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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9709
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Posted - 2014.04.24 02:41:00 -
[61] - Quote
Benjamin Ciscko wrote:Does it matter my lifetime is 2.04 or so slowly rising I cared about K/D when it was Sh!tty (I still remember dat mail Adamance) but now meh. My weekly hovers around 6 Monthly hovers 5 if I purely ambush stomped I could achieve about 10-11 weekly with relative ease. K/D means nothing just because Duna's K/D is 17 times mine doesn't mean I won't beat him 5/4 times
Mail?
Oh did I send hatemail? oh show me, please show me..... I love hatemail....kind of wish I could see into Pyrex's inbox.
How long ago was it? Pre 1.6 when I thought I was good or in 1.7 when tanking was so easy I couldn't possibly have been good.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Enji Elric
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
229
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Posted - 2014.04.24 02:42:00 -
[62] - Quote
Travis Stanush wrote:It's over 9000
no they said tankers not exmaple core |
Benjamin Ciscko
Fatal Absolution
2065
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Posted - 2014.04.24 02:47:00 -
[63] - Quote
True Adamance wrote:Benjamin Ciscko wrote:Does it matter my lifetime is 2.04 or so slowly rising I cared about K/D when it was Sh!tty (I still remember dat mail Adamance) but now meh. My weekly hovers around 6 Monthly hovers 5 if I purely ambush stomped I could achieve about 10-11 weekly with relative ease. K/D means nothing just because Duna's K/D is 17 times mine doesn't mean I won't beat him 5/4 times Mail? Oh did I send hatemail? oh show me, please show me..... I love hatemail....kind of wish I could see into Pyrex's inbox. How long ago was it? Pre 1.6 when I thought I was good or in 1.7 when tanking was so easy I couldn't possibly have been good. post 1.6 wasn't techniquely hate mail and I suppose you were probably right.
ISK Donuts are delicious
Q_Q Moar
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9711
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Posted - 2014.04.24 03:17:00 -
[64] - Quote
Benjamin Ciscko wrote:True Adamance wrote:Benjamin Ciscko wrote:Does it matter my lifetime is 2.04 or so slowly rising I cared about K/D when it was Sh!tty (I still remember dat mail Adamance) but now meh. My weekly hovers around 6 Monthly hovers 5 if I purely ambush stomped I could achieve about 10-11 weekly with relative ease. K/D means nothing just because Duna's K/D is 17 times mine doesn't mean I won't beat him 5/4 times Mail? Oh did I send hatemail? oh show me, please show me..... I love hatemail....kind of wish I could see into Pyrex's inbox. How long ago was it? Pre 1.6 when I thought I was good or in 1.7 when tanking was so easy I couldn't possibly have been good. post 1.6 wasn't techniquely hate mail and I suppose you were probably right.
Damnit.... I'll send you some hate mail this evening and you can bring it up in 6 months.
Also what did I say? Was it an "I beat you once so am better", "you're a proto stomping douche", or something else?
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Travis Stanush
GunFall Mobilization
123
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Posted - 2014.04.24 03:55:00 -
[65] - Quote
Enji Elric wrote:Travis Stanush wrote:It's over 9000 no they said tankers not exmaple core -_- Dragon Ball Z
No I will not show you where they touched me!!!
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
465
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Posted - 2014.04.24 04:10:00 -
[66] - Quote
SGT NOVA STAR wrote:MarasdF Loron wrote:SGT NOVA STAR wrote:MarasdF Loron wrote:I don't think it should be anything, it depends on how you use it and how good you are but against infantry it can range from 6.0 to 100+ however if you are someone who only does tank v tank I think anything above 2 is good, 3 is "you're pretty good", 4 is awesome and 5 is godlike. Tanker all time kdr usually is somewhere slightly above the best slayers. Total kill count per match is however considerably lower for a tanker than it is for the best slayers in a single match, ambush is however completely random as it depends so much on the spawns. 5 is godlike? k.... id say 10 would be godlike I'm not talking about stomping wannabe tankers, I'm talking about going up against proper tankers. well the question was TANKER KDR. OP didn't really say "it only counts if you kill an actual tanker" then you'll have to have that "Whos dusts tankers" convo again. it doesn't matter what you kill or how, just have a high KDR if your a tanker. your in a mobile fortress, were OP right now, aint no good tanker suppose to be going boom all the time. Read my post again then. And tanks haven't been OP ever since 1.6 anymore.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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KalOfTheRathi
Nec Tributis
1248
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Posted - 2014.04.24 04:15:00 -
[67] - Quote
Nothing Certain wrote:Obviously there are not enough threads about tanks or protostomping so I thought I would rectify that.
When discussing balance there is no single metric that can encompass all the variables but kdr is probably the best one to compare. So what do you think the AVERAGE tanker kdr should be? Why? What do you think it is right now? Sorry, this is a dumb question. At least to me it is.
I can play a game and go 2/4 because I am fighting single tank against two to three tanks working together. I have still called those good results. Not all the friends I play with run tanks, so I might well be the single tank or ADS on our side. At least the only non-MLT version.
Normally I don't run double digits, because I mainly blow up vehicles and installations, all of which allow the operator to escape death. I only run high KD/R when I switch to blaster and focus on infantry.
KD/R is useless in this game. While it might have purpose in other games this one it doesn't. Smart deploy will still drop you on the one remaining uplink that is being camped by Reds in ambush. Or within meters of it.
There is No Matchmaking In Dust (tm) and thus KD/R will never truly show the balance of anything in the game. It is a metric that many like. In Dust SP counts first, then ISK and/or WP. Finally KD/R and win/loss.
How you think a single metric can display balance is beyond me. It implies a simplistic view of a very complex and dynamic battle system that the players have absolutely no say in who or where they engage in battle except for being in a squad and setting the battle type.
Welcome to Dust
And so it goes.
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Spkr4theDead
Red Star. EoN.
2039
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Posted - 2014.04.24 04:26:00 -
[68] - Quote
Nothing Certain wrote:Obviously there are not enough threads about tanks or protostomping so I thought I would rectify that.
When discussing balance there is no single metric that can encompass all the variables but kdr is probably the best one to compare. So what do you think the AVERAGE tanker kdr should be? Why? What do you think it is right now? People like you are dangerous. Please leave.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Nothing Certain
Bioshock Rejects
528
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Posted - 2014.04.24 06:40:00 -
[69] - Quote
KalOfTheRathi wrote:Nothing Certain wrote:Obviously there are not enough threads about tanks or protostomping so I thought I would rectify that.
When discussing balance there is no single metric that can encompass all the variables but kdr is probably the best one to compare. So what do you think the AVERAGE tanker kdr should be? Why? What do you think it is right now? Sorry, this is a dumb question. At least to me it is. I can play a game and go 2/4 because I am fighting single tank against two to three tanks working together. I have still called those good results. Not all the friends I play with run tanks, so I might well be the single tank or ADS on our side. At least the only non-MLT version. Normally I don't run double digits, because I mainly blow up vehicles and installations, all of which allow the operator to escape death. I only run high KD/R when I switch to blaster and focus on infantry. KD/R is useless in this game. While it might have purpose in other games this one it doesn't. Smart deploy will still drop you on the one remaining uplink that is being camped by Reds in ambush. Or within meters of it. There is No Matchmaking In Dust (tm) and thus KD/R will never truly show the balance of anything in the game. It is a metric that many like. In Dust SP counts first, then ISK and/or WP. Finally KD/R and win/loss. How you think a single metric can display balance is beyond me. It implies a simplistic view of a very complex and dynamic battle system that the players have absolutely no say in who or where they engage in battle except for being in a squad and setting the battle type. Welcome to Dust
I'm not sure you read my post. I agree individual kdr doesn't signify much, which is why I have repeatedly stated I am looking for the average. This means all tankers. What I really wanted to know was the kdr against different fits, such as infantry AV and tank AV and what people thought that metric SHOULD be. This is much harder to tease out though.
Because, that's why.
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Nothing Certain
Bioshock Rejects
528
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Posted - 2014.04.24 06:43:00 -
[70] - Quote
Spkr4theDead wrote:Nothing Certain wrote:Obviously there are not enough threads about tanks or protostomping so I thought I would rectify that.
When discussing balance there is no single metric that can encompass all the variables but kdr is probably the best one to compare. So what do you think the AVERAGE tanker kdr should be? Why? What do you think it is right now? People like you are dangerous. Please leave.
If forums were important then yes, I would hope you would find me very dangerous. Facts and reason coupled with curiosity can be scary things.
I doubt if I will leaving anytime soon.
Because, that's why.
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SgtMajSquish MLBJ
Consolidated Dust
162
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Posted - 2014.04.24 06:46:00 -
[71] - Quote
Tanks that run against me usually lose a tank or to. Jihad Jeeps FTW.
JLAVs work best when you have a buddy watching the overview map for the tank
All empires fall. We'll be watching, we'll be waiting, we'll be that spark that starts the fires of doom.
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