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641. Brainstorm! - in Feedback/Requests [original thread]
Meh, swarm turrets are a fine idea. Don't see ho this helps ADSs particularly. If anything it makes LAVs more useful as vehicle hunters (which is cool.) ADS needs the ability to saturate an area with explosions/plasma/lasers/railwhatevers.
- by Kallas Hallytyr - at 2014.12.08 23:21:00
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642. [Discussion] Vehicles and their role - Logi vehicles? - in Feedback/Requests [original thread]
Another addition could be infantry deployables that create artificial defences that vehicles are the best at removing. Enemies have forted up objective A? Bring in a HAV and blitz their defences while your infantry push the breach. But, I do agre...
- by Kallas Hallytyr - at 2014.12.08 14:52:00
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643. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
I agree that slots should be normalised over tiers. It allows for greater variance of fits at lower tiers, which is to be encouraged not dissuaded. +1
- by Kallas Hallytyr - at 2014.12.08 14:46:00
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644. [Discussion] Squad Size and Squad Grouping - Everyone - in Feedback/Requests [original thread]
Imp Smash wrote: Disadvantages: --Corps and Large groups of mercs will not be able to go, as a large group, and pub stomp all on the same team. This is wrong... Because it's an advantage of the system, not a disadvantage! Personally,...
- by Kallas Hallytyr - at 2014.12.08 14:43:00
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645. Really? Farming afk bots - in General Discussions [original thread]
Edau Skir2 wrote: Honestly. It's got to be the most boring method of playing the game. I have trouble understanding why anyone would do it, except to get easy sp. How unfulfilling. It's what really confuses me: why play the game if you're not...
- by Kallas Hallytyr - at 2014.12.08 05:40:00
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646. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
John Demonsbane wrote: Like I said, I don't have a problem with outliers so I don't think they all need one. Also, that would actually be less variety because then they would all be the same. By some fits you mean all the unique fits. It's...
- by Kallas Hallytyr - at 2014.12.08 05:24:00
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647. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
So essentially, I see four things: Give everyone a sidearm, then there's a balance point for the role. No one has a sidearm, then there's the balance point for the role. Give two sidearms (Am/Cal) and balance around that (ie, less modules or equip...
- by Kallas Hallytyr - at 2014.12.08 00:47:00
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648. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Kallas Hallytyr wrote: But then, if variety is better, why shouldn't all Logis have sidearms? Because Amarr should be special? Why? Why not have two Logi suits, one with a sidearm and one without? Why shouldn't a G...
- by Kallas Hallytyr - at 2014.12.08 00:36:00
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649. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
But then, if variety is better, why shouldn't all Logis have sidearms? Because Amarr should be special? Why? Why not have two Logi suits, one with a sidearm and one without? Why shouldn't a GalLogi be allowed to use a sidearm when an Amarr one i...
- by Kallas Hallytyr - at 2014.12.08 00:30:00
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650. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
John Demonsbane wrote: Kallas Hallytyr wrote: This argument is circular: Why get rid of it? Why not get rid of it? You were the ones who suggested it. Indeed. It was suggested that all Logis gain the same number of modules/equipment slot...
- by Kallas Hallytyr - at 2014.12.08 00:15:00
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651. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
This argument is circular: Why get rid of it? Why not get rid of it?
- by Kallas Hallytyr - at 2014.12.08 00:05:00
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652. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
John Demonsbane wrote: One, idgaf about that. Why should anyone GAF what AmLogis think then? I don't remember being asked about the ADS nerf, why should you get a say in your role. Frankly though, yes. If more than one had a sidearm, it wo...
- by Kallas Hallytyr - at 2014.12.07 23:36:00
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653. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
John Demonsbane wrote: More to the point of your post: You are the ones advocating for a major and unpopular change. Most important, and i cannot emphasize this enough, but there is nothing OP about the Amarr logi's sidearm! Therefore any ar...
- by Kallas Hallytyr - at 2014.12.07 23:08:00
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654. @DEVS How Will Range Amps Work With Concentric Circles Of Precision? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=183224&find=unread
- by Kallas Hallytyr - at 2014.12.07 22:51:00
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655. Is the ScR UP? - in General Discussions [original thread]
True Adamance wrote: I only say it because I used to use it all the time and loved it....but I can't really get into the mojo of it these days and I don't understand why. I know exactly what you mean. I used to use the ScR on my Scout, and it...
- by Kallas Hallytyr - at 2014.12.07 22:46:00
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656. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Um, how am I an Assault/Scout QQer?!? I run Logi, I love Logi-ing. Having a sidearm is not a part of the Logi role. I run Assault, Logi, Sentinel, Commando and vehicles: I skilled out of scouts because of ridiculous advantages making them unintere...
- by Kallas Hallytyr - at 2014.12.07 22:32:00
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657. 1.10 Drop Ship control - in General Discussions [original thread]
Apothecary Za'ki wrote: X for bay doors? thats automatic as far as i know if you mean the side doors on ADs and DS They are automatic, but you can manually open/close them. Just why bother?
- by Kallas Hallytyr - at 2014.12.07 20:17:00
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658. 1.10 Drop Ship control - in General Discussions [original thread]
X is unused except to control bay doors. If we changed that to be: Press X to toggle vehicle lock Hold X (maybe a hack circle to show on HUD the progress) to eject all passengers (though I'd rather have something to distinguish between gunners an...
- by Kallas Hallytyr - at 2014.12.07 19:58:00
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659. [Feedback] 1.10 Range Amplifiers - in Feedback/Requests [original thread]
Varoth Drac wrote: I'm talking about buffing the max range of 1.10 short range scans, at the expense of the need to fit more precision mods to beat highly damped scouts. Then I concur
- by Kallas Hallytyr - at 2014.12.07 19:54:00
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660. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
So...I really don't understand why it is imperative for the AmLogi to keep its sidearm: no other Logi has a sidearm but can fit Swarms/PLC/Laser yet I haven't seen heaps of complaints about the other Logis being defenceless. Quite frankly, if you ...
- by Kallas Hallytyr - at 2014.12.07 19:53:00
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