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201. New mood(s)? - in General Discussions [original thread]
That was added not that recently: http://dust514.com/news/2014/10/uprising-1.9-overview-patch-notes/
- by Kallas Hallytyr - at 2015.05.19 21:50:00
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202. Do ferroscales step too much on the toe's of shields? - in General Discussions [original thread]
I agree with One Eyed King mostly, though I do think Ferroscale are a little too much of a 'best of both worlds' module.
- by Kallas Hallytyr - at 2015.05.19 21:47:00
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203. strafing. - in Feedback/Requests [original thread]
Krias Thracian wrote: Kallas Hallytyr wrote: Even at 60%, strafing 'legitimately' is entirely possible. Of course it is, but 1/3 speed cut is a hell of a nerf to have to swallow for the sake of 1 negative behaviour and smacks of overkill....
- by Kallas Hallytyr - at 2015.05.19 17:28:00
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204. strafing. - in Feedback/Requests [original thread]
Even at 60%, strafing 'legitimately' is entirely possible.
- by Kallas Hallytyr - at 2015.05.19 16:13:00
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205. strafing. - in Feedback/Requests [original thread]
Krias Thracian wrote: [qFix the cause and fix the hit detection in the game. It's the harder thing to fix, there's no denying that, but it's also the right fix because it fixes far more issues than this in the game. One issue with that is, ho...
- by Kallas Hallytyr - at 2015.05.19 15:33:00
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206. strafing. - in Feedback/Requests [original thread]
Breakin Stuff wrote: The wiggle glitch detection problem surfaced when strafing was buffed to 90% base movement. Now the wiggle has replaced the proper use of cover, and intelligent movement entirely. If there was an inertia simulation, the wi...
- by Kallas Hallytyr - at 2015.05.19 10:14:00
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207. strafing. - in Feedback/Requests [original thread]
Krias, if strafing speeds are slowed then cover becomes far more useful just inherently: less body to shoot is harder, so a target in cover vs a target in the open means a dead target in the open. Cover vs cover becomes an accuracy/flanking situat...
- by Kallas Hallytyr - at 2015.05.18 23:21:00
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208. strafing. - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Kallas Hallytyr wrote: What Adipem said. The strafing is utter stupidity. I can and have used it to win firefights, simply because if I don't I won't be able to kill the enemy who is strafing ridiculously fas...
- by Kallas Hallytyr - at 2015.05.18 14:20:00
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209. strafing. - in Feedback/Requests [original thread]
What Adipem said. The strafing is utter stupidity. I can and have used it to win firefights, simply because if I don't I won't be able to kill the enemy who is strafing ridiculously fast enough. It's a bad mechanic and it sure as hell is not 'g...
- by Kallas Hallytyr - at 2015.05.18 13:51:00
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210. [IDEA]---- Loyalty Rank Point Bonus For Cosecutive Logins - in Feedback/Requests [original thread]
There should definitely be compounding interest on your activity bonuses, so things like constantly playing games is actually rewarded and a reasonably viable way to increase your loyalty rank, without having to spend -ú700,000.
- by Kallas Hallytyr - at 2015.05.18 13:29:00
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211. [Idea] Corporate Contracts - in Feedback/Requests [original thread]
More integration with the lore of EVE would be a good thing. Not sure about a BPO reward, but otherwise a reasonable suggestion.
- by Kallas Hallytyr - at 2015.05.18 13:26:00
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212. Thoughts on PvE? - in General Discussions [original thread]
We need PvE. End of story.
- by Kallas Hallytyr - at 2015.05.18 13:01:00
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213. Blaster Turret. adjustment - in Feedback/Requests [original thread]
I'd much rather the Minmatar one be more like an Artillery (EVE style) rather than a super machine gun. The current Blaster is dumb, dumb and dumb: it's just an infantry farming tool and really doesn't sync up with either of the other large turret...
- by Kallas Hallytyr - at 2015.05.17 01:43:00
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214. (IDEA) TANKS, people want to stay in them!!!! - in Feedback/Requests [original thread]
Kicking passengers...I wish I could do it. One of the main reasons I never ever ever ever ever pick up random blues in my DS is because they just idle and get 35 WP from me or my gunners' kills. Ridiculous.
- by Kallas Hallytyr - at 2015.05.17 01:40:00
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215. HMG PC Balancing - in Feedback/Requests [original thread]
No hacking? No, too far. A (small) base backing speed reduction? Yeah, I could see that. Something small like the in-built Scout bonus (1.05, iirc) as a negative (0.95) for Sentinels would mean they are the least suited to hacking and most suited ...
- by Kallas Hallytyr - at 2015.05.17 01:37:00
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216. A statement to the proto haters and the core locus Q.Q.s - in General Discussions [original thread]
Good stuff. Still a ****.
- by Kallas Hallytyr - at 2015.05.16 11:06:00
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217. I now see why people dont fly Pythons...... - in General Discussions [original thread]
Anvil 1 wrote: Pythons are really good in my opinion, it's really based off the pilot, AVs are a pain regardless of dropship, And it takes some versatile working dropships to get some battles done, thats why I run one personally. The biggest ...
- by Kallas Hallytyr - at 2015.05.16 10:57:00
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218. I now see why people dont fly Pythons...... - in General Discussions [original thread]
DS Ramming...so frustrating. Oh, your Gorgon tapped my double hardened, full shield Python's nose? 0/0 flaming wreck. Most effective AA weapon.
- by Kallas Hallytyr - at 2015.05.16 00:42:00
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219. FW desperately needs District selection and/or Team Deploy - in General Discussions [original thread]
+1
- by Kallas Hallytyr - at 2015.05.15 11:43:00
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220. The rattati assault and logibro logi - in General Discussions [original thread]
Because they're already good enough? The Rattati's is an amazing Gk.0 Mod. and doesn't need the sidearm for anything other than your personal wishes. The Logibro - the clue is in the name, as he is the patron saint of Logistics - you're not a com...
- by Kallas Hallytyr - at 2015.05.15 11:39:00
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