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261. Laser Rifle - ADS Speed Reduction? - in General Discussions [original thread]
Yeah, it's not right at all
- by Kierkegaard Soren - at 2014.09.21 21:16:00
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262. WP for new player - in General Discussions [original thread]
Rewarding playerswho play th objective is definitely a Good Thing.
- by Kierkegaard Soren - at 2014.09.19 14:09:00
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263. Assault suits, a stop-gap for "assault scouts" - in General Discussions [original thread]
Assaults get weapon bonuses that make them shine when fitted intelligently, but if agree that scouts are just better killers in all the ways that matter; speed, stealth, utility and firepower, not to mention the EWAR. But I still think they've bee...
- by Kierkegaard Soren - at 2014.09.17 15:34:00
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264. If ADS was actually good. - in General Discussions [original thread]
They rule pubs because they're virtually indestructible against uncoordinated AV. A swarm launcher or two running around aimlessly looking for a lock on is not something a competent ADS pilot is going to struggle with, and missile turrets oblitera...
- by Kierkegaard Soren - at 2014.09.13 22:03:00
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265. [request]Million clone event - in General Discussions [original thread]
I missed out on the first on, so I am VERY happy to see this return.
- by Kierkegaard Soren - at 2014.09.12 16:01:00
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266. Thank you CCP - in General Discussions [original thread]
Huh. Interesting. All I can add to this is that I tried MWO about four months ago and found the learning curve harsher than eve and dust combined, and it wasn't even remotely fun to boot. But I might have just sucked mightily at it. But PGI have h...
- by Kierkegaard Soren - at 2014.09.12 03:05:00
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267. CCP promises transparency - in General Discussions [original thread]
I consider Rouge to be the dedicated lead for Project Legion, who receives reports from the Dust team periodically and has ultimate authority over its long term future, but the practical stuff is left to Rat and co, which would explain why we hear...
- by Kierkegaard Soren - at 2014.09.11 18:10:00
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268. CCP promises transparency - in General Discussions [original thread]
Sorry, but I have to disagree with you here. Communication between developers and player base has been exceptional since Ratatti took the reigns; just looking at the feedback and suggestions sticky threads shows how much they're talking to us, bot...
- by Kierkegaard Soren - at 2014.09.11 18:02:00
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269. Scouts are OP - in General Discussions [original thread]
Everything would be completely fine and fair if scout passive scan did NOT show the directional facing of all red dots that they can see on the HUD; as many seasoned scout has already (correctly) pointed out, the best hard counter to a cloak are y...
- by Kierkegaard Soren - at 2014.09.10 02:07:00
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270. Magsec SMG vs Submachine gun - in General Discussions [original thread]
Auris Lionesse wrote: i havent played since the magsec was brought in so im not sure how it handles but i rarely used a sidearm. I always preferred the scrambler pistol because its the closest thing to a revolver the game head for headshots and...
- by Kierkegaard Soren - at 2014.09.10 02:01:00
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271. Magsec SMG vs Submachine gun - in General Discussions [original thread]
I use both infrequently, but my take on them is that the SMG is viable right from the get-go, making it very newbie-friendly and a total monster in the hands of a skilled pro, whilst the MAG really needs skill points, as well as a steady and metho...
- by Kierkegaard Soren - at 2014.09.10 01:55:00
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272. Commando gk.0 Is the worst waste of SP you can ever make. - in General Discussions [original thread]
Amarr advanced with laser rifle and combat rifle is a suppression monster. Love it.
- by Kierkegaard Soren - at 2014.09.06 00:40:00
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273. Amarr assault fits above basic. - in General Discussions [original thread]
I tend to play solo with an aim of coming out of the match isk positive so I try and run it nice and cheap: STD scram, three militia plates, complex rep and nova knife+AV grenades to scare away tanks. Works reasonably well, coats about 25k isk. Ch...
- by Kierkegaard Soren - at 2014.08.25 22:15:00
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274. Undeniable facts that prove the scr isnt op - in General Discussions [original thread]
It's a powerful weapon that took an indirect nerf in Charlie: assaults got an overall hp buff, which means that all weapons now require longer to down those suits. This hurts the scram the most because it puts you closer to overheating. It's peer...
- by Kierkegaard Soren - at 2014.08.19 21:29:00
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275. Who else thinks assaults being buffed too much in charlie? - in General Discussions [original thread]
The Amarr assault is certainly looking nasty; potential ehp on that thing is frightening. Frankly though, all the assaults needed re-working, so it'll be interesting to watch come deployment day.
- by Kierkegaard Soren - at 2014.08.07 19:44:00
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276. Heavy nerf coming? - in General Discussions [original thread]
The crux of the perceived issue is that a heavy armed with a light weapon that stacks defensive modules can be a tough nut to crack when encountered alone, and thus groups of them can potentially dominate matches. Personally, I think Rattati et ...
- by Kierkegaard Soren - at 2014.08.07 16:16:00
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277. Nanohives, not a good way to farm WPs. - in General Discussions [original thread]
The wp payouts just don't make sense when you compare hives to uplinks. Whilst spawns are a very powerful tool in a teams arsenal, bullets are just as useful to everyone, especially those carrying specialist weaponry such as swarms and plasma cann...
- by Kierkegaard Soren - at 2014.08.05 22:08:00
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278. To you crazy Amarr zealots... - in General Discussions [original thread]
The prof skill is really important for scramblers, because you have to squeeze every available amount of damage out of each shot so you can drop a target before you burn up the gun. Still, it's a massive investment of sp all the same, and prof 4 o...
- by Kierkegaard Soren - at 2014.06.17 09:24:00
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279. Plasma cannon will become extremely powerfull - in General Discussions [original thread]
Plasma cannon has a slow shot velocity, a parabolic trajectory, no auto aim, and a massive reload delay. The fitting costs are weird and using it in the field makes you incredibly vulnerable to infantry. It's essentially the premier tank deterrent...
- by Kierkegaard Soren - at 2014.06.02 13:45:00
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280. CEO Pyrex or Judge Rhadamanthus - in General Discussions [original thread]
Judge's "how to fly a dropship" videos are some of the best tutorials I have ever seen, in any game, from any source. They made me want to get into those flying coffins and of wasn't for the miserable lack of a training area for such things I'd mu...
- by Kierkegaard Soren - at 2014.06.02 08:09:00
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