of that line has had the wool pulled over their eyes.
- by Kristoff Atruin - at 2013.12.12 05:02:00
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303. Caldari side is HOPELESS! - in General Discussions [original thread]
Yeah and the terrorists did it because of how the Gallente were reacting to the independent corporations doing their own thing in the ass end of space.
- by Kristoff Atruin - at 2013.12.12 04:28:00
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304. Caldari side is HOPELESS! - in General Discussions [original thread]
And the initial war between the Caldari and the Gallente started because the Gals were basically a colonial power and assumed the right to rule over the Caldari when they first met in space. The Caldari initially went along with this, but eventual...
- by Kristoff Atruin - at 2013.12.12 04:15:00
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305. embrace the small rail turret! - in General Discussions [original thread]
I tried using one in a dropship last night but I hard a really hard time actually plinking infantry with it. Actually did damage though when I did. I imagine it's probably decent on a ground vehicle.
- by Kristoff Atruin - at 2013.12.11 20:29:00
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306. weapons are broke/1.7 upd worst then 1.6 upd? - in General Discussions [original thread]
Dude, it's called a joke. Your buttmad is making you take things a wee bit too seriously.
- by Kristoff Atruin - at 2013.12.11 18:13:00
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307. weapons are broke/1.7 upd worst then 1.6 upd? - in General Discussions [original thread]
TechMechMeds wrote: dent 308 wrote: TechMechMeds wrote: dent 308 wrote: I like this build. Also seriously, stop posting, this thread is award winning terrible. You are pure scum to say that to someone who speaks English as a foreig...
- by Kristoff Atruin - at 2013.12.11 18:03:00
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308. AV nerds - share your secrets - in General Discussions [original thread]
I think I'll just repeat what I said in my first post, that we were talking about everyone getting an AV fit set up. You know. Teamwork. The discussion was about how to approach that, the pros and cons of each AV weapon type in this build.
- by Kristoff Atruin - at 2013.12.11 15:57:00
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309. Tanks - Gunnlogi - in General Discussions [original thread]
Heh, not once did someone chase you down? How do we chase down a vehicle that moves like a LAV?
- by Kristoff Atruin - at 2013.12.11 14:35:00
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310. AV nerds - share your secrets - in General Discussions [original thread]
Most matches I played last night had groups of 3 to 5 tanks zooming around the map so fast they were practically doing doughnuts. Anyone have any ideas on how to counter these? We spent so much huddling inside buildings with tanks circling outside...
- by Kristoff Atruin - at 2013.12.11 14:29:00
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311. So what's your choice? RR or CR? - in General Discussions [original thread]
I'm not really sure yet which way I'm going to go. I run minmatar logistics so I figured I'd be going combat rifle...better up close, lower fitting costs so I can use the better equipment. Problem is...I'm a mouse and keyboard user, and the range ...
- by Kristoff Atruin - at 2013.12.11 13:32:00
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312. Fill me in about the new tanks! - in General Discussions [original thread]
I'd be considering training into tanks now if I had enough SP sitting around. They're stupidly fast, and unless they're in the middle of a facility where they can't move much you'll probably never catch one with an orbital strike.
- by Kristoff Atruin - at 2013.12.11 04:45:00
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313. Why a low average TTK bad. - in General Discussions [original thread]
Spectral Clone wrote: Cosgar wrote: Iron Wolf Saber wrote: Ghost Kaisar wrote: Iron Wolf Saber wrote: His only post I have ever agreed with Good to see we agree about something for once I am a pretty level headed guy at most ...
- by Kristoff Atruin - at 2013.12.06 15:10:00
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314. Looking for some solid players who play Caldari FW - in General Discussions [original thread]
You should join the channel Caldari Hierarchy. That's the Caldari staging channel and a pretty decent place to find people / corps focused on Caldari FW. Not to mention orbital support.
- by Kristoff Atruin - at 2013.12.05 19:50:00
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315. Be Careful what you wish for. - in General Discussions [original thread]
That's the point of the discussion though. Depending on how it is implemented it could have the opposite effect from what people really wanted, not that rollover SP is inherently bad. ie: be careful what you wish for Talking about this kind of th...
- by Kristoff Atruin - at 2013.12.03 20:33:00
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316. Be Careful what you wish for. - in General Discussions [original thread]
The idea makes sense to me. People want the rollover system because they feel that what we have now is too grindy. So we implement rollover and suddenly those people are going to have a giant pool of bonus SP that they'll never be able to use up. ...
- by Kristoff Atruin - at 2013.12.03 20:17:00
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317. So who will be running BPO/Nearly Free fits in 1.7 FW? - in General Discussions [original thread]
Those militia shield extenders are useless, replace them with militia damage mods.
- by Kristoff Atruin - at 2013.12.03 19:45:00
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318. what if you could bookmark fw planets? - in General Discussions [original thread]
Not being able to direct your efforts in Dust is a big problem on the Eve side. The FW dudes in Eve focus their efforts on a few solar systems at a time and really, really want the Dust modifiers there to start shifting in their favor. It really c...
- by Kristoff Atruin - at 2013.12.03 18:22:00
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319. WANNA FIX DUST? - in General Discussions [original thread]
CCP has acknowledged that the extremely low TTK is a problem. It was actually quite a while back when it was said they weren't very happy with how quick people were dying, well before the hit detection updates that sent applied damage through the ...
- by Kristoff Atruin - at 2013.12.02 18:17:00
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320. WANNA FIX DUST? - in General Discussions [original thread]
Damage multipliers based on hit area are kind of boring, though if TTK was suitably increased then it wouldn't be so bad. But if it *were* removed, then we should get something to make it matter where you hit people. ie: hit someone in the head a...
- by Kristoff Atruin - at 2013.12.02 17:22:00
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