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601. [Request] Heavy Machine Guns lower damage at medium-long distances - in Feedback/Requests [original thread]
Jett Pezzin wrote: KalOfTheRathi wrote: Yet another QQ Kitten... Yeah I know it's part of the game but they are asking for ideas, thoughts, feedback, etc. on the game. --- snip the QQ part that the QQ Kitten repeated, again. Which was th...
- by KalOfTheRathi - at 2014.04.26 06:10:00
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602. no kill or full WP for shooting RE on lavs that kills driver - in Feedback/Requests [original thread]
Quite true. However, unless you like a deep purple-ish blue I wouldn't hold my breath. CCP/Shanghai seems to have a preference for the various forms of Murder Taxis (of which the Jihad Jeeps is merely the latest expression). They have not given ...
- by KalOfTheRathi - at 2014.04.25 09:06:00
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603. Game Modes (for newplayers and Protosomper haters) - in Feedback/Requests [original thread]
We must have a hundred thousand of these requests by now. So take a number and be patient. Cause you ain't gonna see this in Dust anytime soon. There Is No Matchmaking In Dust . We have asked, suggested, requested, pleaded and begged in nearly ...
- by KalOfTheRathi - at 2014.04.25 09:02:00
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604. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Aero Yassavi wrote: When you say "this is Dust" are you implying "this is not EVE so we don't need all the same things?" I don't like it, just to be clear. I think many of the tactics that are embraced in EVE are horrible and make me not wan...
- by KalOfTheRathi - at 2014.04.25 08:58:00
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605. Announcement:Dev Blog: Fanfest 2014 - A Festival for the Best of Fans - in Announcement and Events [original thread]
An Epic announcement would be they have decided to not only acknowledge the persistent weapon firing issues in Dust but that they have a team dedicated to fixing it as soon as possible. And not after they finish emptying the trash baskets. Ever...
- by KalOfTheRathi - at 2014.04.24 04:55:00
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606. Nerf Scouts and Remove Cloak - in Feedback/Requests [original thread]
Crimson Smoke wrote: They have became too overpowered so should be nerfed. They are so OP I would prefer they remove scouts altogether. Let them run Assault.
- by KalOfTheRathi - at 2014.04.24 04:52:00
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607. Best ADS Fitting? - in Rookie Training Grounds [original thread]
Do not spend SP on either type of ADS until you have maxed out Assault Drop Ship Skill to lvl 5 . It increases Small Turret damage 2%/lvl. Once you decide on which type you want to fly and you have your missiles skills up then choose that one ...
- by KalOfTheRathi - at 2014.04.24 04:50:00
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608. Dropship piloting help needed - in Rookie Training Grounds [original thread]
The best advice I can give is to bank ISK, cause you will need a lot of it, and to quit flying not type Derps. Until you get the feel of a particular Derp using the others is a distraction, IMO. Do not get cocky or fly really close to structures....
- by KalOfTheRathi - at 2014.04.24 04:45:00
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609. [Request] Heavy Machine Guns lower damage at medium-long distances - in Feedback/Requests [original thread]
Jett Pezzin wrote: Yeah so I've noticed that a lot of machine guns are really damageable from really almost any distance. That needs to change. Sorry heavies out there but one bullet = 10 HP and 350 bullets is like almost impossible to face off...
- by KalOfTheRathi - at 2014.04.24 04:31:00
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610. Limited vehicles - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Should also be limited to the number of each vehicle, like 4 tank at any one time. This game now has 5 or 6. lol I have seen seven although I think your concern is invalid. I rarely see more than three on a side. A ...
- by KalOfTheRathi - at 2014.04.24 04:24:00
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611. Tanker KDR - What should it be? - in General Discussions [original thread]
Nothing Certain wrote: Obviously there are not enough threads about tanks or protostomping so I thought I would rectify that. When discussing balance there is no single metric that can encompass all the variables but kdr is probably the best o...
- by KalOfTheRathi - at 2014.04.24 04:15:00
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612. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
howard sanchez wrote: We have been discussing what makes Dust such a compelling and addictive game despite its many and varied flaws. I only play Dust because of my friends and voice chat . When they aren't on, I play games that are not br...
- by KalOfTheRathi - at 2014.04.24 04:04:00
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613. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
Iron Wolf Saber wrote: So how many officer fitted ships can you lose in a row? There are no Officer fitted ships. At least ones that aren't AUR that I know of. I normally use a Maddy that cost 135K although my Derps are 420-480K. I could lose...
- by KalOfTheRathi - at 2014.04.24 03:56:00
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614. Terrain Deathtrap - in Technical Support/Bugs [original thread]
RA Drahcir wrote: CCP...can you let me know why this **** happens? Is it because you failed to make a tripping animation and just have mercs get stuck randomly? Anybody with mesh/map experience can tell you why this happens. The actual proble...
- by KalOfTheRathi - at 2014.04.24 03:35:00
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615. [Equipment] Temporary Personal Shield - in Feedback/Requests [original thread]
Ecshon Autorez wrote: I actually dislike Halo. I only enjoy Forge and I don't own an Xbox. I can only play if I'm with a friend who has it. Well, your idea looks very much like Halo features. From several years ago. And as been just comm...
- by KalOfTheRathi - at 2014.04.23 12:09:00
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616. A Major Evolution in Dust 514 to be announced at Fanfest! - in General Discussions [original thread]
Since this is about the hype and not anything real I suppose the EVE Legion makes more sense than delivering a FPS that actually has functioning FPS features. Guns that work, reload, hit targets, not require hot fixes to be applied to one weapon ...
- by KalOfTheRathi - at 2014.04.23 12:05:00
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617. Ok we dont get any new updates long time after fanfest - in General Discussions [original thread]
Based on what?
- by KalOfTheRathi - at 2014.04.23 11:49:00
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618. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
Iron Wolf Saber wrote: I rather not make the proto stomp issue bigger than it really is by resorting to higher pay. What you should be demanding is cheaper fits on the lower end. So you support CCP/Shanghai over players? Just asking. I t...
- by KalOfTheRathi - at 2014.04.23 11:45:00
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619. 5 (Relatively) Simple Fixes to improve the DUST Experience for all..... - in General Discussions [original thread]
VALCORE72 wrote: instead of blaster would like shell types for rails . no tank since ww1 has been made just to kill infanty . large blasters need takn out there unbalanced and not needed . co-axle small blaster on a rail would be fine were you ...
- by KalOfTheRathi - at 2014.04.23 11:28:00
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620. 5 (Relatively) Simple Fixes to improve the DUST Experience for all..... - in General Discussions [original thread]
Jason Pearson wrote: KalOfTheRathi wrote: Blasters have very limited range and thus are primarily for close in support. Do not bullshit people. Not BS to me. Look at the damage beyond 100-150m. Blaster damage drops dramatically , unli...
- by KalOfTheRathi - at 2014.04.23 11:23:00
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